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A Turn For The Worse


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#121 bigdaddynash

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Posted 17 April 2013 - 01:24 AM

View PostTexAss, on 17 April 2013 - 01:03 AM, said:

Jeez if I would be one of the devs i would just stop to look into this forum ever agian and just do my thing.

All a bunch of QQing puppies all the time. By the forum we now have like 15 OP builds. Some game devs would be happy about that! 15 builds that are viable! Jeez! Kill the game immediately!

I totally understand why the devs don't look into the forums anymore. It's just discouraging.


Just quoting for truth, so many mechs that never mattered end being op at some point, never thought about ravens till ecm, never thought about stalkers till state rewind fixed lasers and emp/heat reductions fully implemented the ppc. I look forward to the whine about awesomes dragons and cicadas being op for their speed making the slower ones useless for whatever reason a new patch says so.

This game is like spring, four different QQs in one day.

#122 Zerberus

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Posted 17 April 2013 - 01:46 AM

every time a new mech is introduced, people flock to it, raising it`s frequency temporarily to an abnormal level. In this case, the highlander.

The highlander is purpose designed as a jumpsniper, and currently that appears to be the go-to default for premade drops.

I played about 40 matches yesterday, solo drops, and not once did I encounter more than 3 tarts in a match. And they were being buttoned down by 2 or 3 players with LRMs harassing them. Still effective when they got the chance, but nowherer near the GaussPPCalypse that people have been describing for weeks and again describe here.

(only half joking) Maybe you need to suck more or drop less as a group? Because it appears that down here in the "I must suck really hard " 1:1 W:L / K:D ratio bracket there`s still quite a bit of variety in the game and all loadouts are still used with varying degrees of effectiveness. :)

Edited by Zerberus, 17 April 2013 - 01:47 AM.


#123 Thunder Child

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Posted 17 April 2013 - 01:50 AM

Just my opinion here, but if they really wanted to nerf High Alpha Builds, all they'd need to do is add HUD fade at high heat levels. Like in MW4, whenever your heat got above a certain level (75%, I think), it would flicker and flash, and basically become unusable. Getting hit by PPC fire would give it a wash of static.
Seeing as how these are Inner Sphere hand me down chassis, and not High Tech Clan fresh off the assembly line designs, have the HUD start to play up as soon as you run hotter than 50%. Have it die entirely above 75%, or flicker worse than strobe lighting at a party. Good players will be able to compensate. Bad players will learn to manage their heat, or QQ on the forums.
Another option is to have weapon fire hit the target according to its mounting point on the mech, with ONLY Arm weapons having convergence. Once again, Good pilots will be able to factor this in when lining up their shots.
Anyways. Just my thoughts on how to do it without any of the "Nerf Damage! Buff Heat! Give us Rotary Autocannons!"

#124 GODzillaGSPB

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Posted 17 April 2013 - 01:56 AM

View PostTexAss, on 17 April 2013 - 01:03 AM, said:

Jeez if I would be one of the devs i would just stop to look into this forum ever agian and just do my thing.

All a bunch of QQing puppies all the time. By the forum we now have like 15 OP builds. Some game devs would be happy about that! 15 builds that are viable! Jeez! Kill the game immediately!

I totally understand why the devs don't look into the forums anymore. It's just discouraging.


I totally agree. They should play the game more. Getting ppcs in the face from across the map by half of the enemy team will make them love the forums again lol. :)

#125 Dr Roshima

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Posted 17 April 2013 - 01:59 AM

GO AWAY AND COME BACK WHEN BETA IS OVER

#126 Noob Weapons

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Posted 17 April 2013 - 02:16 AM

View PostGODzillaGSPB, on 16 April 2013 - 01:33 PM, said:

My personal thanks goes to all those who actively worked to ruin this game for the old fans, those who liked the books and the older games. You are the best!
.


How nice! You're very welcome. <3


View PostThunder Child, on 17 April 2013 - 01:50 AM, said:

Just my opinion here, but if they really wanted to nerf High Alpha Builds, all they'd need to do is add HUD fade at high heat levels. Like in MW4, whenever your heat got above a certain level (75%, I think), it would flicker and flash, and basically become unusable. Getting hit by PPC fire would give it a wash of static.
Seeing as how these are Inner Sphere hand me down chassis, and not High Tech Clan fresh off the assembly line designs, have the HUD start to play up as soon as you run hotter than 50%. Have it die entirely above 75%, or flicker worse than strobe lighting at a party. Good players will be able to compensate. Bad players will learn to manage their heat, or QQ on the forums.
Another option is to have weapon fire hit the target according to its mounting point on the mech, with ONLY Arm weapons having convergence. Once again, Good pilots will be able to factor this in when lining up their shots.
Anyways. Just my thoughts on how to do it without any of the "Nerf Damage! Buff Heat! Give us Rotary Autocannons!"


With all the practice I've had having no HuD, I don't think I would even notice the change. I've learned to count the notches on my cockpit's windows to figure out where my crosshair should be.


View PostPappySmurf, on 16 April 2013 - 08:55 PM, said:

WTF_A they nerfed the hell out of everything my mechs are slower my turn rate is slower my acceleration is slower my ssrms streaks and lrms got nerfed again and on top of it all the Cbills got nerfed lol nice patch.A OW P.S A the buildings on the maps are all grey now A.


And this is why they make us take english every single year for 12 years of our life, only to teach it two to four more times in college. After 14 years of English, a gem like this still shines through.

God Bless America.

Edited by Noob Weapons, 17 April 2013 - 02:24 AM.


#127 Loler skates

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Posted 17 April 2013 - 02:19 AM

View PostRomeox, on 17 April 2013 - 01:59 AM, said:

GO AWAY AND COME BACK WHEN BETA IS OVER


I love when people think that beta means the game should receive no criticism.

Also in response to your demand.

NO

#128 RainbowToh

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Posted 17 April 2013 - 03:22 AM

View PostGODzillaGSPB, on 16 April 2013 - 01:37 PM, said:


But I don't like light mechs. Plus many people already followed your suggestion, that's why groups of 4 lights per team are not as seldom a sight as one would think.

Am I an ***** for NOT running cheesebuilds? Probably. Why don't I change my Jagermech 6DD to a dual-ac20? Because I still want to play MechWarrior and NOT min-max-warrior. ;)

View PostGODzillaGSPB, on 16 April 2013 - 01:37 PM, said:


But I don't like light mechs. Plus many people already followed your suggestion, that's why groups of 4 lights per team are not as seldom a sight as one would think.

Am I an ***** for NOT running cheesebuilds? Probably. Why don't I change my Jagermech 6DD to a dual-ac20? Because I still want to play MechWarrior and NOT min-max-warrior. ;)


LOL welcome to the Internet. Min-maxing has been an issue since mw3 n mw4. heck it was worse back then. I have heard about 16 ER SL n troll builds like that.

Once lobby system is out, we will get to see more League rules or inhouse rules that catered to more to Lore Mechwarrior/Battletech.

For now use cover n flank n godspeed!

#129 GODzillaGSPB

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Posted 17 April 2013 - 03:40 AM

View PostRomeox, on 17 April 2013 - 01:59 AM, said:

GO AWAY AND COME BACK WHEN BETA IS OVER


I've been around since closed beta. And you? ;)

View PostRainbowToh, on 17 April 2013 - 03:22 AM, said:


Once lobby system is out, we will get to see more League rules or inhouse rules that catered to more to Lore Mechwarrior/Battletech.


Hey...that's...actually a nice thought. I admit I was looking a bit pessimistic ahead regarding lobbies. My thought was that once lobby was in, then map selection was in (probably) and that would mean that cheesebuilds would become even more prominent. "Aha, Alpine!" *16 people switching to their ppc stalker* or something like that. :D

I hope your optimism holds true. I'd really like that. ;)

Edited by GODzillaGSPB, 17 April 2013 - 03:43 AM.


#130 Adridos

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Posted 17 April 2013 - 04:05 AM

View PostGODzillaGSPB, on 16 April 2013 - 01:33 PM, said:

This game has now officially become a parody of the name "MechWarrior". My personal thanks goes to all those who actively worked to ruin this game for the old fans, those who liked the books and the older games. You are the best!


First thins first, just to be clear. I hate min-max builds and never played, nor never will play one of those abominations.


HOWEVER, it is not a parody of Mechwarrior, but actually a continuation to it. MW1 and MW2 was all about MG boating. MW3 stepped it up a notch with build which were able to one-shot the leg to kill someone instantly. And poptars were the thing in MW4.

If you really think that boating was never a part of Mechwarrior, it is clear you've never played a Mechwarrior game before.

#131 Livewyr

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Posted 17 April 2013 - 04:16 AM

View PostRomeox, on 17 April 2013 - 01:59 AM, said:

GO AWAY AND COME BACK WHEN BETA IS OVER


Question is.. will I find it?

#132 Joseph Mallan

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Posted 17 April 2013 - 04:30 AM

View PostGODzillaGSPB, on 16 April 2013 - 01:41 PM, said:


Good morning! ;)

The Highlander was added with the patch today. For everyone to get for CBills. It's not the rare hero mech anymore. ;)

Plus the cheese is not just limited to the highlander. Like I said, in the matches I've played, almost everyone - and my team included - used large-laser or ppc-builds. And I among them, with the balanced build, the ***** who's not playing by the rules in order to win, win and win. -.-

I hear your complaint Zilla, but do you remember when Large Lasers and PPCs were laughed off the field of battle during Closed Beta? I for one am glad to see them back in the mix as a weapon to be respected. I don't want this to become some parody of MechWarrior or BattleTech, but large lasers, PPCs and Gauss are the big guns of the game along with LRM15s and 20s. They should be prominent on builds.

As to your weapon choice... Most my builds are balanced also, with exception of my dual AC20 Jager. That's my Hammer! It is also something to remind folks the Clans will be fielding the Hunchback IIC (dual UAC20). I'm not as powerful as it is but I do have better ammo supplies and heat.

#133 CMDR Sunset Shimmer

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Posted 17 April 2013 - 04:43 AM

View PostGODzillaGSPB, on 16 April 2013 - 01:33 PM, said:


This game has now officially become a parody of the name "MechWarrior". My personal thanks goes to all those who actively worked to ruin this game for the old fans, those who liked the books and the older games. You are the best!
.


The game is far from a parody of the name "Mechwarrior"

No this game has turned into Mechwarrior 4: Mercs multiplayer all over again. If anything, it's devolved back to the same old crap, different day.

#134 Joseph Mallan

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Posted 17 April 2013 - 04:46 AM

So the players are to blame?

#135 Adridos

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Posted 17 April 2013 - 05:15 AM

View PostJoseph Mallan, on 17 April 2013 - 04:46 AM, said:

So the players are to blame?

Technically, yes.

If everone played according to the non-existant rules, there would be no boating. We're just eating food we cooked ourselves.

#136 SpongeOfDoom

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Posted 17 April 2013 - 05:21 AM

View PostPygar, on 16 April 2013 - 05:47 PM, said:

...the only way it ever stops is when crybabies quit crying, because "cheese" is a concept and not an actual thing, and is never going away no matter what the Devs change.

Wait...what? cheese is a concept and the devs are making changes? What the hell am I eating then, it said applewood smoked cheddar on the package but now it could be anything.
Sorry, I had to make the joke.

On topic though, I'm having lots of fun terrorizing the poptarts in a Jenner by flanking them and they shooting them in the back. They tend to all line up in a row all facing the same direction and not paying attention to anything around them. Man do they scatter when you start shooting them. This tends to break them out of cover and my teammates can shoot them up. I don't get many kills and don't get the maximum payouts, but that's fine because it sure is fun to see them panic when they thought they were safe behind the ridge and then get hit.

One thing I did notice last night after the patch is less lights on the teams. This actually makes it easier on me because there are no lights to harass me while I am harassing others.

I'm playing PUGs and I would guess my ELO is low at this point if it matters any.

#137 xmmatt

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Posted 17 April 2013 - 05:58 AM

what

#138 Particle Man

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Posted 17 April 2013 - 01:00 PM

View PostMechwarrior Buddah, on 16 April 2013 - 06:23 PM, said:


especially as 3rd person view HELPS the poptard argument and thats definately being planned now




if that's the case it's good because all the poptards will be in the seperate 3rd person queue with the noobs and casual players, leaving the real game to us real pilots

also, If we werent supposed to boat, why are there official variants designed around it?

Edited by Particle Man, 17 April 2013 - 01:07 PM.


#139 Zyllos

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Posted 17 April 2013 - 01:11 PM

View Postharuko, on 17 April 2013 - 12:26 AM, said:

The problem with attempting to ever make any argument over poptarting is that half the people who play this game have rock bottom ELO because they're terrible at it, and simply don't ever see any poptarts as a result, and therefore, see nothing wrong with it because the ones they do see in their bracket are *******.

Am I making fun of them? Hell no, I wish I was them, then I could have regular matches instead of something out of Mechwarrior 4 multiplayer.

Jeeze, it's like when I brought up poptart nerfs on NGNG and Phil and the other guy made fun of me, only for Garth to ring up their ELO's (low in everything except mediums, in which they were one point higher than Garth, according to Garth.) and pretty much explain to them the same thing I did, how it's just such a fun killer in higher ELO matches.

It's ever worse in comp matches, 4PPC stalkers with an entire poptart lance, there's zero variation.

Between this and the whole NO CLANS UNTIL LATE 2014, I'm pretty much done with MWO.


She speaks the truth. That entire NGNG podcast just laughed when that question was brough up.

I still need to play more 8mans to see the exact numbers on the Stalkers and Poptarts, but I most definitally see them.

#140 Mechwarrior Buddah

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Posted 17 April 2013 - 08:02 PM

View PostRomeox, on 17 April 2013 - 01:59 AM, said:

GO AWAY AND COME BACK WHEN BETA IS OVER


Yes! everyone in the beta should follow this advice. It will make the game better

View PostAdridos, on 17 April 2013 - 04:05 AM, said:

If you really think that boating was never a part of Mechwarrior, it is clear you've never played a Mechwarrior game before.


Or battletech for that matter

View PostJoseph Mallan, on 17 April 2013 - 04:46 AM, said:

So the players are to blame?


kinda like how we're to blame for the toxic forums

View PostParticle Man, on 17 April 2013 - 01:00 PM, said:

if that's the case it's good because all the poptards will be in the seperate 3rd person queue with the noobs and casual players, leaving the real game to us real pilots


Qurious: what you think will happen if the third person que or worse the third and first que outnumbers the others? What will be the cutoff point for the low number you think till they declare that those ques arent worth keeping?
Then we get to hear "that was our position at the time" again.





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