

"that Guy" Strikes Again!
#1
Posted 08 May 2013 - 02:07 PM
What you described is tactical capping and is fine, it's your job. If anyone gives you grief ignore them.
The other type is the type that gets people fed up. Alpine assault, me in an assault going 60, I spend 4 minutes walking with ny team, don't see anything. Bam, base is being capped, it's 25% by the time I get turned around and about capped before I've covered a full tile. That is a waste of time for both teams.
#2
Posted 08 May 2013 - 02:17 PM
#3
Posted 08 May 2013 - 02:21 PM
L2play.
#5
Posted 08 May 2013 - 02:34 PM
#6
Posted 08 May 2013 - 02:34 PM
Neverfar, on 08 May 2013 - 02:23 PM, said:
When there are so many cries to take an already pretty-rare Mech class (light) and nerf it even further because of bruised egos from bloat-boating Heavies and Assaults, it very well is a Gameplay Balance issue. Some of these very same people want to remove capping from Assault altogether, for example.
Oh, my reply definitely has nothing to do with gameplay balance because it is a reply to THIS thread.
Not sure where you got the nerfing lights idea. I sure didn't say anything about nerfing lights.
#7
Posted 08 May 2013 - 02:50 PM
Neverfar, on 08 May 2013 - 02:26 PM, said:
That's why I know what I'm talking about. When I started doing this, it was so laughably easy to rack up kills that I know that "skill" is nowhere to be found there, except in the defensive cries of the people too lazy to imagine playing any other way.
Yeah, my KDR in highlander is about 2.0 without trying much.
#8
Posted 08 May 2013 - 03:21 PM
Uh, so when I solo pug and I get all heavies on my team vs lights and assaults how is it my fault for not bringing lights?
#9
Posted 08 May 2013 - 03:22 PM
I'm stealing roadbeer's thunder a bit at this point, but this is serious business and it needs a poll.
#10
Posted 08 May 2013 - 03:42 PM
#12
Posted 08 May 2013 - 09:32 PM
You only get capped if you don't scout. If you don't scout, don't complain about getting capped.
#13
Posted 08 May 2013 - 09:53 PM
While I prefer a fighting game, a screaming "You cheating capper!" game can be a lot of fun also...
Edited by verybad, 08 May 2013 - 09:55 PM.
#14
Posted 09 May 2013 - 12:27 AM
Before i stepped on cap i announced myself, the weight class and that i will start to cap in 10seconds. Stepped on and continued to inform the enemy of my progress until i almost had it done. I stepped off and tried to get any sort off reaction, at least in chat.
Nothing ever happened. After ~1min i stepped on again and finished the drop. No mechs on either side were killed. No cap module was used.
#15
Posted 09 May 2013 - 06:45 AM
But last night I had an interesting twist. I flanked the enemy, and tapped the base, and my team pushed and and got the advantage. I killed the spider that came to stop my cap, and then resumed it to see if I could drag another. The cap got really low, and there was one enemy Mech left alive, and two left on my team. My team asks me to hold off on the cap so the other two can finish their fight. So I hop off the base and head out to help finish off the last guy. Then a few guys on the other team start yelling at me to just finish the cap, because it's "lame to kill the last guy".
I don't get that one.
#16
Posted 09 May 2013 - 06:49 AM
Those who simply refuse to do anything about lights pseudo capping and then rage about it deserve the loss.
Poor Alpine though. So much potential on that map is wasted by two (less than mediocre) game modes catered for smaller maps.

#17
Posted 09 May 2013 - 07:01 AM
Budor, on 09 May 2013 - 12:27 AM, said:
Before i stepped on cap i announced myself, the weight class and that i will start to cap in 10seconds. Stepped on and continued to inform the enemy of my progress until i almost had it done. I stepped off and tried to get any sort off reaction, at least in chat.
Nothing ever happened. After ~1min i stepped on again and finished the drop. No mechs on either side were killed. No cap module was used.
This is the ideal reaction to a cap racer. Don't say anything, let them enjoy the "win" and all 25k C bills. All you are doing by responding in chat is feeding the trolls. I can earn more C bills and XP fighting while the enemy "wins" by standing in a red square. Even if I don't I have more fun fighting than standing around waiting for them or wasting time running back to base.
I play to have fun and earn rewards. Racing for the cap gets me neither. If that's fun for you, go for it. I will be back in a match in a few minutes to fight and have fun. Less than 20% of matches end in caps. Many of those are legitimate caps after there has been actual fighting. The % of cap racing is small and not worth getting upset about and especially not worth feeding the trolls. Those who can fight, those who can't skirt the map edge like a rodent and stand in a red square. Let them have their fun, wins mean nothing currently. Even when wins mean something, do people really think it takes much to figure out how to defend. If you need to practice this I think you have other issues.
In summary, let people cap race, its happens rarely, I can still net good rewards in the fighting that happens. If people have fun standing in a red square to win why stop them? I'm here to fight, I somehow manage to do so with boating PPCs but then again I'm here for fighting not standing near or in a red square. Have fun how you like, just as you don't want to be easy kills I don't want to stand around and wait or chase rabbits. Seems that that the 80% of matches ending with out caps means I am not in the minority.
#18
Posted 09 May 2013 - 07:26 AM
RG Notch, on 09 May 2013 - 07:01 AM, said:
I play to have fun and earn rewards. Racing for the cap gets me neither. If that's fun for you, go for it. I will be back in a match in a few minutes to fight and have fun. Less than 20% of matches end in caps. Many of those are legitimate caps after there has been actual fighting. The % of cap racing is small and not worth getting upset about and especially not worth feeding the trolls. Those who can fight, those who can't skirt the map edge like a rodent and stand in a red square. Let them have their fun, wins mean nothing currently. Even when wins mean something, do people really think it takes much to figure out how to defend. If you need to practice this I think you have other issues.
In summary, let people cap race, its happens rarely, I can still net good rewards in the fighting that happens. If people have fun standing in a red square to win why stop them? I'm here to fight, I somehow manage to do so with boating PPCs but then again I'm here for fighting not standing near or in a red square. Have fun how you like, just as you don't want to be easy kills I don't want to stand around and wait or chase rabbits. Seems that that the 80% of matches ending with out caps means I am not in the minority.
This. Enjoy the higher Elo cappers I've got mechs to save up for. You're only pushing into matches with more and more poptart snipers at high Elo after all.
Frankly I'm done with actually trying to win assault on the huge maps. The gulf between ease of capping and difficulty of properly defending just becomes a chasm on the large maps.
A single mech can't kill all the enemy team alone so why can he cap the whole match out so quickly solo on the big maps?
#19
Posted 09 May 2013 - 07:47 AM
Keifomofutu, on 09 May 2013 - 07:26 AM, said:
This. Enjoy the higher Elo cappers I've got mechs to save up for. You're only pushing into matches with more and more poptart snipers at high Elo after all.
Frankly I'm done with actually trying to win assault on the huge maps. The gulf between ease of capping and difficulty of properly defending just becomes a chasm on the large maps.
A single mech can't kill all the enemy team alone so why can he cap the whole match out so quickly solo on the big maps?
I haven't really ever had a problem defending the larger maps. Just don't ignore defense and refuse to budge from your favorite sniper position and it's fairly easy. It's really not issue with a modicum of effort and intelligence put into it.
#20
Posted 09 May 2013 - 08:02 AM
silentD11, on 09 May 2013 - 07:47 AM, said:
I haven't really ever had a problem defending the larger maps. Just don't ignore defense and refuse to budge from your favorite sniper position and it's fairly easy. It's really not issue with a modicum of effort and intelligence put into it.
You're going to lose either way. Either you leave the front line in your big mech and your team is outweighed at the fight or you just let it cap.
One of these options still gives you good C-bills at the end one of these does not. And no there is no real way to prevent that light from getting to your base in a pub match if you are not also in a full speed light.
As others have said people throw around the "defend your base line" but they are really being dishonest. The truth for dedicated cappers is most commonly along the lines of "cap their base before they can cap yours". If you're off capping every game you aren't defending your base either are you?
Edited by Keifomofutu, 09 May 2013 - 08:30 AM.
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