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Crash & Stability Feedback


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#81 Evilwallofdeath

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Posted 21 April 2013 - 01:21 PM

I'm a -lot- more stable than last patch. I'm actually having a significant amount of fun now. CTD only happens perhaps once in ten games.

#82 Vimeous

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Posted 22 April 2013 - 03:31 PM

CTD

•No Error message

•Frozen City | Mid game | I got trapped between a wall and another mech (me awe, him jmd), mechs over-lapped, glitched a little then I was CTD

•I've seen similar glitches when interfaced with other mechs - it appears as repeated deja vu glitches but only 1st time CTD for this issue

•Video settings have not changed for months:
- 2560x1440 | no V-Sync | Fullscreen | Motion Blur OFF | Sys Specs Very High (default adv options) | Brightness & Gamma 50%

•Windows 7 Pro 64-bit | Intel Core 2 Quad 9450 | 6GB RAM | XFX AMD Radeon 7850 on 13.1
No OC'ing of CPU or GFX

Edited by Vimeous, 22 April 2013 - 03:33 PM.


#83 Bamstick

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Posted 22 April 2013 - 08:56 PM

Tried two matches tonight. First one was in River City Night. Froze hard during the start up sequence and had to End Task to kill the game. I then rebooted my system and tried another match.

This one was on Alpine and I was in game for about 2 minutes and had just started to engage. Screen froze for a few seconds but I could still hear everything going on, then CTD. No settings changes on my system or in the game since the last patch.

You can see my system info in my earlier post: http://mwomercs.com/...ost__p__2195168

Edited by Bamstick, 22 April 2013 - 08:57 PM.


#84 Tarl Dichari

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Posted 23 April 2013 - 06:07 PM

Haven't played much since the April 16th patch. Only a handful of drops and had the usual crashes. Yesterday (04-22-13) I decided to get some serious play in and see how it went. TERRIBLE! It has almost gotten unplayable for me. I had 5 hard lockups where I could not ctrl alt delete and kill the game or anything. I've had 9 drops to the desktop....these occur in the middle of the game, at the end of the game....at all times. On one of the occasional successful games I had the map bug (ie, NO map) 1 time and the arm reticle locked to the far left 1 time. I also have lost ALL my sound since the previous patch to this one. ALL sounds are very low and hard to hear....even with settings set to max. Prior to this I have played this game with just the occasional few bugs like most users.....but nothing as drastic and bad as it is now. I will more than likely NOT play this game any more in it's current state. Please fix it with next weeks patch. NOTHING has changed on my machine or software.....only THIS patch.

#85 Aedensin

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Posted 23 April 2013 - 11:57 PM

My average FPS went up to about 45 on medium settings/ high textures.

Also I can now play continuously without the "5fps bug" or "black screen bug"

But now I have a new issue, "Memory allocation error". There is no error code, it just gives the amount of bytes that could not be placed. I am able to continue playing as long as I do not hit "Ok" but weapon audio is removed when I do this. If I hit "Ok" it causes the game to crash.

This seems to happen primarily on larger maps.

Also my average ping has been more than doubled. It is fine in other games but now in MWO it tends to go in excess of 1400.

I am using:

OS: Microsoft Windows XP Home Edition, Service pack 3
CPU: Intel Pentium III Xeon processor, 3.005 MHz
RAM: 4GB
GPU: Nvidia 9800GTX+ with driver version 314.22

Edited by Aedensin, 24 April 2013 - 12:01 AM.


#86 Budor

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Posted 24 April 2013 - 10:22 AM

Decided to try my cat-c1 again, game froze as soon as i started to hit an atlas with LRMs. He wasnt even in sight.

#87 CyberBlade

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Posted 24 April 2013 - 10:26 AM

4 games after new anti rubber **** patch 2 times no hud 4 th game whit 4 mechs on cap ******* cap bar not moving .
nice fix PGI

#88 Aim-Bot

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Posted 24 April 2013 - 10:37 AM

View PostBitMonger505, on 16 April 2013 - 01:22 PM, said:

Getting Memory allocation error. Anyone else getting this?
Posted Image


-getting memory allocation failure every 3rd-5th game
-crash to mechlab sometimes
-game freeze
-game crash midgame to desktop or to mechlab

and also a shitload of bugs

-no hud
-no map
-no iff
-no mech textures
-no structure textures
-redicoulus long throtle bar

and some more....they did hotfixes but nothing is changeing

#89 Aim-Bot

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Posted 24 April 2013 - 10:42 AM

View PostMatthew Craig, on 16 April 2013 - 12:25 PM, said:



kiddin?

#90 Aim-Bot

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Posted 24 April 2013 - 10:45 AM

View Postwarp103, on 16 April 2013 - 12:49 PM, said:


sorry mr craig but when a Phenom II X4 965 BE 3.4GHz{oc} with 8g of memory amd gpu 8760 2tb drive 250ssd game drive can not get 15fps a second on low that a very major bug. Again if you make a set of min spec and can not get 30fps in a shooter you have a major problem. If you have mid range computers that can not get 30 fps that a disaster.


and what are they going to do.

nothing but tell you they are working on it and it a closed ticket
or tell you it will be fixed in next patch. well it patch day and it still not fixed.



will report back in 5 mins after running new tool
edit running tool will report back in 5 mins



all of this

#91 ravineh

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Posted 24 April 2013 - 11:06 AM

have never had any crashes before today's patch.
first 4 games after patch - 2 resulted in crash to the desktop...

#92 Dacovale

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Posted 24 April 2013 - 11:51 AM

First two games after patch.

1.) No Enemy Mech target boxes although I did see them on minimap and in top right hand corner of screen.

2.) No HUD at all - nothing, No chat, no weapon groups. nothing other than the view through my cockpit window.

I've restarted client to see if that will resolve the issues.

D

#93 Dacovale

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Posted 24 April 2013 - 11:59 AM

View PostDacovale, on 24 April 2013 - 11:51 AM, said:

First two games after patch.

1.) No Enemy Mech target boxes although I did see them on minimap and in top right hand corner of screen.

2.) No HUD at all - nothing, No chat, no weapon groups. nothing other than the view through my cockpit window.

I've restarted client to see if that will resolve the issues.

D

Third match

no minimap
no lance group in top left corner....

D

#94 Elfman

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Posted 24 April 2013 - 12:11 PM

Been doing 8 mans every drop had at least 4 bugs with HUD and mini map 2 games with bad rubber banding last game 2 disco on launch 1 drop to desktop 2 hud bugs....

So far not one match without at least 4 game affecting bugs for our 8 man

#95 Madkp

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Posted 24 April 2013 - 02:04 PM

Lots of random CTD this patch, where as I had positively zero before this patch.

#96 Lugh

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Posted 24 April 2013 - 04:05 PM

Back to crashing to mechlab 100% of the time.

GREAT JOB ON THE HOTFIX GUYS!

#97 Jonnara

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Posted 24 April 2013 - 05:33 PM

Game freezes on my LRM hitting my target if that target is within LOS.

#98 Mechteric

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Posted 24 April 2013 - 05:45 PM

I don't normally crash at all, but after today's hotfix its been pretty regular, about 1 in 3 games or so. It crashes just as the game loads after the map loading screen.

Edited by CapperDeluxe, 24 April 2013 - 05:45 PM.


#99 Recluse45

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Posted 24 April 2013 - 05:48 PM

In the last couple of weeks I have noticed multiple issues of rubber-banding, crashes, HUD screw-ups (no friend/foe tags, no mini-maps, no NOTHING showing up on the HUD). Then, with this new patch we have had no stable 8 man drops in our drops. We have had multiple CTDs, multiple issues with HUD.

The stability of this game right now is almost unplayable. With nearly EVERY OTHER GAME in the last two weeks having some kind of issue ranging from HUD issues to CTDs, it is just getting worse.

Please fix.

#100 Bloody Moon

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Posted 24 April 2013 - 05:51 PM

It seems the CTDs got even more frequent after the Hotfix patch.





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