oldradagast, on 07 June 2013 - 10:40 AM, said:
The Centurion and Trenchbucket are nearly as big as the Highlander, a properly scaled 90-ton mech. This is grossly out of size, and picky details such as "they are slender from the side" just don't cut it. They just feel wrong when you look at them, and are much larger targets than they should be based upon their armor, which only hinders the already limited viability of Mediums in the game.
The canonical
Centurion is about 10-11 meters tall (baed on the head assembly being the same size as a BMC Mini), while the canonical
Atlas is about 14 meters tall (the upper limit as stated by the BT Line Developer; also, the same as the length of a
fencing strip).
The MWO
Atlas is 18 meters tall (three meters, or ~1.29x, taller than its canonical counterpart).
If the MWO
Centurion is at the same scale (~1.29x), it should be on the order of 13-14 meters tall.
If the MWO
Centurion simply has three meters added to the height of its canonical counterpart, it should still be on the order of 13-14 meters tall.
While the
Centurion should be noticably smaller than the
Atlas, the difference should not be, say, a factor of two.
oldradagast, on 07 June 2013 - 10:40 AM, said:
The Stalker is a bit undersized, though I think it's power comes more from staggering weapons payload, ideal boating design, and the overlap of huge side torsos that provide some damage reduction to the small slender torso when the sides torsos are lost. All mechs have this, but the Stalker is hard to hit square-on.
oldradagast, on 07 June 2013 - 10:40 AM, said:
While we're at it, revisit the Awesome's hitboxes (if we can't get it resized) - the whole mech is practically torso, which is why it dies easily and people don't play them.
From
the hitbox thread:
Awesome:
Stalker:
The
Awesome's hitboxes are pretty much where one would expect them to be, given its geometry.
The "problem" (insofar as it is such) with the
Awesome is that people try to use it in close-quarters combat despite the 'Mech being very specifically not designed to be a
brawler, but a
sniper, and then not understanding (or wanting to understand) that the particular 'Mech is simply not the right tool for the brawling job.
The
Stalker, while slightly heavier than the
Awesome, is also a hunched-over design that exchanged height for length/depth; it makes sense that it might be noticeably shorter than the
Awesome (or the heavier
Highlander) while also being far longer/deeper.
However, the
Stalker seems odd at times because of the way its side-torso hitboxes extend so far forward, leaving very little in the way of a center-torso (which ls already capable of being very heavily armored).
Personally, I would have made the top half of what is currently the forward portion of the side-torso part of the center-torso instead, but that's just me...?