Kaspirikay, on 18 April 2013 - 08:35 PM, said:
OP let me ask you a question: How will that make this game fun?
Simple. Weapons and mechs will have such glaring weaknesses that they will all be forced into a "checks and balances" type of balance. Energy weapons are easier to maintain, but are massively harder to manage in battle due to high heat. Gauss Rifles, ACs, LRMs, and SRMs are more preferable with less heat but will cost you more for upkeep per game. No more pure ammo boats every game due to expensive upkeep. You want to take a missle or gauss boat without spending an arm and a leg? Take less ammo and more support wepaons like small or medum lasers. PPC and ERPPC boats will be dominant at respective ranges, but will be severely crippled at close range where insane heat will cause SRMs, medium lasers, and other close range weapons to be more viable with their higher rates of fire.
Heavier and Assault mech builds wlll always be the prime mechs of choice, but a more difficult and costly upkeep will cause medium mechs and light mechs to become more viable choices to make more money. This will lead to less assault and heavy fests and will cause much more lower tonnage drops. Of course, this situation would require collisions to return as well so that games aren't full of Raven 3Ls running around without impunity.
The biggest argument to R&R is that "Players who pay more or have played longer will have too much of an advantage over newer players." Getting your assaults or heavies first before others may put you at an advantage first, but your money wouldn't allow you to hold that advantage for long no matter how rich you were. You would have to choose when you use your heavier configs and mechs. Or maybe you would use them after saving up for a while. But you wouldn't have that luxury without having to play light and medium mechs a great deal.
Are you seriously planning on spending X amount of dollars to have premium time every month? I didn't, that's for sure. I paid my $30 and I was done. And if you do pay money continually, you should be rewarded handsomely for your financial support to the game. I have nothing against players having an advantage against me if they paid more money and supported this game more than I did. In fact, I thank those players for helping to keep this game alive with their funding. Even then, the advantage is miniscule and only serves to reduce grind. Reducing grind does not give you an advantage in skill. You can pay $400 of your real money for your Atlas and I would still have a pretty good chance to kill your Atlas in my Hunchback that I paid no money for. In a heads up fight? Probably not, but thankfully there are many strategies to win than just going heads up.
The biggest problem with R&R is that many players themselves DON'T wanna play light or medium mechs at all unless it was their cup of tea, or any mech for that matter that isn't the "prime build."
And if you went broke to the point where you can't repair your mech, which you would be if you used your prime OP build over and over and over, then you would be reduced to the trial mechs and put you back on the same field just like all the new players coming out that don't have their own builds to use. At least you won't have to save up to buy the mech again.
In short, every mech and weapon in R&R would be a viable option but everything would have it's downside as well so that nothing is better than the other. You would have to go back to building your mechs skillfully to manage your costs to upkeep them as well as for performance in-game. As it is now, there is no downside in taking the best mech and that is why there is no depth or variety in this game. The current meta game right now is jump snipers, before that it was all LRMs and SRMs, before that it was all Raven 3Ls and STRK cats, before that it was all gauss boats, before that it was all Atlases. Yes, paying money would give you a small advantage, but let's be fair here, people who pay are financially supporting a game so that people can play for free. They should be thanked in the most handsome way possible, not criticized. It's sad that we live in a world where someone can refuse to pay for a game and only play it because it's free then have the same nerve to have a problem with someone getting extra benefits ONLY BECAUSE they financially supported a game.
Anyway, despite some of the jerks in this thread, there were some great points made on both ends. I hope this game turns for the better and reimplements a very big deep part of the game in R&R, even if it's not in the way I suggested. Thanks to everyone who contributed positively and see you all when the game gets more interesting.
Edited by DaPwnageMachine, 18 April 2013 - 09:49 PM.