Bad Ping Weekend Edition
#1
Posted 20 April 2013 - 05:34 AM
#2
Posted 20 April 2013 - 05:40 AM
Edited by Dirkdaring, 20 April 2013 - 05:40 AM.
#3
Posted 20 April 2013 - 05:41 AM
Edited by Chemie, 20 April 2013 - 05:41 AM.
#4
Posted 20 April 2013 - 05:49 AM
But last night...even though great fun with my FS homeboys...was really fustrating play with the plethora of bugs...Had to drop out of 4 matches in which I had lockups, terminal rubberbanding, and no hud whatsoever. Lack of a minimap, no IFF, and no lockon was also something that was so prevalent that you had to endure it. Had two crashes to desktop..also.
But at least no fractals...lol
Rebooted computer to try to clear que...but nada...
Just endured and continued group play with our Federated Suns unit..
Frankly...I think it may have something to do with the incredibally high demands of the CryEngine (which is not the type of quality coding you get in other applications) coupled with our use of Mumble team speak.... If this is the problem...it underscores the critical REQUIREMENT to GET THIS FRICKING CODE WORKING....as unit play absolutely requires a quality voice chat...and the game running simultaneously...
Hope this is not a foretaste of the lag problems we experienced on a regular basis in MW4...
Anyway...the game was exceptionally buggy last night...particularly on the River City and Frozen City maps....River City was almost unplayable there for about an hour...BTW...our Federated Suns unit played continuously for over 8 hrs last night and had a blast playing together....
#5
Posted 20 April 2013 - 05:50 AM
Chemie, on 20 April 2013 - 05:34 AM, said:
Soooo if 30-100 is a "TERRIBLE" ping... dont move to Western Australia mate.. 284 ping on a good day when the moon is aligned with jupiter.. 290 on a usual night
Edited by Tekadept, 20 April 2013 - 05:58 AM.
#6
Posted 20 April 2013 - 06:00 AM
Tekadept, on 20 April 2013 - 05:50 AM, said:
I've taken to chanting and burning speedtest printouts as an offering to the ping overlords. I went from 280 to around 265. And the weetbix help too, probably good for another 3-5.
#7
Posted 20 April 2013 - 07:21 AM
Tekadept, on 20 April 2013 - 05:50 AM, said:
Kiiyor, on 20 April 2013 - 06:00 AM, said:
we have learned and adapted...
and we have adapted again with state rewind...
#8
Posted 20 April 2013 - 07:35 AM
#9
Posted 20 April 2013 - 08:35 AM
Tekadept, on 20 April 2013 - 05:50 AM, said:
It should not be terrible. But when it jumps from 30 to 100 up and down, then I warp, teleport, and completely unplayable. I assume folks can have 300ms and not warp but a variable ping is a symtom of their server being borked.
#10
Posted 20 April 2013 - 08:38 AM
#11
Posted 20 April 2013 - 08:38 AM
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