Jump to content

Standard Time For Target Decay


  • You cannot reply to this topic
15 replies to this topic

#1 New Day

    Member

  • PipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 1,394 posts
  • LocationEye of Terror

Posted 18 April 2013 - 12:58 AM

What's the standard time for it? The module only says it increases it to 2.75.

#2 El Bandito

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 26,736 posts
  • LocationStill doing ungodly amount of damage, but with more accuracy.

Posted 18 April 2013 - 01:59 AM

1 second-ish.

#3 New Day

    Member

  • PipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 1,394 posts
  • LocationEye of Terror

Posted 18 April 2013 - 02:19 AM

View PostEl Bandito, on 18 April 2013 - 01:59 AM, said:

1 second-ish.

Really, a 275% (350%) increase? Seems somewhat OP then.

Edited by NamesAreStupid, 18 April 2013 - 02:20 AM.


#4 The Cheese

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • 2,558 posts
  • LocationMelbourne, Australia

Posted 18 April 2013 - 02:24 AM

View PostNamesAreStupid, on 18 April 2013 - 02:19 AM, said:

Seems somewhat OP then.


...wut? How is it OP?

Edited by The Cheese, 18 April 2013 - 02:24 AM.


#5 Mahws

    Member

  • PipPipPipPipPipPipPip
  • 670 posts

Posted 18 April 2013 - 02:30 AM

No clue on the actual number, but it seems to be around 2 to 2.5 seconds. It's certainly not 1 second.

#6 ssm

    Member

  • PipPipPipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 574 posts
  • LocationPoland

Posted 18 April 2013 - 02:41 AM

View PostNamesAreStupid, on 18 April 2013 - 02:19 AM, said:

Really, a 275% (350%) increase? Seems somewhat OP then.

Seems less OP when you realize that going from 1 to 2,75s isn't a 275% (or 350%) increase.

Edited by ssm, 18 April 2013 - 02:41 AM.


#7 MonkeyCheese

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 3,045 posts
  • LocationBrisbane Australia

Posted 18 April 2013 - 02:43 AM

Its barely noticeable in the heat of battle anyway.

#8 WidowMaker91

    Member

  • PipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 114 posts
  • LocationDelran, New Jersey

Posted 18 April 2013 - 07:28 AM

mine is at level 2

Posted Image

Edited by WidowMaker91, 18 April 2013 - 07:29 AM.


#9 Fire and Salt

    Member

  • PipPipPipPipPipPipPip
  • 526 posts
  • LocationFlorida

Posted 18 April 2013 - 08:13 AM

Target decay is OP for lrm mechs
Coolant pods are OP for beam mechs


Blah blah...


Its good on an lrm mech for hitting a target that goes behind a small hill. Doesn't help if they go behind a big hill or building. It doesn't seem to help if your lock is from a scout on your team either, but I'm not 100% sure about that...

#10 armyof1

    Member

  • PipPipPipPipPipPipPipPip
  • Bad Company
  • 1,770 posts

Posted 18 April 2013 - 09:01 AM

Frankly I don't think the target decay is working, I just got it a few days ago thinking it would help me see the movement of my targeted opponent for a longer period of time when he or I move out of direct sight from each other. But frankly the targetting frame still disappears after a little over a second. Color me unimpressed.

Edited by armyof1, 18 April 2013 - 09:02 AM.


#11 New Day

    Member

  • PipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 1,394 posts
  • LocationEye of Terror

Posted 18 April 2013 - 09:30 AM

View Postssm, on 18 April 2013 - 02:41 AM, said:

Seems less OP when you realize that going from 1 to 2,75s isn't a 275% (or 350%) increase.

Really.

View PostWidowMaker91, on 18 April 2013 - 07:28 AM, said:

mine is at level 2
...

I know that. What I don't know is what the standard length is.

#12 Avardo

    Member

  • Pip
  • 12 posts

Posted 18 April 2013 - 09:43 AM

View PostNamesAreStupid, on 18 April 2013 - 09:30 AM, said:



You might want to try using Wolfram Alpha when being witty with searches. An increase of 275% is to add 275% of the initial value on top of the initial value. That would result in 3.75 seconds.

#13 New Day

    Member

  • PipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 1,394 posts
  • LocationEye of Terror

Posted 18 April 2013 - 09:51 AM

View PostAvardo, on 18 April 2013 - 09:43 AM, said:


You might want to try using Wolfram Alpha when being witty with searches. An increase of 275% is to add 275% of the initial value on top of the initial value. That would result in 3.75 seconds.

I obviously meant 275% OF 1 second, only my wording was not correct. He was the one being snarky.
And I really don't think I need Wolfram Alpha for percentage calculation.



Also I did a few tests in the testing grounds and timed it at 2 seconds which I think is more reasonable than 1 second.

Edited by NamesAreStupid, 18 April 2013 - 09:51 AM.


#14 WidowMaker91

    Member

  • PipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 114 posts
  • LocationDelran, New Jersey

Posted 18 April 2013 - 07:24 PM

View Postarmyof1, on 18 April 2013 - 09:01 AM, said:

Frankly I don't think the target decay is working, I just got it a few days ago thinking it would help me see the movement of my targeted opponent for a longer period of time when he or I move out of direct sight from each other. But frankly the targetting frame still disappears after a little over a second. Color me unimpressed.


yea i honestly have not noticed a difference lol

#15 New Day

    Member

  • PipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 1,394 posts
  • LocationEye of Terror

Posted 18 April 2013 - 11:09 PM

View PostWidowMaker91, on 18 April 2013 - 07:24 PM, said:


yea i honestly have not noticed a difference lol

Apparently its a 0.75 s difference so it's not that much.

Edited by NamesAreStupid, 18 April 2013 - 11:10 PM.


#16 KinLuu

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,917 posts

Posted 18 April 2013 - 11:12 PM

One does not notice the lvl 1 target decay.
One does notice the lvl 2 target decay.
There should be a lvl 3 target decay.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users