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So It's Confirmed. They Gave Heavy Metal The Best Hardpoints Of All Highlanders


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#41 OneEyed Jack

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Posted 16 April 2013 - 10:47 AM

You know the absolute worst thing about the C-bill Highlander hardpoints?


4 Missile Hardpoints.


Now we're gonna get idiots that think it should be an LRM boat.

#42 jay35

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Posted 16 April 2013 - 10:50 AM

View PostMrPenguin, on 16 April 2013 - 10:30 AM, said:

I don't see how a subjective opinion confirms anything.

Basic logic fail.
What he's saying is the patch notes confirm his subjective opinion.

#43 Coolant

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Posted 16 April 2013 - 10:50 AM

bah, to OP not everyone thinks energy weapons equate to instant win.

#44 armyof1

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Posted 16 April 2013 - 10:51 AM

View PostRoyalewithcheese, on 16 April 2013 - 10:45 AM, said:

3(ER?)PPC > 3LL if you're a poptart.


As I mentioned earlier, because of the limited firing angle due to the PPCs being torso mounted, you're really quite limited to which targets you can it. If they were mounted in the arms you could do that from high up a hill, which you can't with the torso PPCs.

#45 Relic1701

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Posted 16 April 2013 - 10:53 AM

View Postarmyof1, on 16 April 2013 - 10:51 AM, said:


As I mentioned earlier, because of the limited firing angle due to the PPCs being torso mounted, you're really quite limited to which targets you can it. If they were mounted in the arms you could do that from high up a hill, which you can't with the torso PPCs.


Have you considered not putting PPC's in there?

#46 armyof1

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Posted 16 April 2013 - 10:54 AM

View PostThontor, on 16 April 2013 - 10:50 AM, said:

Wow armyof1, you are really on a mission aren't you?

Just because you prefer more energy hardpoints in the arm doesn't make it the best. The best for you maybe... But the undisputed best? No.


Not at all, I've been looking at Heavy Metal videos and made some builds that confirms it's a good mech. Then when I get to see the CBill versions the advantages of the mech are taken away and replaced with what I find less than ideal replacements. I'm just a guy looking forward to a new mech but now is met with lots of disappointment instead.

Edited by armyof1, 16 April 2013 - 10:56 AM.


#47 TruePoindexter

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Posted 16 April 2013 - 10:55 AM

View Postarmyof1, on 16 April 2013 - 10:33 AM, said:


Not really, we didn't get the entire picture since they add hardpoints. In Sarna you get 5 hardpoints mentioned for the different variants of Highlander, but the extra 2 was not confirmed where they would be. Now when we know for sure I find it all pretty disappointing.


Is it though? The 732 can mount 3 PPC's in the RT. Combine that with a Gauss and you have one hell of a sniping platform. 45 point ranged strike on a jump capable mech is going to be fun to try. There are a lot of possibilities with the other variants too that I think you are writing off far too early.

#48 MrPenguin

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Posted 16 April 2013 - 10:55 AM

View Postjay35, on 16 April 2013 - 10:50 AM, said:

Basic logic fail.
What he's saying is the patch notes confirm his subjective opinion.

No, no it doesn't.
But i appreciate that instead of trying to reply maturely, you decided to act like an ape throwing feces at anything he doesn't like because he can't think up of a logical counter-argument.

Edited by MrPenguin, 16 April 2013 - 10:56 AM.


#49 armyof1

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Posted 16 April 2013 - 10:55 AM

View PostRelic1701, on 16 April 2013 - 10:53 AM, said:


Have you considered not putting PPC's in there?


So where would I put them then, since the energy hardpoints are in the torso? I replied to a question about pop-tarting in case you missed that.

Edited by armyof1, 16 April 2013 - 10:57 AM.


#50 Causa Davion

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Posted 16 April 2013 - 10:57 AM

Variants that have more torso hardpoints will be fine for brawlers or guided missiles when you're not up against a building.

Arm mounted weaponry are for tracking lights or sniping.

Highlanders with more of one are suited to that role better. HM clearly has more arm mounted points, so it's more of a sniper.

If you think it's that superior, head and shoulders above the rest, then buy it.

I think it's fairly well blended towards the middle of the pack. It's got higher mobility and point damage, but with no AC 20 and less brawler points, and loses it's weaponry with arm loss.

#51 Relic1701

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Posted 16 April 2013 - 10:58 AM

View Postarmyof1, on 16 April 2013 - 10:55 AM, said:


So where would I put them then, since the energy hardpoints are in the torso?


I was making the point that, maybe, you might consider, given the hardpoint layout, making something a bit more imaginative than a FOTM style mech....but seeing as that does not seem to be an option...i'll just leave you to your musings.

#52 armyof1

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Posted 16 April 2013 - 10:59 AM

View PostMrPenguin, on 16 April 2013 - 10:55 AM, said:

No, no it doesn't.
But i appreciate that instead of trying to reply maturely, you decided to act like an ape throwing feces at anything he doesn't like because he can't think up of a logical counter-argument.


I'm not here to discuss semantics, I'm here to talk about the Highlanders. I'm sure there's a nice forum where you can dwell deeper into that particular discussion.

#53 Roland

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Posted 16 April 2013 - 10:59 AM

View Postarmyof1, on 16 April 2013 - 10:51 AM, said:


As I mentioned earlier, because of the limited firing angle due to the PPCs being torso mounted, you're really quite limited to which targets you can it. If they were mounted in the arms you could do that from high up a hill, which you can't with the torso PPCs.

If you are on an extreme gradient, it generally means that you're in pretty close range... which is really not where you want to be with a PPC sniping highlander.

So the fact that you can't fire all of your PPC's and overheat yourself isn't really a huge disadvantage.

#54 Mersh21

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Posted 16 April 2013 - 11:00 AM

View Postarmyof1, on 16 April 2013 - 10:51 AM, said:


As I mentioned earlier, because of the limited firing angle due to the PPCs being torso mounted, you're really quite limited to which targets you can it. If they were mounted in the arms you could do that from high up a hill, which you can't with the torso PPCs.



wait...waiiiit for it....OMG!!! I FIGURED IT OUT!!!! JUST TUUUUURRRRRRNNNNNNNN the mech a little bit, bam, damn near the same firing angles.

and like others said, this is all based on YOUR play style which is completely different from others. Me? I hate being high up on hills because you cant look down very far anyway. For that reason, I don't sit up top on hills (alpine peaks is about the only map this would be an issue in anyway but then if you had er ppc's why did you let them get that close in the first place?).


If that is such a huge issue than you already lost the battle anyway.

If they gave you the damn arm energy hardpoints but took something else off to compensate and balance, you would ***** about it
I could make the exact thread about how much I hate LRM hardpoints all over the catapaults and you would probably be the first one to step in and argue

Edited by Mersh21, 16 April 2013 - 11:02 AM.


#55 Ehjay_52

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Posted 16 April 2013 - 11:00 AM

I only read the initial post... and the thought that went through my mind... was "wah wah wah".

Different loadouts are better for different people. If you suck at aiming with torso/arms... go practice. Get better at it.
And for the love of ........ shut up already.

#56 armyof1

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Posted 16 April 2013 - 11:01 AM

View PostRelic1701, on 16 April 2013 - 10:58 AM, said:


I was making the point that, maybe, you might consider, given the hardpoint layout, making something a bit more imaginative than a FOTM style mech....but seeing as that does not seem to be an option...i'll just leave you to your musings.

I guess I didn't get to edit before you replied, I wrote that post in reply to a thought that the torso PPC would be great for pop-tarting. I was not suggesting it as a build I would like.

#57 Zyllos

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Posted 16 April 2013 - 11:02 AM

View PostLucian Nostra, on 16 April 2013 - 10:31 AM, said:

My only complaint with the coming Highlanders isn't with the mechs themselves but with how PGI has messed up Artemis. I want to run a 732 with an LRM20+Artemis backed up with 2x SRM4s but I can't without burning the extra tonnage on Artemis that I don't want on them. Dunno why PGI still hasn't fixed Artemis to have 2 upgrade categories, one for LRMs, one for SRMs each costing half as much as the current Artemis price


Agreed, a lot.

#58 jay35

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Posted 16 April 2013 - 11:03 AM

View PostMrPenguin, on 16 April 2013 - 10:55 AM, said:

No, no it doesn't.
But i appreciate that instead of trying to reply maturely, you decided to act like an ape throwing feces at anything he doesn't like because he can't think up of a logical counter-argument.

I'm not sure why you're responding with so much vitriol. I am pointing out that you are incorrect in your attempt to insult the topic poster. When he says "It's comfirmed", the "it" refers to his subjective opinion, but what confirms it is the patch notes.

And the topic poster has confirmed that my statement is correct.

I like you Penguin, and all your generally flightless friends, so please don't be angry with me because I pointed out your error.

Edited by jay35, 16 April 2013 - 11:43 AM.


#59 armyof1

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Posted 16 April 2013 - 11:03 AM

View PostMersh21, on 16 April 2013 - 11:00 AM, said:



wait...waiiiit for it....OMG!!! I FIGURED IT OUT!!!! JUST TUUUUURRRRRRNNNNNNNN the mech a little bit, bam, damn near the same firing angles.

and like others said, this is all based on YOUR play style which is completely different from others. Me? I hate being high up on hills because you cant look down very far anyway. For that reason, I don't sit up top on hills (alpine peaks is about the only map this would be an issue in anyway but then if you had er ppc's why did you let them get that close in the first place?).


If that is such a huge issue than you already lost the battle anyway.

If they gave you the damn arm energy hardpoints but took something else off to compensate and balance, you would ***** about it
I could make the exact thread about how much I hate LRM hardpoints all over the catapaults and you would probably be the first one to step in and argue

Thank you, I was totally not expecting a QQ reply. How refreshing.

#60 sC4r

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Posted 16 April 2013 - 11:04 AM

heavy metal -> shot his left torso down and you will strip the mech of most of his weapons

the others will have some weapons left should something like that happen
and if you so badly want lasers in arm take HGN-733P... but oh i forgot you will complain coz it only has energy in arm

i find these loadouts to be fair all of them (at the very least they are not one of the same kind like stalker) though they are similiar

733C seems to be the AC20 capable one also has max 4 jumps
733P has energy in the arm... good vs fastleggers
733 is your new missile boat
732 is clearly the ERPPC/gauss sniper

will see how it plays out

P.S: funny how you jump to conclusions and doom the mech BEFORE you ever see it match... i believe servers werent up at the time of your post
vs heavy metal... its a decent build like other highlanders but i would argue about best one (i will when i get to play it ;))



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