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Is The Jm6-S The Biggest "booby Trap" Trial Mech Ever?


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#21 mike29tw

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Posted 12 May 2013 - 07:24 AM

View PostGeneral Taskeen, on 11 May 2013 - 12:54 PM, said:


Unfortunately they simply are going to cover up stock builds by making "community" versions... instead of, I don't know, making a stock be useful in some context, game mode, or balancing of heat/weapons, etc.


Not sure whether making stock build viable is necessary......

I remember back in the days in older MW games, the first thing I do with a new mech is to strip it and refit from the start.

Giving stock mech to new players, however, is the problem though. The whole trial system is just...bad for new players.

Edited by mike29tw, 12 May 2013 - 07:24 AM.


#22 SmoothCriminal

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Posted 12 May 2013 - 08:40 AM

View Postmike29tw, on 12 May 2013 - 07:24 AM, said:


Not sure whether making stock build viable is necessary......

I remember back in the days in older MW games, the first thing I do with a new mech is to strip it and refit from the start.

Giving stock mech to new players, however, is the problem though. The whole trial system is just...bad for new players.


this has been a problem since the closed beta. The Champion idea was a good one, but I think there should be at least 2 in any given trial rotation.

#23 mike29tw

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Posted 12 May 2013 - 09:12 AM

View PostSmoothCriminal, on 12 May 2013 - 08:40 AM, said:


this has been a problem since the closed beta. The Champion idea was a good one, but I think there should be at least 2 in any given trial rotation.


Or just let new players pick one of the Champions as their first mech to start with? It's not like we have R&R anymore......

However if they can start the game with one of the Champions, SHS will be as good as in the trash bin lol.
Damn this game has some problems to fix.

Edited by mike29tw, 12 May 2013 - 09:12 AM.


#24 MustrumRidcully

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Posted 12 May 2013 - 09:30 AM

View Postmike29tw, on 12 May 2013 - 09:12 AM, said:


Or just let new players pick one of the Champions as their first mech to start with? It's not like we have R&R anymore......

However if they can start the game with one of the Champions, SHS will be as good as in the trash bin lol.
Damn this game has some problems to fix.

Just create a 3025 Tech League where people only drive with SHS - no ER PPCs and ER Lasers, no Gauss, no Ultra-Cannons, no LBX (and never Clan mechs). If you feel ready to double your damage output (and that of every enemy on the field), join the 3050 Tech League.

Edited by MustrumRidcully, 12 May 2013 - 09:31 AM.


#25 General Taskeen

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Posted 12 May 2013 - 09:44 AM

View PostMustrumRidcully, on 12 May 2013 - 09:30 AM, said:

Just create a 3025 Tech League where people only drive with SHS - no ER PPCs and ER Lasers, no Gauss, no Ultra-Cannons, no LBX (and never Clan mechs). If you feel ready to double your damage output (and that of every enemy on the field), join the 3050 Tech League.


What about the 2,500 league before the tech was lost :)

#26 Felicitatem Parco

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Posted 12 May 2013 - 10:23 AM

I have to agree that the Stock JagerMech 6S is just about the worst possible Mech you can choose for MW:O gameplay. It has 2 of the hottest Autocannons available, 2 hot Lasers, and 10 SHS. Face it, 10 SHS can't even keep a single Medium Laser cool, and the armor is absolutely atrocious.

I can't want for the new UI and the abandonment of the Trial Mech system, because Trial Mechs should not have to face customized Mechs in combat, it's simply not fair.

Edited by Prosperity Park, 12 May 2013 - 10:24 AM.


#27 chewie

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Posted 12 May 2013 - 10:47 AM

At the end of the day, its a trial mech. And that mech is also a stock mech.

Everyone complains about trials being crud because they aren't optimized, and neither can they optimize them.

Fine, it does have too few H/S and too little armour, but its NOT a front line fighter. Its a support mech.

Quote

Designed as an anti-aircraft platform and long-range fire support unit, the JagerMech was intended to correct several perceived faults of the original Rifleman. While it does address the Rifleman's heat issues and limited ammunition, it does so at the cost of significant armor protection. Carrying only a miserly six tons of standard armor, the JagerMech is very vulnerable to return fire. In its favor, the long range of its autocannon, combined with the excellent Garret D2j targeting and tracking system (made famous by the Rifleman), make it a prime choice for anti-aircraft work. The range of its autocannons also allow it to engage many enemies without suffering return fire, and when stationary it is able to fire all its weapons without heat build-up.


why can't folks take a second and look at what it was meant to be and quit complaining because of what its actually not.

In a stock game, this would more than hold its own in a balanced match where balance is achieved by not having a team full of what you currently see running around.

@PP

Stocks vs "optimized" mechs will never be fair in this game. Think I need to re-read the notes on UI2.0 as I think i missed something based on what you put about trial system being abandoned.

Edited by chewie, 12 May 2013 - 10:50 AM.


#28 Lefty Lucy

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Posted 12 May 2013 - 11:43 AM

View PostMustrumRidcully, on 12 May 2013 - 09:30 AM, said:

Just create a 3025 Tech League where people only drive with SHS - no ER PPCs and ER Lasers, no Gauss, no Ultra-Cannons, no LBX (and never Clan mechs). If you feel ready to double your damage output (and that of every enemy on the field), join the 3050 Tech League.


I'd totally play this league, but I think we'd see the small laser 4P rise from the grave.

#29 Jazzbandit1313

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Posted 12 May 2013 - 03:06 PM

My jager.

4mls
1 mg - 1 ton ammo
2 AC5 3 tons ammo
1 ac2 3 tons ammo

FF endosteel DHS

i put booth the AC5's on the left arm
therefore its called "lefty"
i got a 6-2 and 781 damage round on it once. great great mech

#30 General Taskeen

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Posted 12 May 2013 - 03:09 PM

View PostJazzbandit1313, on 12 May 2013 - 03:06 PM, said:

My jager.

4mls
1 mg - 1 ton ammo
2 AC5 3 tons ammo
1 ac2 3 tons ammo

FF endosteel DHS

i put booth the AC5's on the left arm
therefore its called "lefty"
i got a 6-2 and 781 damage round on it once. great great mech


Yeah? Try that with 192 Armor, 2 Ac's, 2 Ac'5s, 2 ML, and 10 SHS.

#31 Lefty Lucy

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Posted 12 May 2013 - 03:27 PM

View PostGeneral Taskeen, on 12 May 2013 - 03:09 PM, said:


Yeah? Try that with 192 Armor, 2 Ac's, 2 Ac'5s, 2 ML, and 10 SHS.


Yeah, nobody is saying that the JM6-S isn't a great mech to buy. It's just a terrible mech when you *can't* customize it.

#32 Livewyr

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Posted 12 May 2013 - 03:40 PM

View PostLefty Lucy, on 11 May 2013 - 08:41 AM, said:

It generates massive heat with only 10 SHS. It has less armor than the current trial *light* mech.

Giving this pile of crud to a brand new player is one of the *worst* ways to advertise your game.


Oh Lefty!... I Disagree!!!


*Vrooom* *Tire screech*

#33 Jazzbandit1313

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Posted 12 May 2013 - 06:09 PM

I think that any new player won't be informed as much as seasoned ones are. Therefore it doesn't make a difference if you give a new player an ilya, or a JM6-S, they'll just be rolling around going "Look I'm a robot!" until they have enough c-bills to get serious about the game

#34 Lefty Lucy

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Posted 12 May 2013 - 06:10 PM

View PostJazzbandit1313, on 12 May 2013 - 06:09 PM, said:

I think that any new player won't be informed as much as seasoned ones are. Therefore it doesn't make a difference if you give a new player an ilya, or a JM6-S, they'll just be rolling around going "Look I'm a robot!" until they have enough c-bills to get serious about the game


But new players are still in the same exact matches as experienced players with customized mechs. That's the problem.

#35 Jazzbandit1313

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Posted 12 May 2013 - 06:12 PM

View PostLefty Lucy, on 12 May 2013 - 06:10 PM, said:


But new players are still in the same exact matches as experienced players with customized mechs. That's the problem.

wrong. that's where ELO comes in

#36 Lefty Lucy

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Posted 12 May 2013 - 06:16 PM

View PostJazzbandit1313, on 12 May 2013 - 06:12 PM, said:

wrong. that's where ELO comes in


Eh, I'm an experienced player, and while I'm not the best player ever my KDR is pretty well above 1.0, and I still see trial mech players in games. In fact, that's what spawned this thread, is when I noticed that I was dropping against a lot of JM6-S that just died ridiculously fast.

#37 Jazzbandit1313

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Posted 12 May 2013 - 06:18 PM

could be some experienced players dicking around\. I always take the new trial mechs out for a spin if i've never tried that specific mech before, and of course i die quickly, because I havent played the mech that much. No matter what the mech, you'll never be perfect the first couple of rounds.

#38 Lefty Lucy

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Posted 12 May 2013 - 06:35 PM

View PostJazzbandit1313, on 12 May 2013 - 06:18 PM, said:

could be some experienced players dicking around\. I always take the new trial mechs out for a spin if i've never tried that specific mech before, and of course i die quickly, because I havent played the mech that much. No matter what the mech, you'll never be perfect the first couple of rounds.


While I'm sure this does happen, I've been spectating quite a few highlanders who don't know what minimum range means, etc. lately too. I'm pretty sure we just have a very small player base, so unless your elo is like super-elite-level, you're going to see noobs in your games, and thus noobs are going to go up against players who might not be spectacular, but are still decent enough to mop the floor with them almost effortlessly.

#39 Asmudius Heng

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Posted 12 May 2013 - 08:51 PM

I am kind of sad they seem to be doing away with trial mechs.

To me it says - screw battletech - screw its spirit and lore (not the rules of TT they do not belong). IT says we have deliberately made a game where viable mechs of the BT universe suck and have made no attempt to bring the game more in line with the vision of battletech - instead we will simply use the thin veil of battletech for the skins of our walking robots and the general mech building concept but change it so nothing canon can actually exist.

I got into BT through mechwarrior btw i never played the TT game til megamek, but i appreciate battletech and its intent and it just makes me sad that the idea behind so many mechs cannot translate into MWO - and this is at the feet of the developers who make the game and the mechanics that would allow or disallow this.

#40 Writer

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Posted 12 May 2013 - 11:17 PM

Quote

In its favor, the long range of its autocannon, combined with the excellent Garret D2j targeting and tracking system (made famous by the Rifleman), make it a prime choice for anti-aircraft work. The range of its autocannons also allow it to engage many enemies without suffering return fire, and when stationary it is able to fire all its weapons without heat build-up.

Edited by Rhenis, 12 May 2013 - 11:17 PM.






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