Official Hud Bug Survey
#141
Posted 08 May 2013 - 10:55 PM
I have lost the voice in cockpit, there doesnt seem to be an option for that. There is no 'all systems nominal message', no 'critical' or 'heat warning' in game.
Thgx
#142
Posted 08 May 2013 - 11:01 PM
SteelTantrum, on 08 May 2013 - 10:55 PM, said:
I have lost the voice in cockpit, there doesnt seem to be an option for that. There is no 'all systems nominal message', no 'critical' or 'heat warning' in game.
Thgx
This isn't the thread for your query. I will direct you to this:
http://mwomercs.com/...public-release/
#143
Posted 09 May 2013 - 04:45 AM
Edited by jk781, 09 May 2013 - 04:46 AM.
#144
Posted 09 May 2013 - 05:54 PM
No regrouped. where just "no minimap" option?
How about a hot key to reset minimap. That is the error I get most often that and minimap frozen.
Always happens at beginning of match.
ALSO The multicolored minimap bug I have not seen in a few patches (it used to be common).
There is no way to choose a bug that has stopped.
Another Bug not mentioned is the mouse cursor when in match.
Edited by Lord of All, 09 May 2013 - 06:46 PM.
#145
Posted 10 May 2013 - 11:09 PM
#146
Posted 11 May 2013 - 07:41 PM
MCXL, on 10 May 2013 - 11:09 PM, said:
I have 2 GB of RAM and AMD Phenom CPU, but can't click neither option, since neither is present
(in case anyone has to ask, yes, the configuration runs MWO very well, as I get the same crappy framerates in the random 30s as do people with latest generation hardware.)
#148
Posted 13 May 2013 - 02:45 PM
#149
Posted 13 May 2013 - 11:18 PM
#150
Posted 14 May 2013 - 08:33 AM
GPU: Radeon 6970 2GB
Dual monitors, though I only play on one.
Settings are custom:
Effects : very high
Object detail: very high
Particles: low
Post Processing: low
Shading: very high
Shadows: medium
Texturing: very High
Environment: very high
Anti aliasing: off
The Hud issues always start at the beginning of a match, every time I've had a map or hud glitch its an issue for the entire match and typically goes away the next match regardless of if I restart the client or not.
So far the only thing I've noticed is that the bug is slightly more likely to occur after a long play session, but occurs seemingly at random as I've had it happen after playing multiple matches in a row with no changes to my mech or any setting in game.
#152
Posted 14 May 2013 - 02:41 PM
3570K and ATI HD 7950 on Win8 64bit
Med settings.
Edited by Tarl Cabot, 14 May 2013 - 02:50 PM.
#153
Posted 14 May 2013 - 03:29 PM
GPU: Nvidia GeForce GTX 650
Hud issues generally start at beginning of match.
#154
Posted 15 May 2013 - 11:21 AM
CPU: i7-3820
GPU: Geforce GTX 570
#155
Posted 15 May 2013 - 05:33 PM
#156
Posted 15 May 2013 - 05:47 PM
Rashhaverak, on 15 May 2013 - 11:21 AM, said:
CPU: i7-3820
GPU: Geforce GTX 570
This is probably more to do with the internal coding with respect to IFF detection... which I've never considered part of the actual HUD missing part. I remember a post about it, but it's probably in the archive somewhere.
Belphegore, on 15 May 2013 - 05:33 PM, said:
I've seen this bug before.. it's still happening on occasion, but very unlikely part of the HUD bug series that this thread was dedicated to. I think Konving may or may not have vids of this.
#157
Posted 15 May 2013 - 07:25 PM
#158
Posted 20 May 2013 - 02:04 PM
Before the patch I would have the "no mini" map bug, or the "no turning mini map" bug, or the "no hud at all" bug. It happened about 20% of the time and it didn’t matter if was the 1st game or 10th game. The map and the mech didn’t seem to matter but I wasn’t really tracking that information. Its possible that those mattered.
Since the last patch I have had zero hud issues even after a dozen or more games played.
However, unrelated to hud issues, I still see numerous texture bugs mostly in Frozen City and River City Day where the ice cliff faces and buildings are just gray or flash between gray and textured.
Edited by LakeDaemon, 20 May 2013 - 02:06 PM.
#159
Posted 21 May 2013 - 08:17 AM
#160
Posted 21 May 2013 - 05:49 PM
Anyway, i turned everything to low, and turned AA off.. my frames took a nice jump, running at 35-40.. taking dips into the 25 range.. very playable though.
Now this new hud patch, I double checked my settings and they are still the same.. Now i am back down to 25 or soo tops, and dips down into the 15 range again.. this is with everything turned off and low settings, no AA..
Any idea what gives here? I barely had a week at playing with nice frame rates.. I hope this can be fixed.. and get players with slightly lower end systems a chance to have decent performance.
vista, 8400 duo-core, 4 gigs, 550TI graphics card.. I can send a Dx DIag if you think it may help.. (just not sure where)
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