WaKK0, on 10 May 2013 - 10:25 AM, said:
Pre-configured loadouts selection per mech based on maps being played. IE: If the map that gets selected is hot, I run a more ballistics heavy mech. If its going to be cold, I can run more lasers...
Like having an mech with specific loadouts already configured and purchased. An hot running Atlas variant to run on Frozen City, or a cooler configuration Atlas variant to run on Caustic.
- Either the player would preconfigure which variant would load depending on the map provided
- The player is allowed to select which mech variant to run after the target map is selected
- Players can actively select which maps they are willing to play on and variant before dropping into matches.
I think we are getting a variation of this, either with the "vote for map to drop in" then select mech, or have mechs that are preconfigured (would require multiple mechs rather than multiple loadouts) which would be a lot easier. too many things to go wrong with automatically reconfiguring 16-24 mechs on the fly for potentially every match
MeatForBrains, on 14 May 2013 - 10:16 AM, said:
So by that logic, shouldn't we be paying a mechanic to move any parts on or off our mechs?
You may be surprised how close that came to being implemented.
(or not, i've no idea if it got close but im pretty sure it was at least in planning discussions at some point back when they ****** out R&R etc prior to closed beta launch etc) Veterans want to chip in on that?
Edited by Asmosis, 15 May 2013 - 06:47 PM.