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"Show off your Mech Build" Thread!!


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#101 Zoghak

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Posted 13 July 2012 - 04:08 AM

my fire support mech for mwo

Stalker STk-3F

Movement: 3/5
Engine: 255
Heat Sinks: 10 [20]

Internal: 130 (Endo Steel)
Armor: 232/263

LRM15 LA
LRM15 LT
LRM15 RT
LRM15 RA
2xMedium Laser LA
2xMedium Laser RA

10tons LRM15 ammo LT/RT
CASE LT/RT
Artemis IV LA/LT/RT/RA

10 tons of ammo might be too much and could be dropped. i have no clue how much is reasonable gotta wait for august 7th i guess :lol:

Edited by Zoghak, 13 July 2012 - 04:11 AM.


#102 Kraven Kor

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Posted 17 July 2012 - 08:57 AM

I think I like this concept - 75 tons, max armor, 5/8/3 movement, Gauss w/ 3 tons ammo, ER LL, 2x ER ML:

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Longrifle LGR-1X

Mass: 75 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Advanced Rules
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E
Production Year: 3065
Cost: 18,320,750 C-Bills
Battle Value: 2,209

Chassis: Endo-Steel
Power Plant: 375 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Capacity: 90 meters
Armor: Standard Armor
Armament:
1 Gauss Rifle
1 ER Large Laser
2 ER Medium Lasers

================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 114 points 4.00
Internal Locations: 1 HD, 1 CT, 3 LT, 1 RT, 2 LA, 2 RA, 2 LL, 2 RL
Engine: XL Fusion Engine 375 19.50
Walking MP: 5
Running MP: 8
Jumping MP: 3 Standard
Jump Jet Locations: 1 CT, 1 LT, 1 RT 3.00
Heat Sinks: Double Heat Sink 12(24) 2.00
Gyro: Standard 4.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Standard Armor AV - 231 14.50

Internal Armor
Structure Factor
Head 3 9
Center Torso 23 35
Center Torso (rear) 11
L/R Torso 16 24
L/R Torso (rear) 8
L/R Arm 12 24
L/R Leg 16 32

================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Gauss Rifle RT 1 7 15.00
2 ER Medium Lasers LT 10 2 2.00
ER Large Laser LA 12 2 5.00
@Gauss Rifle (24) LT - 3 3.00
Free Critical Slots: 10

BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 8 Points: 22
5/2j 4 4 3 0 3 0 Structure: 3
Special Abilities: SRCH, ES, SEAL, SOA


#103 Zoghak

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Posted 17 July 2012 - 10:54 AM

the new centurion video made me excited ^_^

Centurion CN9-AL

Movement: 5/8
Engine: 250
Heat Sinks: 12 [24]

Internal: 83 (Endo Steel)
Armor: 152/169 (Ferro-Fibrous)

PPC RA
Medium Pulse Laser RA
2x Medium Pulse Laser CT
SRM 6 LT

2tons SRM6 ammo LT
CASE LT

#104 Kraven Kor

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Posted 18 July 2012 - 02:00 PM

My dream scout: 25 tons, 7/11/4, 90% armor coverage, and an ER Large Laser - nice combo of maneuverability and firepower for a tiny little nuissance of a 'mech ;)

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Minuteman MNM-1A

Mass: 25 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Advanced Rules
Era: Succession Wars
Tech Rating/Era Availability: E/X-F-E
Production Year: 3049
Cost: 3,724,896 C-Bills
Battle Value: 801

Chassis: Unknown Endo-Steel
Power Plant: Unknown 175 Fusion XL Engine
Walking Speed: 75.6 km/h
Maximum Speed: 118.8 km/h
Jump Jets: Unknown
Jump Capacity: 120 meters
Armor: Unknown Standard Armor
Armament:
1 ER Large Laser
1 Small Laser
1 Beagle Active Probe
1 Guardian ECM Suite
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Endo-Steel 43 points 1.50
Internal Locations: 1 HD, 2 CT, 2 LT, 2 RT, 3 LA, 2 LL, 2 RL
Engine: XL Fusion Engine 175 3.50
Walking MP: 7
Running MP: 11
Jumping MP: 4 Standard
Jump Jet Locations: 2 LT, 2 RT 2.00
Heat Sinks: Double Heat Sink 10(20) 0.00
Heat Sink Locations: 1 LT, 1 RT, 1 RA
Gyro: Standard 2.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA
Armor: Standard Armor AV - 69 4.50

Internal Armor
Structure Factor
Head 3 9
Center Torso 8 9
Center Torso (rear) 3
L/R Torso 6 8
L/R Torso (rear) 2
L/R Arm 4 6
L/R Leg 6 8

================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Guardian ECM Suite RT 0 2 1.50
Beagle Active Probe LT 0 2 1.50
ER Large Laser RA 12 2 5.00
Small Laser LA 1 1 0.50
Free Critical Slots: 8

BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 2 Points: 8
7/3j 2 1 1 0 1 0 Structure: 1
Special Abilities: PRB, RCN, ECM, ENE, SRCH, ES, SEAL, SOA


#105 PaintedWolf

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Posted 19 July 2012 - 12:09 AM

How bout some Vees?

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BATTLETECH

Assault Ground Vehicle Technical Readout

Type: Untitled Technology Base: Inner Sphere / 3075 Ruleset: Standard (5th edition) Movement Type: Tracked Tonnage: 100 Cost: 18,590,000 C-bills Battle Value: 944 Equipment Mass Internal Structure: 10.0 Engine: 300 13.0 Type: Light Cruise MP: 3 Flank MP: 5 Heat Sinks: 10 0.0 Control Equipment: 5.0 Lift Equipment: 0.0 Power Amplifier: 0.0 Turret: 0.0 Armor Factor: 150 8.5 Armor
Value
Front 36 L/R Side 30/30 Rear 24 Turret Weapons and Ammo Location Tons MRM 40 Turret 12.0 MRM 40 Turret 12.0 MRM 40 Turret 12.0 MRM 40 Turret 12.0 C³ Slave Front 1.0 Ammo (MRM 40) 6 Body 1.0 Ammo (MRM 40) 6 Body 1.0 Ammo (MRM 40) 6 Body 1.0 Ammo (MRM 40) 6 Body 1.0 Crew: 7 Cargo: tons

BattleForce 2
MP Damage PB/M/L Overheat Class 3t 16/16/- - A Armor/Structure Point Value Specials -/6 10 -

Untitled
Mass: 100 tons Movement Type: Tracked Power Plant: Vlar 300 Light Cruising Speed: 32 kph Flank Speed: 54 kph Armor: Ferro-Fiberous Armament: MRM 40 MRM 40 MRM 40 MRM 40 C³ Slave Manufacturer: Inner Sphere Communications System: Standard Targeting & Tracking System: Standard
I call it the "Hedgehog".

#106 Chrystoph

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Posted 26 July 2012 - 02:44 PM

(my replacement for the Locust)

Commando COM-1F
Inner Sphere Tech Level 2 (post SLDF cache)

Tonnage: 25
Chassis: Bipedal
Internal: Endo Steel
Armor: FerroFibrous
Engine: Fusion, XL (200)
Walking: 86.4 kph (8 hex)
Running: 129.6kph (12 hex)
Heat Sinks: 10, Double (1 ea in LT/RT)

Weapons and Equipment:
Large Laser (CT)
Medium Laser (LA)
Medium Laser (RA)
Small Laser (H)
Guardian ECM (LT)

Armor:
Head: 9
Arms: 8
Legs: 12
Center Torso: 12/4
Right/Left Torso: 9/3

Edited by Chrystoph, 26 July 2012 - 02:46 PM.


#107 Shadows Hand

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Posted 28 July 2012 - 09:42 PM

I know this will raise some eyebrows but its primary use is using the hidden unit rules.I have seen this work a few times by the guy who originaly built it he tend to runs two of them on defensive missions. But it works well offensivly in groups or pairs. The original didnt have the erppcs but for staying power it was a nice touch.

Mass: 70 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-E
Production Year: 3070
Cost: 13,811,933 C-Bills
Battle Value: 1,743
Chassis: Unknown Standard
Power Plant: Unknown 280 Fusion XL Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
2 ER PPCs
23 Rocket Launcher 10s
1 Guardian ECM Suite
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 107 points 7.00
Engine: XL Fusion Engine 280 8.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: Double Heat Sink 15(30) 5.00
Heat Sink Locations: 1 LT, 1 RT, 1 LA, 1 RA
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA R: SH+UA+LA
Armor: Standard Armor AV - 216 13.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 22 34
Center Torso (rear) 9
L/R Torso 15 22
L/R Torso (rear) 8
L/R Arm 11 22
L/R Leg 15 30
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Rocket Launcher 10 HD 3 1 0.50
Guardian ECM Suite CT 0 2 1.50
3 Rocket Launcher 10s RT 9 3 1.50
ER PPC RT 15 3 7.00
3 Rocket Launcher 10s LT 9 3 1.50
ER PPC LT 15 3 7.00
6 Rocket Launcher 10s RA 18 6 3.00
6 Rocket Launcher 10s LA 18 6 3.00
2 Rocket Launcher 10s RL 6 2 1.00
2 Rocket Launcher 10s LL 6 2 1.00
Free Critical Slots: 0
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 17
4 4 4 4 0 3 0 Structure: 3
Special Abilities: ECM, SRCH, ES, SOA

#108 Elsydeon

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Posted 29 July 2012 - 07:45 AM

https://docs.google....gyrZ9W7vZE/edit

A rather long range oriented assault 'Mech, twin Gauss RIfles with four tons of ammo each and an LRM20 with five tons for long range with an SRM6 and a ton of ammo for anything up close. Double heat sinks keep it cold even with an engine crit.

Edited by Elsydeon, 29 July 2012 - 07:46 AM.






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