

How It Should Be
Started by leion8000, May 15 2013 12:06 AM
7 replies to this topic
#1
Posted 15 May 2013 - 12:06 AM
remember MW2? take all the concepts of that, update the graphics, make it so you can build your own mechs add an offline mode with LAN support then you have a good mw game i was. very disappointed by this game exept for the graphics, those are fine.
any thoughts on this do you think mwo is way to dumbed down.
any thoughts on this do you think mwo is way to dumbed down.
#2
Posted 15 May 2013 - 08:15 AM
Point is, that PGI do not have any hardcore MW experts, even technical consultants and they dont care about game legacy.
I have played all MW from start and I agree with you.
P.S. PGI thinks minimap = radar ! How lame is that?
IT IS BETA, they say
It should have same features as all previous games ! Progress is non-existing here.
Just play and hope, PGI has any idea, how to make this game good.
I have played all MW from start and I agree with you.
P.S. PGI thinks minimap = radar ! How lame is that?
IT IS BETA, they say

It should have same features as all previous games ! Progress is non-existing here.
Just play and hope, PGI has any idea, how to make this game good.
#3
Posted 15 May 2013 - 09:01 AM
Definitely a case of looking at the past with rose tinted glasses. I don't miss playing against 200 kp/h 16 machine gun toting Mad Dogs ( just an example of what the mechlab allowed in MW2 )
Of course, I respect your right to have a different opinion.
Of course, I respect your right to have a different opinion.
#4
Posted 15 May 2013 - 09:07 AM
As great as MW2 was, I think MW2 was very dumbed down compared to MWO (accounting for the state of technology in 1995) . But that simplicity was its strength. MWO feels like a hot buggy mess with limited content right now.
PGI’s vision for MWO has not yet been realized. Be patient.
PGI’s vision for MWO has not yet been realized. Be patient.
#5
Posted 15 May 2013 - 09:18 AM
Welcome to k-town.
Set aside your dice and your joysticks
and your preconceptions.
Bask in the glory of the Post.
Reject your assumptions,
realize that you will never get what you want
but you might just get what you need.
Also,
as a serious topic,
this needs a poll.
#6
Posted 22 May 2013 - 01:40 AM
Niko Snow, on 15 May 2013 - 09:03 AM, said:
This is not constructive feedback, as such, it is going to K-town.
This is inaccurate. We have a number of MW experts and fans on staff (myself included) and a number of consultants related to the franchise. Some legacy aspects of the old MW games are being dropped, for example the imbalance between weight classes. Others are being changed from previous iterations.
This is inaccurate. We have a number of MW experts and fans on staff (myself included) and a number of consultants related to the franchise. Some legacy aspects of the old MW games are being dropped, for example the imbalance between weight classes. Others are being changed from previous iterations.
Where is logic?
1. Cicada, Atlas and others have same amount armor in head component, but not same sizes.
2. Atlas and Catapult K2 ballistic weapon takes hit before internal structure on the side torso.
3. Actual appearance is not important for armor, but for hitboxes.
Suggestion: do some consulting please. Use help that YOU have.
#8
Posted 22 May 2013 - 03:01 PM
I do!
@
See?
Feel free to ask me if you need help. (I know it can be difficult {oh wow I did it again!})
@
See?
Feel free to ask me if you need help. (I know it can be difficult {oh wow I did it again!})
Edited by SPencil, 22 May 2013 - 03:02 PM.
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