DirePhoenix, on 28 April 2013 - 03:09 PM, said:
Yet another reason we need to have the total number of participants in each category. Otherwise knowing what place we've come in is useless unless we know how many people we were competing against.
Right now, unless you're the top player (or any player that gets a reward), whatever you place doesn't matter. You can't even tell what your standing is amongst the crowd. 132nd place might be great or it might be horrible. Is it 132nd out of 135? or 132nd out of 8000?
Check the thread in the tournament section titled 'So ,how many?', or something like that. Basically I bottomed out my score for three of the brackets. I present below the 'running total' for the number of people registered. Please note that you cannot just add up all of the values as many players played several weight categories and are included in each of the respective brackets. By just adding up the numbers you are counting people twice, thrice and even four times.
You can use some probabilistic techniques and methods on these numbers to make a comment on the total number of players that took part in the tournament. 5500-6000 total participating in said tournament has been banded about as one range but that is just a guesstimate with little work behind it. That said it closer to the actual number than 8000.
Light Running Total: 2488 Registered
Medium Running Total: 2939 Registered
Heavy Running Total: 4011 Registered
Assault Total: 3968 Registered
You could, if you want, use the same methods to pass comment on the total number of players active this week. Personally, in terms of a month by month and week by week trend, I would say the number of active players is dropping but went up last week with this tournament relative to the previous week.
Although I would expect player numbers in game to drop this week, the carefully timed patch may counter this somewhat. Although PGI will most likely be silent on the numbers of active players there are other ways to judge how many are in game.
If I get the time I will try to run a few accounts, each located within a different position with respects to the ELO rankings. As I have a good idea of how ELO is calculated and the precise metrics being used, I should be able to generate a reasonably acceptable figure for the total number of active players.
Of course, the more people that help collect data the more accurate I can make that number.