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Host State Rewinding Phase 2


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#1 Profiteer

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Posted 16 April 2013 - 01:17 PM

The HSR for Ballistics makes me want to spend money - it's that good.

I'm in New Zealand and my ping is usually 210.

With this HSR my AC20's fire immediately and I'm hitting far easier.

Cheers!

#2 TheGreatNoNo

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Posted 16 April 2013 - 01:46 PM

Won`t stop people from hording streaks though. Half the players will still blaim lag issues and boat nothing but streaks. Cheers for using a mans weapon.

#3 OpCentar

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Posted 16 April 2013 - 01:49 PM

It's pure AWESOME!

I hated my 4X 'Phract, now it's the only mech I play! 4xAC/2 and dakka those assaults into oblivion.

#4 Smk

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Posted 16 April 2013 - 01:52 PM

Haha. I got so used to the way it was before that I suck with them now. They made it better and now I'm worse. Oh well, I'll get used to it.

#5 Roland

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Posted 16 April 2013 - 01:52 PM

State rewind is awesome

#6 Rippthrough

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Posted 16 April 2013 - 02:16 PM

I owe whoever did the coding work on this phase of HSR some beers. It's awesome.

I'm playing bowling with lights and PPC's *BLAM - little mech rolls down hill*

#7 Appogee

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Posted 16 April 2013 - 02:18 PM

I haven't been able to use ballistics til now.

Now that I can - which ballistics provide the greatest DPS?

#8 matux

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Posted 16 April 2013 - 02:32 PM

Yeah Trip UAC5 is much more fun now i can hit things tearing up Assault mech CT's with them is just gold.

#9 OpCentar

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Posted 16 April 2013 - 02:46 PM

View PostAppogee, on 16 April 2013 - 02:18 PM, said:

I haven't been able to use ballistics til now.

Now that I can - which ballistics provide the greatest DPS?


AC/2s - run hot, best used in groups of three and more. Very limited ammo but you can push massive damage in a short period of time.

UAC/5s - heavier, require way more crit space, also tend to jam, a lot. Most mechs can pack only two of them, three only on Ilya?

#10 Kiiyor

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Posted 16 April 2013 - 02:55 PM

It is indeed awesome.

PPC's are freaking deadly now, and i.... I CAN HIT WHAT I AIM AT.

No more obscure arcane rituals and chanting to try and find an aim off point. No more firing 5 or 6 shots of UAC5s to walk my fire onto a target like bloody world war 1 artillery.

Awesome.

#11 gjnii

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Posted 16 April 2013 - 02:55 PM

I favor Lasers and ac20.... but just because of the rollout I stripped my ddc to just a 350std engine, ECM a pair of ER-PPC's and a pair of AC-2's. just to get a feel for the patch's effects.

DEFINITELY can feel the difference, and thats a good thing. I average a 70-90 ping, so I didn't think it'd help much... but then I plugged a 180ping jenner, and it all made sense. I do think ballistics/ppc's may be king of the battlefield at the moment.

I feel bad for highlanders though. Assaults are already a big target, and speed doesn't mean as much now that you don't have to imaginary aim your targets. I think they'd have been much more intimidating pre state rewind.

So far I'd rather meet one of them than another atlas.
well back to playing, I think I'll dust off my CTF-4x

#12 Team Leader

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Posted 16 April 2013 - 02:58 PM

View PostLost One, on 16 April 2013 - 01:46 PM, said:

Won`t stop people from hording streaks though. Half the players will still blaim lag issues and boat nothing but streaks. Cheers for using a mans weapon.

You watch your mouth son. Streaks require the most skill of any weapon in any game ever!

#13 Lil Cthulhu

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Posted 16 April 2013 - 02:58 PM

View PostOpCentar, on 16 April 2013 - 02:46 PM, said:


AC/2s - run hot, best used in groups of three and more. Very limited ammo but you can push massive damage in a short period of time.

UAC/5s - heavier, require way more crit space, also tend to jam, a lot. Most mechs can pack only two of them, three only on Ilya?

You can fit up to four UACs on one of the Mic Jaggermechs, three is a more viable combo, though.

#14 Kiiyor

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Posted 16 April 2013 - 04:22 PM

View PostOpCentar, on 16 April 2013 - 01:49 PM, said:

It's pure AWESOME!

I hated my 4X 'Phract, now it's the only mech I play! 4xAC/2 and dakka those assaults into oblivion.


Try 3 or -4- UAC5 too. 3 is about eleventy billion times more viable than 4, but 4 is just amazing fun, until your ammo runs out after 4.3 seconds.





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