Infosus, on 02 May 2013 - 11:54 PM, said:
Those things punch really REALLY hard, getting shot by one throws people off (maybe just me?) so i guess that's why there isn't that many head shots on them, another reason is you take the other mech down real quick.
Anything other than those builds, ones without the holy cr@p boom weapons will get hit often in the head.
the ones without that are likely LRM boats and if the team is doing their job the catapult should rarely encounter any direct fire weapons.
generally speaking a good SRM catapult pilot should rely on surprise. my best games come from making my way behind enemy lines and hitting the target with a couple volleys before they have even turned around. when i am playing well most of my targets seem to think that i am a light mech.