Waitasec? People are COMPLAINING about the 90% threshold?
You ARE aware that the entire purpose of a flamer is to overheat you to the point of EXPLOSION, something that cannot happen here?
9 flamers like on my swayback "should" shut you down almost instantly, and I mean SHUT DOWN, not "allow you to walk about for the next half hour w/ heat at 90%.
With all due respect, if anybody has anything to complain about with the threshold, it`s the flamer users. Because the weapon is getting "buffed" to be more viable, while at the exact same time eliminating it`S actual purpose completely by not allowing it to heat the target past 90%.
Imagine a 6ppc stalker alphaing somebody`s head repeatedly and not killing them, because it was "capped" that a ppc cannot do the last 10% of damage to the armor or internals, those have to come from somewhere else. It is esentially exactly the same thin, the weapon is now only "allowed" to do at teh most 90% of it`s job.
I only play flamers as a troll /Joke, but somebody that actually likes that weapon and what it`s "supposed" to be would have every right to be pissed off about the 90% threshold not being 100%. The whole point was to shut down the enemy mech and overheat it till it pops. Now the flamer is factually capable of accomplishing NEITHER....
If the enemy pilot dosnt shoot like a wildebeest after being toasted, nothing significant happens.
Even if they do shut down, nothing significant happens, no ammo kabooms, no extra time waiting to restart.
If they move towards their team, the flamer either breaks off or dies.
Believe it or not, with a 90% threshold the weapon is still massively nerfed away from what it is intended to be, and since even entire lances heating up 1 mech have no effect beyond 90%, it`s really still probably just a joke weapon. IMO, I will see how much of this holds true on tuesday.
Edited by Zerberus, 17 May 2013 - 01:00 PM.