

Crash & Stability Feedback
#81
Posted 21 April 2013 - 01:21 PM
#82
Posted 22 April 2013 - 03:31 PM
•No Error message
•Frozen City | Mid game | I got trapped between a wall and another mech (me awe, him jmd), mechs over-lapped, glitched a little then I was CTD
•I've seen similar glitches when interfaced with other mechs - it appears as repeated deja vu glitches but only 1st time CTD for this issue
•Video settings have not changed for months:
- 2560x1440 | no V-Sync | Fullscreen | Motion Blur OFF | Sys Specs Very High (default adv options) | Brightness & Gamma 50%
•Windows 7 Pro 64-bit | Intel Core 2 Quad 9450 | 6GB RAM | XFX AMD Radeon 7850 on 13.1
No OC'ing of CPU or GFX
Edited by Vimeous, 22 April 2013 - 03:33 PM.
#83
Posted 22 April 2013 - 08:56 PM
This one was on Alpine and I was in game for about 2 minutes and had just started to engage. Screen froze for a few seconds but I could still hear everything going on, then CTD. No settings changes on my system or in the game since the last patch.
You can see my system info in my earlier post: http://mwomercs.com/...ost__p__2195168
Edited by Bamstick, 22 April 2013 - 08:57 PM.
#84
Posted 23 April 2013 - 06:07 PM
#85
Posted 23 April 2013 - 11:57 PM
Also I can now play continuously without the "5fps bug" or "black screen bug"
But now I have a new issue, "Memory allocation error". There is no error code, it just gives the amount of bytes that could not be placed. I am able to continue playing as long as I do not hit "Ok" but weapon audio is removed when I do this. If I hit "Ok" it causes the game to crash.
This seems to happen primarily on larger maps.
Also my average ping has been more than doubled. It is fine in other games but now in MWO it tends to go in excess of 1400.
I am using:
OS: Microsoft Windows XP Home Edition, Service pack 3
CPU: Intel Pentium III Xeon processor, 3.005 MHz
RAM: 4GB
GPU: Nvidia 9800GTX+ with driver version 314.22
Edited by Aedensin, 24 April 2013 - 12:01 AM.
#86
Posted 24 April 2013 - 10:22 AM
#87
Posted 24 April 2013 - 10:26 AM
nice fix PGI
#88
Posted 24 April 2013 - 10:37 AM
BitMonger505, on 16 April 2013 - 01:22 PM, said:

-getting memory allocation failure every 3rd-5th game
-crash to mechlab sometimes
-game freeze
-game crash midgame to desktop or to mechlab
and also a shitload of bugs
-no hud
-no map
-no iff
-no mech textures
-no structure textures
-redicoulus long throtle bar
and some more....they did hotfixes but nothing is changeing
#89
Posted 24 April 2013 - 10:42 AM
#90
Posted 24 April 2013 - 10:45 AM
warp103, on 16 April 2013 - 12:49 PM, said:
sorry mr craig but when a Phenom II X4 965 BE 3.4GHz{oc} with 8g of memory amd gpu 8760 2tb drive 250ssd game drive can not get 15fps a second on low that a very major bug. Again if you make a set of min spec and can not get 30fps in a shooter you have a major problem. If you have mid range computers that can not get 30 fps that a disaster.
and what are they going to do.
nothing but tell you they are working on it and it a closed ticket
or tell you it will be fixed in next patch. well it patch day and it still not fixed.
will report back in 5 mins after running new tool
edit running tool will report back in 5 mins
all of this
#91
Posted 24 April 2013 - 11:06 AM
first 4 games after patch - 2 resulted in crash to the desktop...
#92
Posted 24 April 2013 - 11:51 AM
1.) No Enemy Mech target boxes although I did see them on minimap and in top right hand corner of screen.
2.) No HUD at all - nothing, No chat, no weapon groups. nothing other than the view through my cockpit window.
I've restarted client to see if that will resolve the issues.
D
#93
Posted 24 April 2013 - 11:59 AM
Dacovale, on 24 April 2013 - 11:51 AM, said:
1.) No Enemy Mech target boxes although I did see them on minimap and in top right hand corner of screen.
2.) No HUD at all - nothing, No chat, no weapon groups. nothing other than the view through my cockpit window.
I've restarted client to see if that will resolve the issues.
D
Third match
no minimap
no lance group in top left corner....
D
#94
Posted 24 April 2013 - 12:11 PM
So far not one match without at least 4 game affecting bugs for our 8 man
#95
Posted 24 April 2013 - 02:04 PM
#96
Posted 24 April 2013 - 04:05 PM
GREAT JOB ON THE HOTFIX GUYS!
#97
Posted 24 April 2013 - 05:33 PM
#98
Posted 24 April 2013 - 05:45 PM
Edited by CapperDeluxe, 24 April 2013 - 05:45 PM.
#99
Posted 24 April 2013 - 05:48 PM
The stability of this game right now is almost unplayable. With nearly EVERY OTHER GAME in the last two weeks having some kind of issue ranging from HUD issues to CTDs, it is just getting worse.
Please fix.
#100
Posted 24 April 2013 - 05:51 PM
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