100+ Ton Super-Assault Mech?
#21
Posted 05 June 2012 - 04:20 PM
That is my favorite 100+ 'Mech. I seem to recall a varient with a rotary Gauss rifle (the most amazing weapon ever!).
#22
Posted 05 June 2012 - 04:21 PM
Praetorians, on 05 June 2012 - 04:04 PM, said:
On brother i love it when people on forums like this, dedicated to deca-tonnage walking tanks, try to use the rational/logic stick to beat someone else with.
125-135 tons is so much less practical than 100 tons walking tank ...................... you people are killing me !!!!!!!!
#23
Posted 05 June 2012 - 04:23 PM
Gendou, on 05 June 2012 - 04:10 PM, said:
For those that need to know, the official rules concerning super-heavy 'Mechs can be found in Jihad: Final Reckoning as well as some for Robotic Drone 'Mechs. The WoB LAMs are also found there (though no rules concerning their use.)
#24
Posted 05 June 2012 - 04:40 PM
#25
Posted 05 June 2012 - 04:41 PM
Edited by DocBach, 05 June 2012 - 04:45 PM.
#26
Posted 05 June 2012 - 05:47 PM
Edited by Victor MacGregor, 05 June 2012 - 05:48 PM.
#28
Posted 05 June 2012 - 06:03 PM
#29
Posted 05 June 2012 - 06:06 PM
#30
Posted 05 June 2012 - 06:06 PM
NO CANON DESIGNS WERE MADE BACK THEN.
Edited by Uller Phrost, 05 June 2012 - 06:07 PM.
#31
Posted 05 June 2012 - 06:09 PM
Levi Porphyrogenitus, on 05 June 2012 - 04:20 PM, said:
That is my favorite 100+ 'Mech. I seem to recall a varient with a rotary Gauss rifle (the most amazing weapon ever!).
You might be thinking of the Orca from TLTP: F
#33
Posted 05 June 2012 - 06:18 PM
Thankfully with their 1 day RL is 1 day in the IS we will never have to see those abominations!
Edited by Carl Wrede, 05 June 2012 - 06:19 PM.
#34
Posted 05 June 2012 - 06:20 PM
ammo566, on 05 June 2012 - 06:03 PM, said:
Jesus i wish some of you people would actually think prior to allowing your fingers to do stuff.
Yo Sherlock ........... how many people "pilot" the average main battle tank?!?!?
Or the average attack helicopter ?!?!?! ........... doh
oh i get it you assumed that 3 guys would all be fighting over who got to drive right ........ obviously it wouldn't work like that.
#35
Posted 05 June 2012 - 06:20 PM
A big example just by using the expanded engine rating table originally from Maximum Tech source book.
To power a 150 ton 'mech at a 3/5 movement requires an engine rating of 450.
Under most basic equipment:
1) Engine: 133.5 tons
2) Cockpit: 3 tons
3) Gyroscope: 4.5 tons
4) Internal Structure: 15 tons
5) Jump Jets: [we'll not use any to give maximum load capacity]
Total left for armor, weapons, other equipment: -6 (yes, you are over weight by 6 tons)
Lightest general equipment possible
1) XXL Engine: 44.5 tons
2) Cockpit: 3 tons
3) Gyroscope: 2.5 tons
4) Endo Steel Internal Structure: 7.5
5) Jump Jets: [we'll not use any to give maximum load capacity]
Total left armor, weapons other equipment: 92.5
Now the cost, Battle Value, and lore availability just went up by many magnitudes with this 'possible' weight saving build. On top of that, your number of empty critical slots is greatly reduced. There may be a lot of weight left but you won't be able to fit much in.
#36
Posted 05 June 2012 - 06:22 PM
The Ares sucked. Tri-pod designs make zero sense. Try again
Gendou, on 05 June 2012 - 04:10 PM, said:
Man **** ALL that Wobbies nonsense. The Jihad was terribly executed as a storyline concept.
Edited by MagnusEffect, 05 June 2012 - 06:28 PM.
#37
Posted 05 June 2012 - 06:22 PM
Sychodemus, on 05 June 2012 - 06:09 PM, said:
The 'Rotary Gauss Guns' are mentioned in the PDF it originally appeared in, I think. Though the Gauss Cannons in Free Taiw...St. Ives seemed to be some sort of Rapid-Fire weapon as well...
#38
Posted 05 June 2012 - 06:24 PM
Joe3142, on 05 June 2012 - 03:51 PM, said:
135 tons
would not want to see any mech over 100 t in the game
^ Three cockpits, each a nice and big target on a nice and big 'Mech. For something that moves around 28 kph, it better do some fast torso twisting to keep the gauss slugs away from the MechWarriors.
#39
Posted 05 June 2012 - 06:25 PM
#40
Posted 05 June 2012 - 06:25 PM
Gendou, on 05 June 2012 - 04:10 PM, said:
Is Non-Canon
Joe3142, on 05 June 2012 - 03:51 PM, said:
135 tons
would not want to see any mech over 100 t in the game
Not sure if this is canon. It is only a rumor.
The Ares represents a series of 'Mechs that are built to exceed the 100-ton mark. The Ares uses a unique tripodal chassis to support the 'Mechs weight bridging the gap between the biped 'Mechs and the quad 'Mechs. The Ares has its roots in the Rhodes Project and was first fielded sometime after 3132. Although the manufacturer of the 'Mech remains unknown intelligence has pointed to an Ares factory being located on the world of Kaus Australis in Prefecture I of the Republic of the Sphere. This intelligence, as well as the potential of the Ares was strong enough to provoke both the Lyran Commonwealth and Clan Nova Cat to raid the location in search of this factory.
While there has been a great deal of hype surrounding each version of the Ares 'Mechs, they have roughly the same amount of weapons as can be loaded onto a 100 ton chassis and are outgunned by some Assault 'Mechs dating from the 3060s. One unique aspect of these 'Mechs is that they are manned with three personnel.
As part of an experimental project, only a few selected MechWarriors can operate this 'Mech. It is also notable that, as a secret project, most of those MechWarriors are the research scientist's children or family and some also received training since their very childhood.
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