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Newbie Here, Plz Rate My Build?
#1
Posted 18 April 2013 - 09:03 AM
I wanted to make a mech that could light people up at range, yet still be potent in a brawl if necessary.
I made a STK-3F.
3 ER PPC
2 Medium lasers
3 Streak SRM2's with plenty of ammo
19 double heat sinks, maxed out armor.
1.02 heat efficiency on alpha strikes, 49 firepower...I also own 2 large lasers that i was gonna use in place of streaks and med. lasers, but it ran really hot!
Using a Razer Naga mouse from my WoW days, #1 is my 3 ER PPC, #2 are my 2 lasers, #3 my missiles, and #4 is my Alpha Strike.
For trying to be a sniper who also has some versatility & survivability in close quarters too, until I can run a few hundred matches for more upgrades, does this build look solid?
Keep in mind I am officially BROKE at this point, lol!!
I simply could not fit another heat sink in this or my large laser version.
Thanks guys!
#2
Posted 18 April 2013 - 09:09 AM
#3
Posted 18 April 2013 - 09:10 AM
I just realized this thread doesn't belong in General, and reposted it under Battlemechs.
Sorry for my confusion, lack of sleep got to me at last!
#4
Posted 18 April 2013 - 09:11 AM
#5
Posted 18 April 2013 - 09:12 AM
DarkDevilDancer, on 18 April 2013 - 09:09 AM, said:
100% agree.
However I think you will have a lot of fun with it.
Just remember to be near cover or get to cover
as quickly as you possibly can as LRMs and other
things can still kill you very quickly.
Also be sure to check out the hitboxes -->THREAD<--
to help your ability to aim.
#6
Posted 18 April 2013 - 09:13 AM
#7
Posted 18 April 2013 - 09:17 AM
#8
Posted 18 April 2013 - 09:18 AM
#10
Posted 18 April 2013 - 09:24 AM
#11
Posted 18 April 2013 - 09:28 AM
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#12
Posted 18 April 2013 - 09:32 AM
TroubleWalking, on 18 April 2013 - 09:03 AM, said:
I wanted to make a mech that could light people up at range, yet still be potent in a brawl if necessary.
I made a STK-3F.
3 ER PPC
2 Medium lasers
3 Streak SRM2's with plenty of ammo
19 double heat sinks, maxed out armor.
1.02 heat efficiency on alpha strikes, 49 firepower...I also own 2 large lasers that i was gonna use in place of streaks and med. lasers, but it ran really hot!
Using a Razer Naga mouse from my WoW days, #1 is my 3 ER PPC, #2 are my 2 lasers, #3 my missiles, and #4 is my Alpha Strike.
For trying to be a sniper who also has some versatility & survivability in close quarters too, until I can run a few hundred matches for more upgrades, does this build look solid?
Keep in mind I am officially BROKE at this point, lol!!
I simply could not fit another heat sink in this or my large laser version.
Thanks guys!
PPCs, Guass, Large lasers....
#13
Posted 18 April 2013 - 09:36 AM
My previous design used 2 ER large lasers, 4 medium lasers, 2 SRM6s, and 2 SSRMs. Maxed out armor, maxed out engine, DHS, endo steel. I had good results with it. Firepower 57, heat efficiency was slightly over 1.0. I just did not use the ER large lasers up close unless it was an emergency and chain fired the medium lasers.
Both designs have the firepower to hit at all ranges. With the speed at 65 kph you can close with your enemies too and hit them with constant firepower.
#14
Posted 18 April 2013 - 09:36 AM
DarkDevilDancer, on 18 April 2013 - 09:09 AM, said:
Ditto...streaks require a lock. If you cannot get one, they are useless. Medium lasers are more versatile, and no chance of ammo explosion. If you do not have hardpoints for energy, then upgrade existing lasers to pulse.
Also, as a new player it is always best, IMO, to stick to 2 weapon groups (one for shorter range, one for longer range) max. More than that is just a lot to keep track of an can be confusing.
Edited by Sadistic Savior, 18 April 2013 - 09:37 AM.
#15
Posted 18 April 2013 - 09:37 AM
Arctourus, on 18 April 2013 - 09:18 AM, said:
He's got 19 DHS already i doubt he's got enough space left for more heatsinks which is why i suggested mediums as they are just 1 slot each
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#16
Posted 18 April 2013 - 09:40 AM
#17
Posted 18 April 2013 - 03:52 PM
The long range damage is very good up to about 540m which works for most engagements outside Alpine Peaks. If brawling occurs, the 4 SSRMs work well against most lights and the MLs are great last punch on that guy with a cherry red internal section that needs popping.
yes it's a little front heavy on armor, but usually rear armor loss isn't a problem, getting cored in the front CT is typically my biggest concern in regards to death.
-S
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