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Allow 5-7 Man Groups Again


106 replies to this topic

Poll: Should people be allowed to group how they want? (228 member(s) have cast votes)

Now that matchmaking is "fixed", should people be allowed to group with 5 - 7 players?

  1. Yes (150 votes [65.79%])

    Percentage of vote: 65.79%

  2. No (72 votes [31.58%])

    Percentage of vote: 31.58%

  3. I have no friends, I don't care (6 votes [2.63%])

    Percentage of vote: 2.63%

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#1 Scromboid

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Posted 01 May 2013 - 04:16 AM

Do you know what sucks worse that not being able to play MWO? Not being able to play with your friends.

I have two daughters and a wife, plus work responsibilities, etc. I cannot get on MWO at a specific time every night. When I do jump on, and hit up my company's channel, the worst feeling in the world is seeing four of them already in there dropping together (and by dropping, of course, I mean playing the game together, not disrobing from the waist down, though that does, unfortunately, frequently happen) and knowing that I'm the odd man out and there is nothing we can do about it.

Here's why it sucks: (no 5-7 group, not disrobing)

1. There's already a group. I drop alone. You can't currently drop with 5-7 players. This makes me sad.
2. Someone feels bad and leaves group. This makes me feel bad too.
3. Or, we split group and run a duo and trio. This makes me feel divided from my team.

No matter which way it goes, what we are being told is very simple: PGI does not care if you play with friends. I cannot believe this is their long-term strategy.

Now, in the past, I can see why ~maybe~ they don't want folks dropping together. I'm not sure I've seen this problem in any other game, but apparently it is such a devastating one that PGI doesn't allow it to happen in their game. Whatever - now that we have the illustrious elo system that has come into our dark lives to fill it with rainbows and unicorns, I cannot see why (other than the glaring brightness of the amazing unicorns) we cannot go back to dropping in groups that are not 1-4 or 8. Elo should, if working properly, still fit the groups together in such a way that everyone is evenly matched. If not, the system is still broken and needs another overhaul. As for the lances - whatever. Put one of us in the other lance. It'll be fine. Better than in another game.

So, fellow trolls and other forum denizens, I bring it to you: Do you want to see the return of 5-7 man groups?

Also, in before the comms whiners - join Outreach on http://nogutsnogalaxy.net/. It's a free TS server and don;y be scared to talk to folks. Srsly, it's better than dropping solo, unless you prefer that kind of thing, in which case, well, there's really no help for you at all, now, is there? I think the Bronies may want to chat with you, though.

Thanks for the read. Let's, together, help change the world.

(edited to remove contractions. I hate contractions.)

Edited by Scromboid, 01 May 2013 - 04:21 AM.


#2 IamSalvation

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Posted 01 May 2013 - 04:30 AM

NO just NO! Even 4 is WAY to much in 8 Man Battles... it was the worst thing in this game when 8 Player teams just stomped everything.

I was on both sides of this... but after 2 Weeks only dropping with a Clan and winning 90% of all battles with 8-0 / 8-1 it got really really boring.

Is it that you just love to play without any challenge or are you so bad you even keep losing with such big teams?

Even with a good 4 Man Team in a 8 Player match this is just to much imho.

With 12 it may be ok... but still... look at WoT they have 15 Tank Battles with max Groupsize of 3... they tested 5 Player Groups but found it was to much unbalncing the battles....

Just play with one 2 and one 3 player group, will help your skill a lot if not everything blows up in under a second by 4 Mechs focusing fire on CT with maxed builds....

#3 EvilCow

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Posted 01 May 2013 - 04:39 AM

Yes but put lone wolves and groups on separate queues.

On the groups queue aggregate small groups to make teams of 7-8,

Of course it is not going to happen, just killing time.

#4 Scromboid

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Posted 01 May 2013 - 05:04 AM

Wow, salvation... I really can't respond to this...

Again, PGI is fixing ELO, right? We should all drop evenly depending on ELO, regardless of grouping.

Are you really that scared of comms?

(FYI, if comms is OP, PGI needs to implement it)

#5 IamSalvation

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Posted 01 May 2013 - 06:10 AM

View PostScromboid, on 01 May 2013 - 05:04 AM, said:



Are you really that scared of comms?



You did not read my posting did you?

I was dropping with Deaths Hand Brigade at the end of CB and start of Open Beta for some weeks.
It got boring.
It really is the most stupid thing i ever saw in a game to drop premade groups vs. randoms and i really, really have to try hard to imagine how other ppl can not see that its total BS. (For both sides as long as you don´t like 8-0 stomps without any challenge all the time...)

Edited by IamSalvation, 01 May 2013 - 06:11 AM.


#6 Star Captain Obvious Kerensky

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Posted 01 May 2013 - 06:30 AM

If Elo really is working as advertised, than 5-7 groups mixed with Pubs would still result in evenly matches teams.

The players who roll 8 man exclusively would use coms and good teamwork and would bring their Elo score up to the level of the other top-tier 4-man groups and even Lone-Wolves. Resulting in hard fought matches for all involved.

Unless of course, Elo matchmaking isn't working as advertised...

#7 Cham King

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Posted 01 May 2013 - 06:52 AM

4 man groups are plenty and i'm saying that from the prespective of someone who offen has more than 4 friends who want to play together.

#8 Mechteric

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Posted 01 May 2013 - 06:56 AM

I don't think it would be a good idea, 7-man groups would then roll every game like it did before unless they happen to get matched with another 7-man group.

#9 Tennex

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Posted 01 May 2013 - 06:58 AM

lol no..

maybe 2-3 groups. but imagine a pug matching against a team of 7 premades.

#10 Yokaiko

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Posted 01 May 2013 - 07:01 AM

View PostIamSalvation, on 01 May 2013 - 04:30 AM, said:

Just play with one 2 and one 3 player group, will help your skill a lot if not everything blows up in under a second by 4 Mechs focusing fire on CT with maxed builds....



If I wanted to play world or crappy tanks I would ....y'know....play world of crappy tanks.

View PostCham King, on 01 May 2013 - 06:52 AM, said:

4 man groups are plenty and i'm saying that from the prespective of someone who offen has more than 4 friends who want to play together.



I drop solo more than anything, and I don't care.

#11 MrVop

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Posted 01 May 2013 - 07:01 AM

NO!

The reason why is because right now when I drop a 4 man we have almost a 100% win rate if we actually try to play. 4 concentrated attackers focusing targets is just too much for a regular pug to handle...

I think 4 people together is already too much. maybe once 12 v 12 is implimented it will be ok to roll 4's but right now it breaks balance. More then that and well... you will see stomps become the primary game mode.

#12 Ransack

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Posted 01 May 2013 - 07:02 AM

I want this back NAO! In my opinion limiting teams to 4 OR 8 has been the worst thing to happen to teaming.

#13 Ngamok

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Posted 01 May 2013 - 07:04 AM

View PostScromboid, on 01 May 2013 - 05:04 AM, said:

Wow, salvation... I really can't respond to this...

Again, PGI is fixing ELO, right? We should all drop evenly depending on ELO, regardless of grouping.

Are you really that scared of comms?

(FYI, if comms is OP, PGI needs to implement it)


It's not only comms. Regardless of comms, if you and your friends play a certain way it factors in. Even if you get a 6 man group and 2 PUGs and the other team has a 4 man and a 3 man and a lone wolf. The 6 man is better skilled working together than trying to get a mixed bag of people to do what you want.

So NO.

#14 Yokaiko

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Posted 01 May 2013 - 07:07 AM

I'd rather they did away with 8 man queue all together.

You don't like getting smashed? Group up.

If you are an antisocial neckbeard, tough noodles, keeping the groups small is chasing off as many people as it is keeping.

#15 Ens

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Posted 01 May 2013 - 07:07 AM

View PostMrVop, on 01 May 2013 - 07:01 AM, said:

maybe once 12 v 12 is implimented it will be ok to roll 4's



this... a bit

lets wait til 12vs12 and then see if theres something to rediscuss

#16 Yokaiko

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Posted 01 May 2013 - 07:16 AM

View PostEns, on 01 May 2013 - 07:07 AM, said:



this... a bit

lets wait til 12vs12 and then see if theres something to rediscuss


I'm NOT looking foreward to 8 derps at a time when I play off peak.

#17 Krell Darkmoon

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Posted 01 May 2013 - 07:18 AM

View PostScromboid, on 01 May 2013 - 04:16 AM, said:

(edited to remove contractions. I hate contractions.)

Contradictions? Or Contractions? Are you Pregnant?

#18 3rdworld

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Posted 01 May 2013 - 07:19 AM

View PostYokaiko, on 01 May 2013 - 07:07 AM, said:

I'd rather they did away with 8 man queue all together.

You don't like getting smashed? Group up.

If you are an antisocial neckbeard, tough noodles, keeping the groups small is chasing off as many people as it is keeping.


8 mans are dead anyways. I see so many failed to find matches anymore, it is almost not worth it. And generally the competition isn't any better.

#19 Zylo

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Posted 01 May 2013 - 07:20 AM

Yes, players should be able to launch with any size group as long as there is a similar size group on the other team. Group of 8 only matches up against another group of 8. This solves both the sync-drop problem and the low population 8-man matches.

A group of 8 should never match up against anything other than another group of 8 and the rest of the group sizes should have a +/-1 tolerance where a group of 6 might match up against a group of 5, 6 or 7 with remaining spots filled by lone-wolf players.

#20 Shomer Shalom

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Posted 01 May 2013 - 07:25 AM

There is a very, very simple answer to this problem. Everyone has a group drop Elo score (for when you're in a group), and a solo drop Elo score (for when you drop solo). The group Elo will usually be higher and eventually the groups will lift themselves into a higher Elo bracket where they're generally playing with other groups.

Everyone would then have 8 Elo scores: 1 for each weight class, with solo and grouped scores.

This is a more significant issue than people give it credit for. We had 8 friends who used to play (rarely at the same time, and 8 drops were impossible because 5 of them suck...like suck hard), and now because we can't do 5-7 man drops they have completely stopped playing since their only motivation to play is gone. Many people WILL NOT PLAY until they figure this out.





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