Jakob Knight, on 04 May 2013 - 07:27 AM, said:
I -really- hope this was an oversight. It is demonstrable and proven that the Catapult hitbox for the head is much larger than, say, an Atlas. The hitbox on a Catapult covers the entire 'cockpit' area, or roughly 25-30% of the forward-facing torso profile, while the Atlas hitbox is limited to a single 'eye' window on the right side, barely 5-10% of the forward-facing torso profile. This is known and can be proven in any Testing Grounds match with lasers.
Now, what he might have meant was "The Catapult hit-box conforms to other mechs in that the hitbox is determined by how many windows and where those are, even though we do not limit how much the pilot can see of the battlefield in the same way". That would be a correct statement, as the Atlas pilot is not restricted to only seeing out of the left side of his/her cockpit only, as the hitbox and viewport configuration should force them to do, leaving a blindspot on the right side. Instead, they are provided a full frontal view of the battlefield, without the same large hitbox the Catapult has to accept to gain the same effect.
We can only hope this is something another Dev will recognize someday.
Actually if you pay attention to the perspective in an Atlas you are in fact looking out of the left eye.
Just fyi