

What To Do With My Hbk-4H?
#1
Posted 04 May 2013 - 04:30 PM
#2
Posted 05 May 2013 - 03:30 AM

Helmstif has posted a great hunchback guide with hundreds of ideas in it. Check the medium mech guide sub forum.
#3
Posted 05 May 2013 - 05:02 PM
#4
Posted 05 May 2013 - 05:14 PM
The 4H is good for AC/20 + 5ML... gives a powerful strike, but you are stuck in close-range fighting. If close-range is your thing, then the 4H is actually a better wielder of the fabled AC/20 than the 4G because the 4H can mount more MLs than the 4G can.
Of course, you can do the usual Gauss + 2 or 3 MLs to keep the enemy at range. Using a near-standard load out of AC/10 + a bunch of ML is good, too, but risky. The AC/10 loadout, spec'd for ~450-500 meters leaves you vulnerable to enemies with Large Lasers, PPCs, and even AC/20's, though (AC/20 still deals 10dmg at 540 meters).
You can't load multiple UAC/5, AC/5, or AC/2 with the 4H so Gauss is your only real long-range ballistic heavy-hitting option. On the other hand, you can mount PPCs on the 4H... Your enemies will always aim for the Hunch, so an ERPPC in the Left Arm might do you very well ;-)
As a crazy-build, my favorite class of build, you can mount a Gauss in the RT (with CASE), 3 tons ammo, an ERPPC in the Left Arm, and a 255 XL Engine with 304 pts armor. Yes, it's an XL Hunchback, seriously crazy, but it's quite formidable in a sniping war because it practically can't overheat, runs fairly fast, has huge amounts of torso-twist and range of arm motion, and the Hunch brings the Gauss up high enough to not turf your shots.
Edited by Prosperity Park, 05 May 2013 - 05:15 PM.
#5
Posted 05 May 2013 - 06:06 PM
Prosperity Park, on 05 May 2013 - 05:14 PM, said:
CASE doesn't work with XL engines. with a STD engine, it does prevent the Gauss explosion from damaging the center torso, with the XL engine, the Gauss explosion will still destroy the engine component in the side torso.
that said, the Gauss + 5MLas build is what i'm going to do with my 4H. if you didn't do the AC20 build with your 4G, though, i'd recommend you give that a try, running the AC20 on a Hunchback is a blast. fitting in 5 MLas, though, does restrict you to a smaller engine unless you go XL (my 4G runs a STD 250 with 3 MLas, the AC20, 4 tons of ammo, Endo, Ferro, and DHS)
#6
Posted 05 May 2013 - 06:09 PM

But seriously, I've swapped the cannon altogether with a twin ER PPC rig at some point. I go back and forth.
#9
Posted 06 May 2013 - 12:46 PM
STD 260 1 UAC5 5 ML
http://mwo.smurfy-ne...aea76091b79e3e2
Runs a little hot but has quite a lot of firepower. Protect your hunch.
#10
Posted 20 May 2013 - 07:44 AM
TruePoindexter, on 06 May 2013 - 12:46 PM, said:
STD 260 1 UAC5 5 ML
http://mwo.smurfy-ne...aea76091b79e3e2
Runs a little hot but has quite a lot of firepower. Protect your hunch.
I tried this build on my 4H and I didnt like it and the UAC5 is frustrating with its constant jams.
I still cannot enjoy the 4H as much as the 4SP in close combat.. The 4H needs to stay on mid-long range to work best as far as I see..
Now I fitted my 4H with 2 LL and 1 PPC to sort myself out for the mean time..
Edited by ROJ, 20 May 2013 - 07:47 AM.
#11
Posted 20 May 2013 - 11:27 AM
ROJ, on 20 May 2013 - 07:44 AM, said:
I tried this build on my 4H and I didnt like it and the UAC5 is frustrating with its constant jams.
I still cannot enjoy the 4H as much as the 4SP in close combat.. The 4H needs to stay on mid-long range to work best as far as I see..
Now I fitted my 4H with 2 LL and 1 PPC to sort myself out for the mean time..
The UAC definitely isn't for everyone. The 4H really only lends itself to 1 big ballistic + lasers of which the UAC is about as small of a single ballistic as you can get while still being powerful on its own. A single AC5 is very lackluster though I supposed you could use an AC2 as a dps weapon while your lasers are cooling down. Maybe something like this? http://mwo.smurfy-ne...4a8977ab7fe245a Alternatively you could go bigger with an AC20 but you will probably have to compromise the engine.
It sounds like you enjoy energy weapons though so have you taken a look at the HBK-4P?
#12
Posted 20 May 2013 - 11:30 AM
#13
Posted 20 May 2013 - 11:51 AM
#14
Posted 20 May 2013 - 12:21 PM
Prosperity Park, on 05 May 2013 - 05:14 PM, said:
The 4H is good for AC/20 + 5ML... gives a powerful strike, but you are stuck in close-range fighting. If close-range is your thing, then the 4H is actually a better wielder of the fabled AC/20 than the 4G because the 4H can mount more MLs than the 4G can.
Of course, you can do the usual Gauss + 2 or 3 MLs to keep the enemy at range. Using a near-standard load out of AC/10 + a bunch of ML is good, too, but risky. The AC/10 loadout, spec'd for ~450-500 meters leaves you vulnerable to enemies with Large Lasers, PPCs, and even AC/20's, though (AC/20 still deals 10dmg at 540 meters).
You can't load multiple UAC/5, AC/5, or AC/2 with the 4H so Gauss is your only real long-range ballistic heavy-hitting option. On the other hand, you can mount PPCs on the 4H... Your enemies will always aim for the Hunch, so an ERPPC in the Left Arm might do you very well ;-)
As a crazy-build, my favorite class of build, you can mount a Gauss in the RT (with CASE), 3 tons ammo, an ERPPC in the Left Arm, and a 255 XL Engine with 304 pts armor. Yes, it's an XL Hunchback, seriously crazy, but it's quite formidable in a sniping war because it practically can't overheat, runs fairly fast, has huge amounts of torso-twist and range of arm motion, and the Hunch brings the Gauss up high enough to not turf your shots.
that is not a crazy build lol this is my version i have run a bit it was pretty fun surprising people with the amount of weapons i had:http://mwo.smurfy-net.de/mechlab#i=1&l=f7ee05c132bc3a39c8c5318f5df5ef3af461e975
#15
Posted 21 May 2013 - 01:36 AM
Imo you need those 250+'s for the 10 heatsinks so you can save slots for the heatsinks and get the FF armor upgrade too. Slow HBKs get one or two alpha's and simply die or, at least, loose their hunch.
This is basicly the same as Ser Barrsitan but with a 250 instead of a 260 and replaced 2SL with 2 ML. It is a very nice build.
#16
Posted 28 May 2013 - 10:47 AM
http://mwo.smurfy-ne...caa4237eafcd00f
The ERPPC and the AC2 are grouped and I fire them that way. The first shot hits for 12 points of damage since both projectiles have the same speed. In between PPC shots I keep firing the AC2 to keep the pressure up. Its not entirely effective yet but that has more to do with how I'm used to playing. It also runs surprisingly cool if you're not also spamming the lasers.
Edited by Napes339, 28 May 2013 - 10:49 AM.
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