Why do I do this horrible thing?
In most cases, because the base is both far away and boring once I get there. If there's a light on my base, he's just pulling me away and will run off when I get there. If I was on their base, I'd be costing my team a combatant and robbing myself of what little self respect I have left.
Rage often ensues. Which doesn't work in my favor. It's usually my team telling me what a stupid ******* I am in chat. If only I had gone to capture or just run out the timer, we could have won.
Most of the time, I continue fighting. Why do I do this horrible thing?
Because I don't give a **** if we lose. This is a game I play to have fun; I don't give a flying **** about your win/loss ratio or how bad you want those few extra C-Bills. The enemy team is overstretched. In strategic, abstract terms applicable to the setting, they're looking pretty lonely, and I'm just the friend they need.
It doesn't always work. I've been absolutely shredded by the remaining opponents. That's fine. Sometimes I even go stand in the box (when it's closer than enemies are) and take a smoke break. I actually welcome it.
What I don't welcome is the shrill, nasal rage I get for doing what I do. I've heard it all before - both in-game chat and on this forum. There's nothing you can say that I haven't heard already if you're a part of the "the only tactical, skillful way to play is to play exactly as I expect you to, on my terms, under conditions favorable to me" crowd.
I'd welcome some metagame changes - a whole lot of them. Adding a team deathmatch mode like King of the Hill would satisfy my barbaric need to kill while improving the experience of the guy in the paragraph above by getting me the hell out of his objective mode.
Edited by Homeless Bill, 01 May 2013 - 10:29 PM.





















