Jump to content

Bad Ping Weekend Edition


10 replies to this topic

#1 Chemie

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 2,491 posts
  • LocationMI

Posted 20 April 2013 - 05:34 AM

Back to terrible ping (jumping from 30 to 100) and warping again. Seems it is most every weekend past month. Why PGI...oh why?

#2 Dirkdaring

    Member

  • PipPipPipPipPipPipPip
  • Survivor
  • 685 posts
  • LocationTwycross

Posted 20 April 2013 - 05:40 AM

Yeah several people, including me in 2 games, complaining about that last night. Got in a few games banding-free at least.

Edited by Dirkdaring, 20 April 2013 - 05:40 AM.


#3 Chemie

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 2,491 posts
  • LocationMI

Posted 20 April 2013 - 05:41 AM

BTW, ran ping test to Toronto and get "excellent" with 42ms, and no jitter.

Edited by Chemie, 20 April 2013 - 05:41 AM.


#4 Target Rich

    Member

  • PipPipPipPipPip
  • 133 posts

Posted 20 April 2013 - 05:49 AM

Same experience last night myself... I have a normal DSL line with desktop and NVIDA card....

But last night...even though great fun with my FS homeboys...was really fustrating play with the plethora of bugs...Had to drop out of 4 matches in which I had lockups, terminal rubberbanding, and no hud whatsoever. Lack of a minimap, no IFF, and no lockon was also something that was so prevalent that you had to endure it. Had two crashes to desktop..also.

But at least no fractals...lol

Rebooted computer to try to clear que...but nada...

Just endured and continued group play with our Federated Suns unit..

Frankly...I think it may have something to do with the incredibally high demands of the CryEngine (which is not the type of quality coding you get in other applications) coupled with our use of Mumble team speak.... If this is the problem...it underscores the critical REQUIREMENT to GET THIS FRICKING CODE WORKING....as unit play absolutely requires a quality voice chat...and the game running simultaneously...

Hope this is not a foretaste of the lag problems we experienced on a regular basis in MW4...

Anyway...the game was exceptionally buggy last night...particularly on the River City and Frozen City maps....River City was almost unplayable there for about an hour...BTW...our Federated Suns unit played continuously for over 8 hrs last night and had a blast playing together....

#5 Tekadept

    Member

  • PipPipPipPipPipPipPipPip
  • Knight Errant
  • 1,290 posts
  • LocationPerth, Australia

Posted 20 April 2013 - 05:50 AM

View PostChemie, on 20 April 2013 - 05:34 AM, said:

Back to terrible ping (jumping from 30 to 100) and warping again. Seems it is most every weekend past month. Why PGI...oh why?

Soooo if 30-100 is a "TERRIBLE" ping... dont move to Western Australia mate.. 284 ping on a good day when the moon is aligned with jupiter.. 290 on a usual night

Posted Image

Edited by Tekadept, 20 April 2013 - 05:58 AM.


#6 Kiiyor

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 5,565 posts
  • LocationSCIENCE.

Posted 20 April 2013 - 06:00 AM

View PostTekadept, on 20 April 2013 - 05:50 AM, said:

Soooo if 30-100 is a "TERRIBLE" ping... dont move to Western Australia mate.. 284 ping on a good day when the moon is aligned with jupiter.. 290 on a usual night

Posted Image


I've taken to chanting and burning speedtest printouts as an offering to the ping overlords. I went from 280 to around 265. And the weetbix help too, probably good for another 3-5.

#7 Mycrus

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Overlord
  • Overlord
  • 5,160 posts
  • Google+: Link
  • Twitter: Link
  • LocationFilipino @ Singapore

Posted 20 April 2013 - 07:21 AM

View PostTekadept, on 20 April 2013 - 05:50 AM, said:

Soooo if 30-100 is a "TERRIBLE" ping... dont move to Western Australia mate.. 284 ping on a good day when the moon is aligned with jupiter.. 290 on a usual night Posted Image

View PostKiiyor, on 20 April 2013 - 06:00 AM, said:

I've taken to chanting and burning speedtest printouts as an offering to the ping overlords. I went from 280 to around 265. And the weetbix help too, probably good for another 3-5.


Posted Image

we have learned and adapted...

and we have adapted again with state rewind...

#8 Stoicblitzer

    Member

  • PipPipPipPipPipPipPipPip
  • 1,931 posts
  • LocationUSA

Posted 20 April 2013 - 07:35 AM

4/2: A day that will live in infamy. Something happened with that patch that made me teleport and rubberband. It subsided slightly after this last patch. It's almost like I have adapted to it? sad.

#9 Chemie

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 2,491 posts
  • LocationMI

Posted 20 April 2013 - 08:35 AM

View PostTekadept, on 20 April 2013 - 05:50 AM, said:

Soooo if 30-100 is a "TERRIBLE" ping... dont move to Western Australia mate.. 284 ping on a good day when the moon is aligned with jupiter.. 290 on a usual night




It should not be terrible. But when it jumps from 30 to 100 up and down, then I warp, teleport, and completely unplayable. I assume folks can have 300ms and not warp but a variable ping is a symtom of their server being borked.

#10 Faithsfall

    Member

  • PipPipPipPipPipPip
  • Stone Cold
  • Stone Cold
  • 363 posts
  • LocationUK

Posted 20 April 2013 - 08:38 AM

Same here the ping will jump 1 in 20 matches, but when it does it jumps around like an excited puppy that has just seen it's masters leg after getting to his blue pill collection.

#11 LanceUy

    Member

  • PipPipPipPipPip
  • Elite Founder
  • 126 posts

Posted 20 April 2013 - 08:38 AM

Same here. I wish it was back to post 4/2. At least the game was very playable then. Now its gone down the drain.





4 user(s) are reading this topic

0 members, 4 guests, 0 anonymous users