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When You Pug, How Much Do You Work With Your Team?


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#1 Xandergod

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Posted 22 April 2013 - 05:16 PM

I didn't make a poll, because polls are stupid. Never the less, I still want some feedback for this question.



I realize that there is a skill gap between ELO ranks, but fundamentally, there should be some patterns of behavior. Let's say you drop solo, how much are you really working with your team? This game doesn't make things easy to formulate a game plan. Also, there is only so much you can type to the group before combat starts. So how much do you communicate with your PUG?

#2 Kiiyor

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Posted 22 April 2013 - 05:18 PM

Lots. They just don't know it.

#3 Stoicblitzer

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Posted 22 April 2013 - 05:19 PM

some games a lot. some games zero. usually after i have lost 5 in a row, i give up on life and stop caring.

#4 Sybreed

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Posted 22 April 2013 - 05:19 PM

Teamwork? With pugs?



#5 Kiiyor

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Posted 22 April 2013 - 05:20 PM

You can communicate via actions. Take the lead, move towards a point, the herd will often follow. Giving orders rarely works IMHO, so if I have to, I just tell them what I'm doing.

#6 Owlfeathers

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Posted 22 April 2013 - 05:22 PM

Team? What is this "team" you speak of?

#7 tuokaerf

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Posted 22 April 2013 - 05:23 PM

People may have different experiences with this, but since ELO I've had very few matches where everyone runs off. It's more the norm than the exception that at least 2-3 people are communicating well in chat and the rest follow what's been suggested. Doesn't always work but the battles are harder fought.

#8 Rotaugen

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Posted 22 April 2013 - 05:23 PM

I always try, if I say three things and get zero replies, I give up and try to follow the biggest mechs and target what they are shooting. Just had a game where both sides worked together. There was aTKer on the other side that killed three of them. We asked where the TKer was and our whole side rushed him and put him down. Felt bad about winning that round, but I've had them on my side too.

#9 Spicy Horse

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Posted 22 April 2013 - 05:25 PM

It's all very situational. In my Atlas, I know that my team usually follows, therefore I lead them. In my ... everything else, I follow, unless I'm feeling lucky and I try to get the drop on the other team. Communication is rare with me because it's hard to type and melt faces. I've seen others do it, and like previous comment, comms are typically ignored.

There's a flow that I stick with. Keep your friends close and support where needed IF you have the capability; i.e. Slow mechs make horrible base runners.

#10 Bishop Steiner

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Posted 22 April 2013 - 05:26 PM

I try. How much I work with them, depends on the individual match, and the group I am with. I tend to find if there is a 3-4 man pre-made, shock of shock, team work increases. (though occasionally you get the slumming "Leets" out to pug stomp) Too often I find too many people don't even try to communicate until AFTER they die, then of course they are just FULL of helpful critiques.

regardless, I still try to communicate anything critical, like spotted mechs, high priority targets, sighting a capper, etc.

Edited by Bishop Steiner, 22 April 2013 - 05:29 PM.


#11 Ronan

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Posted 22 April 2013 - 05:26 PM

I try to pick a mech or two to be "wingman" for, depending on what mech I drop with. Catapult or Awesome, those're support mechs, I hang back and shoot long range. Atlas? Brawler, I hope the ECM brings some wingmen along with me ;) Medium mechs, those i follow someone else to help be clean up. Commandos (the only lights I've got in my garage), I also pick a big mech to follow, but spend my time keeping other lights off their backs rather than helping them kill their targets.

IOW, i try to fit in.

#12 Xandergod

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Posted 22 April 2013 - 05:28 PM

I've noticed that if someone seems to know where they want to go, people seem to follow. At the same time, sometimes it results to lemmings to the slaughter.
I feel like if there was some kind of easy communication, any form of communication. Some of these so called imbalances would rectify themselves.

Edited by LexLuther, 22 April 2013 - 05:30 PM.


#13 Ser Barristan

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Posted 22 April 2013 - 05:31 PM

Since I'm a medium driver at heart I do my best to work with the team, it is pretty much essential to survival as a 50 tonner. Caught alone a HBK is a dead HBK, whereas riding shotgun with an assault typically nets me a nice score. I find asking a question at the beginning of the match about the direction people want to take seems to get a consensus more often then not.

Void Angels' FFA is my SOP.

Edited by Ser Barristan, 22 April 2013 - 05:32 PM.


#14 Davers

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Posted 22 April 2013 - 05:35 PM

Sometime teamwork is planned. Sometime it just happens. When I was running my Cent A I would find a mech with similar speed like a Dragon and team up. Once on Forest Colony a Trebuchet and I went around the ship and charged a dual 20 Cat and killed him. I was in the lead and soaked up most of the damage. Then out of the blue he typed, 'Next one I'll take the hits' and we went off and double teamed everyone. When I play my Atlas I tend to communicate my intentions more (since it's a long walk with nothing else to do ;)) Usually some people stick with me. I've seen a few guys take Command and actually have a plan. People listened and games were won.

I've never had a game when the team was communicating that we lost, but plenty with no communication that we were routed.

#15 Stoicblitzer

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Posted 22 April 2013 - 05:37 PM

View PostLexLuther, on 22 April 2013 - 05:28 PM, said:

I feel like if there was some kind of easy communication, any form of communication. Some of these so called imbalances would rectify themselves.

you've reached that point where you think to yourself "integrated voip would really help." Happened to me a couple months ago. more and more people are getting there. inb4 "different teams."

#16 Davers

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Posted 22 April 2013 - 05:40 PM

View PostStoicblitzer, on 22 April 2013 - 05:37 PM, said:

you've reached that point where you think to yourself "integrated voip would really help." Happened to me a couple months ago. more and more people are getting there. inb4 "different teams."

Integrated VOIP would be a huge help. As long as it wasn't filled with people complaining about their team mates. How many games have you seen an empty chatbox, then at the very end someone chimes in with 'noob team' or something. Those are the kind of people everyone is worried about encountering on VOIP.

#17 Sky Ferrix

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Posted 22 April 2013 - 05:42 PM

I usually observe their actions and try to supplement them. If I see an assault wandering off by itself, I follow a distance behind to help spot any scheming lights.

In a firefight I usually priorities my targets based on the likelihood of losing a teammate. IE; If I see an assault slapping a medium around, I'll try and jump in to take the heat off.

Sometimes it helps, sometimes it doesn't. It's sure as hell better than just saying f**k it and wandering off to poptart or something.

#18 Jonathan Paine

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Posted 22 April 2013 - 05:43 PM

Most matches I play, pugging or not, I communicate with the other players. I'll ask about tactics, suggest tactics, joke around if I can. If people chat, I'll take an ac20 round for them. If they stay quiet, ill use them as shields:)

#19 Stoicblitzer

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Posted 22 April 2013 - 05:44 PM

View PostDavers, on 22 April 2013 - 05:40 PM, said:

Integrated VOIP would be a huge help. As long as it wasn't filled with people complaining about their team mates. How many games have you seen an empty chatbox, then at the very end someone chimes in with 'noob team' or something. Those are the kind of people everyone is worried about encountering on VOIP.

of course, there needs to be mute functionality where you can individually mute people. Also, an enable/disable checkbox in the options.

#20 Kanatta Jing

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Posted 22 April 2013 - 05:48 PM

I usually go with the buddy system.

Like the stalker with 2 AMS. He's a good guy to stand beside.





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