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Hidden Changes, April 16Th. Patch


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#1 EarlGrey83

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Posted 16 April 2013 - 10:41 AM

Servers are back up, and I found a nice change not told in the patch notes:
- Patch downloadingr ETA - I actually like that a lot. :ph34r:

What other goodies will we find in this patch? :(

#2 Hawkwings

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Posted 16 April 2013 - 10:43 AM

Clicking your soul away before downloading the patch AKA the EULA.

Edited by Hawkwings, 16 April 2013 - 10:43 AM.


#3 ProtoformX

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Posted 16 April 2013 - 10:43 AM

I dunno, but I'm ecstatic about what they've said in the patch notes. I'm already smiling, so any bonus fixes are welcome, but not required!

#4 OneEyed Jack

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Posted 16 April 2013 - 10:48 AM

Not seeing this ETA of which you speak.

#5 Roadbeer

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Posted 16 April 2013 - 10:52 AM

I liked the addition of the ETA as well.
Hope I don't have to see the EULA every time we patch though.

#6 KuruptU4Fun

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Posted 16 April 2013 - 10:56 AM

View PostHawkwings, on 16 April 2013 - 10:43 AM, said:

Clicking your soul away before downloading the patch AKA the EULA.


Ever read any of Apple's EULA's before? I keep thinking that somewhere they will slip in something about Prima Nocture without anyone seeing it.

#7 Juree Riggd

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Posted 16 April 2013 - 10:58 AM

Hopefully this patch will keep some of the bug QQers at bay.

Not holding my hopes high, though.

#8 Scromboid

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Posted 16 April 2013 - 10:59 AM

they actually mentioned the most devastating bug to me as of late... the rainbow map bug.

that killed fps and my ability to tell friend from foe at the same time. thanks for fixing, pgi!

#9 Jman5

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Posted 16 April 2013 - 11:01 AM

Bitchin' betty now has new audio for Artillery/Airstrike

Edited by Jman5, 16 April 2013 - 11:03 AM.


#10 stjobe

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Posted 16 April 2013 - 11:04 AM

Alright, first impressions, 1 drop in:
1. New map screen (the one before the drop preparation screen)
2. Chat colours changed: All is golden, Team is blue, Lance is light blue.
3. Match score is sorted by lance

#11 Jman5

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Posted 16 April 2013 - 11:09 AM

  • Lance commander gets real-time info on his lance's health %.
  • The map was changed. Coordinates are smaller for big maps.

Edited by Jman5, 16 April 2013 - 11:20 AM.


#12 LordBraxton

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Posted 16 April 2013 - 11:09 AM

IGP is associated with SINS OF A DARK AGE?

Has anyone played that beta?

Its got to be the worst MOBA i've ever seen, and shocking that its from the developers of Sins of a Solar Empire, a classic....

#13 General Taskeen

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Posted 16 April 2013 - 11:12 AM

View PostLordBraxton, on 16 April 2013 - 11:09 AM, said:

IGP is associated with SINS OF A DARK AGE?

Has anyone played that beta?

Its got to be the worst MOBA i've ever seen, and shocking that its from the developers of Sins of a Solar Empire, a classic....


No? But, should you be surprised?

#14 RG Notch

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Posted 16 April 2013 - 11:14 AM

View PostKuruptU4Fun, on 16 April 2013 - 10:56 AM, said:


Ever read any of Apple's EULA's before? I keep thinking that somewhere they will slip in something about Prima Nocture without anyone seeing it.

They can slip whatever they want in since it's all non enforceable. Just designed to scare people.

#15 LordRush

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Posted 16 April 2013 - 11:16 AM

View PostThontor, on 16 April 2013 - 11:12 AM, said:

Maybe the grid squares are finally a consistent size across all maps? That is something I have been wanting for a while now... Awesome change if true.


Yea...it would appear so. Dont get me wrong, I understand why the change was needed but at the same time it doesnt seem necessary for ALL maps. Glad we didnt tell our teammates to land at D5 (which is actually C6 now..lol)

Hit detection seems very very accurate now,very glad to see this

#16 Heffay

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Posted 16 April 2013 - 11:20 AM

  • Onyxia deep breathes more.


#17 Jman5

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Posted 16 April 2013 - 11:21 AM

  • All Chat is now Yellow instead of White.


#18 Tie Ma

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Posted 16 April 2013 - 11:22 AM

call them undocumented changes. nobody is intentionally hiding anything

#19 Tie Ma

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Posted 16 April 2013 - 11:26 AM

tiger camo on the Highlander is no longer stripe in stripe in stripe.

Edited by Tie Ma, 16 April 2013 - 11:27 AM.


#20 Jman5

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Posted 16 April 2013 - 11:42 AM

They made the friend/foe tags on the map more pronounced and easier to see. Very good change imo.





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