Jump to content

Regarding "system That Induces A Heat Scale When Firing Multiples..."


267 replies to this topic

#161 Oderint dum Metuant

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 4,758 posts
  • LocationUnited Kingdom

Posted 18 May 2013 - 11:02 PM

View PostKhanahar, on 18 May 2013 - 11:01 PM, said:

Can't we all just get along and chain fire?


What if i Macro my alpha strike to be 0.2 seconds apart does that count?

#162 MCXL

    Member

  • PipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 465 posts
  • LocationMinneapolis, MN

Posted 18 May 2013 - 11:26 PM

View PostPeekaboo I C JU, on 18 May 2013 - 06:50 PM, said:

WOW, Actually...looking at the names in this thread...i am shocked, many names i recognize from STO, WOW runescape and others games...and they are doing the same thing here that they spent the whole time whining about nerfs on the forums...is whining addictive?...are they looking for attention and want to feel "special" to have received a dev response...or do they just go out of thier way to ruin the fun for everyone else...inherently destroying the game...it is sad really....MOST people play the game and enjoy it...appreciative of the fine job our friends who created MWO have done on this fine game....and then OTHERS....just have to be the squeaky wheel, they demand nerfs....but not only that...once they get what they want...they demand More nerfs...and then more...until the game is so boring, only they want to play it, assuming they even still play...threatening to DC or run the build they deem OP exclusively.... what is even sadder is the devs are often willing to bend to this insanity....here is a suggestion...you see a name on here constantly crying about nerfs...google their game tag....look at the forums of the games they have posted in and tell me if you do not see something disturbing....these people jump from game to game ruining them..and when the game sux too much to play they move on to the next game and do the same thing....


Peekaboo, do you happen to work for the National Weather Service? I feel like I am reading a hurricane bulletin for work. :)

Quote

HURRICANE ISIDORE DISCUSSION NUMBER 24

NATIONAL WEATHER SERVICE MIAMI FL

11 PM EDT SAT SEP 21 2002

HURRICANE ISIDORE CONTINUES TO STRENGTHEN...AND MOVE TOWARD
THE BAY OF CAMPECHE. HOWEVER...THE NHC WOULD LIKE TO REMIND
EVERYONE IN THE AFFECTED AREA THAT THE REAL STORM...IS INSIDE
US ALL.

$$ FORECASTER ANDERSON

That said I don't think insulting people in the discussion is really a net positive for the community as a whole, and keeping spirits up.

I think that in the end there is to much of a vacuum on dev thinking posts. So when devs DO post about controversial issues we all jump on it. Looking at league of legends on any given day there is a ongoing discussion with the devs about a multitude of topics from the inane:

http://na.leagueofle...d.php?t=3458252


To balance related discussion:

http://na.leagueofle...845172#37845172

Reworks:

http://na.leagueofle...29#post37877229

Art/Skins:

http://na.leagueofle...34#post37877134

The PGI team does post, no doubt, but lets do a rundown:
  • Bryan Ekman posts every few days, plus the ask the devs stuff (which is a pretty decent FAQ, even if the answers tend to be vague) Loving the UI 2.0 thread, more like this please.
  • Paul Inouye mostly posts jokes, which is nice that he shows he is here, and I do like showing that interaction doesn't have to be all hard game related stuff.
  • Garth Erlam interacts a lot, sometimes to his detriment, (Anyone remember how he claimed that DHS were so broken they made his Jenner alphas do more damage?). Also isn't a dev, but a community person. Garth, why does NGNG get all the community love from PGI?
  • Alex Iglesias very seldom posts, but then he is probably spending all his time drawing ;).
  • Matthew Craig posts sometimes, mostly to correct assumptions about bug fixes, or ask if they are fixed. I get the feeling he is so hard at work he rarely gets the chance to look away from his work.
  • Kyle Polulak seemingly only posts to fill in for others these days, (so almost never)
  • Thomas Dziegielewski (What a mouthful) posts occasionally
  • David Bradley hasn't posted in months. Are you alive?
  • Brian Windover hasn't posted in a month, but most of his old posts are related to downtime.
  • Matt Newman posted the guide to hero colors, but other than that hasn't been around that much.
  • Niko Snow as far as I am aware isn't actually a dev, but also is a community person from IGP
  • Karl Berg is a beast, and did a great job talking to the community on the HUD issues. Would love to see him around more to talk about the great, and not so great things about working with the CryTek software.
  • Omid Kiarostami always informative, would love to see more posts from Omid.
  • Neema Teymory mostly posts about fixes and downtime.
PGI does a ok job at touching base with us, and even when I am complaining, I don't feel completely ignored. I just would like more back and forth dialog for those of us who are trying to give actual feedback beyond, "This game SUX" or "L2P Game is balanced noob" etc.

All that aside, I recognize that right now PGI is in heavy content crunch, because they want CW 1.0 and UI 2.0 in place for the official launch of the game which is slated to happen at or before September (end of summer) and honestly they might not have the time or energy to take on 20 questions with the community on everything.

I do miss the old TS server; I miss chatting with Paul about the game.

:ph34r:

#163 PeekaBoo I C Ju

    Member

  • PipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 421 posts
  • Facebook: Link
  • LocationUnder your bed....BOO!

Posted 18 May 2013 - 11:30 PM

"Peekaboo, do you happen to work for the National Weather Service? I feel like I am reading a hurricane bulletin for work. :)"

No, I am just tired of having good games ruined by people who cry for nerfs to things that do not need them...it is depressing to say the least....and it is always the same people, every game...i swear to god the MMO game companies should compose a list of constant complainers and put out a net wide ban on them...they ruin the game for everyone


funny reply though lol

#164 Fate 6

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 2,466 posts

Posted 18 May 2013 - 11:38 PM

View PostPeekaboo I C JU, on 18 May 2013 - 11:30 PM, said:

"Peekaboo, do you happen to work for the National Weather Service? I feel like I am reading a hurricane bulletin for work. :)"

No, I am just tired of having good games ruined by people who cry for nerfs to things that do not need them...it is depressing to say the least....and it is always the same people, every game...i swear to god the MMO game companies should compose a list of constant complainers and put out a net wide ban on them...they ruin the game for everyone


funny reply though lol

While they're at it, they should put your name on it. All I've seen you do in this thread is complain.


@MCXL - it seems, even from your post, like the Devs don't post here very often, and it's rarely a meaningful response to something we're suggesting. Unfortunately, it looks even worse because there's no way to easily find these posts like on the LoL forums. Part of it isn't their fault, as their code for the website limits them to pretty much what we have now and nothing more. I'm not sure why they were so short-sighted about a lot of their decisions in this regard.

#165 Pater Mors

    Member

  • PipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 815 posts

Posted 18 May 2013 - 11:52 PM

This is possibly the most fail thread I have read on these forums to date. :)

Posted Image

#166 Oderint dum Metuant

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 4,758 posts
  • LocationUnited Kingdom

Posted 18 May 2013 - 11:53 PM

View PostPater Mors, on 18 May 2013 - 11:52 PM, said:

This is possibly the most fail thread I have read on these forums to date. :)

Posted Image


Nah that belongs to the other thread http://mwomercs.com/...e-weapon-types/

#167 Villz

    Member

  • PipPipPipPipPipPipPip
  • Liquid Metal
  • 627 posts
  • Locationstraya m8

Posted 19 May 2013 - 12:10 AM

aww come on miss let us have some fun.....

#168 MCXL

    Member

  • PipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 465 posts
  • LocationMinneapolis, MN

Posted 19 May 2013 - 12:16 AM

Thanks miSs. :)

#169 Pater Mors

    Member

  • PipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 815 posts

Posted 19 May 2013 - 12:21 AM

I think I'd just like to go on record here to say (again) thanks to all the devs who are working their butts off to bring us an amazing MechWarrior game.

And to all of you people who can find nothing better to do with your lives than complain because the game is not being made to your exacting specifications you have a very simple option at your disposal:

Start > Control Panel > Programs & Features > MechWarrior: Online > Uninstall

We'll all be better off without your constant complaining anyway.

#170 MCXL

    Member

  • PipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 465 posts
  • LocationMinneapolis, MN

Posted 19 May 2013 - 12:26 AM

Complaints are different from criticism. One aims to denigrate, the other aim to elevate.

#171 MustrumRidcully

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 10,644 posts

Posted 19 May 2013 - 12:41 AM

View PostBladeXXL, on 18 May 2013 - 01:24 PM, said:

AND S.H.I.T STORM LIKE THIS IS WHY DEVS ARE CAREFULL AND UNWILLING TO SHARE IDEAS WITH US! -.-


The lack of meaningful dialogue is what leads to players thinking **** storms like this is the only way to get to the devs.

#172 Accursed Richards

    Member

  • PipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 412 posts

Posted 19 May 2013 - 12:45 AM

View PostKiiyor, on 18 May 2013 - 05:09 PM, said:

Please stop doing this. I would rather the devs spend time on the game, rather than reply to barely-civil personal callouts. I applaud Paul for responding in the first place, even if it was merely to point out the absurdity of your claims. I applaud him further for moving away from it since.


Again, the solution is simply to not engage with flaming posts and respond to the people who can be civil. Replying to a flame, no matter how warranted will send the message to some posters that the way to get a dev response is to be inflammatory.

#173 Argent Usher

    Member

  • PipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 154 posts

Posted 19 May 2013 - 12:51 AM

Over and over and over again....

Rework, convert and/or implement:

+ minimum weapon ranges for some weapons with hud indicator. (see solaris rulebook; if you still want to be as close as possible to the canon cough cough)
+ original TT heatscale system with movement/turning penalty (minus movement points) + add weapon convergence and cooldown (modifier to fire)
+ a battlevalue system simply based on CBill costs of a mech + your not full working elo system.

#174 Evax

    Member

  • PipPipPipPipPip
  • Bad Company
  • Bad Company
  • 141 posts

Posted 19 May 2013 - 12:51 AM

I think it should be 5 cents.

#175 MustrumRidcully

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 10,644 posts

Posted 19 May 2013 - 12:53 AM

View PostHelmer, on 18 May 2013 - 03:57 PM, said:



My apologies, my question was not clear.

How is it that you derived that your other posts did not received one iota of attention from the devs?



Cheers.

Simple - we never saw any reaction to any of the talks.

We have never seen talks (at least until very recently) about stuff like convergence. Adjusting the heat capacity. How the double heat sink mechanics are overly complicated and non-intutiive. How stock mechs are extra ineffective due to the way they implemented heat.

Not a single note or remark.

If we get any attention at all, we get fantasy creations like the 3-second-to-core-an-Atlas Jenner or the 6 MG Spider to hear. Anything substantial, anything that they really thought things through and understood the points players are trying to make. No visible signs.

Of course you can say - the absence of evidence is not evidence of absence... But hey, Occam's Razor - if the devs haven't reacted to anything, have actively done things that player commentary already suggested wouldn't work (MG crit buff?) to achieve the objectives... Then maybe they really didn't spend attention on it.

#176 Kiiyor

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 5,565 posts
  • LocationSCIENCE.

Posted 19 May 2013 - 12:56 AM

View PostArgent Usher, on 19 May 2013 - 12:51 AM, said:

+ a battlevalue system simply based on CBill costs of a mech + your not full working elo system.


No thanks. The battle value of parts and equipment in this game is completely and utterly subjective.

#177 MustrumRidcully

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 10,644 posts

Posted 19 May 2013 - 01:16 AM

View PostKiiyor, on 19 May 2013 - 12:56 AM, said:

No thanks. The battle value of parts and equipment in this game is completely and utterly subjective.

I would say the real issue I have with a battle value system, assuming it is actually objective - if you know how overpowred or underpowered items are, why not just nerf and buff them so they are all balanced?

If you have the ability to come up with a practically working battle value system, you have the ability to make gear balanced.

#178 jeffsw6

    Member

  • PipPipPipPipPipPipPipPip
  • 1,258 posts
  • LocationLouisville, KY (suburbs)

Posted 19 May 2013 - 01:20 AM

View PostMCXL, on 19 May 2013 - 12:26 AM, said:

Complaints are different from criticism. One aims to denigrate, the other aim to elevate.

Complaints are useful, even though they may seem to be negative on the surface. It's important to understand that players who are dissatisfied, yet take the time to complain, suggest, discuss, etc. are players who are interested in the game (at minimum) and think it would be more enjoyable if (X.) Sometimes X is stupid, sometimes it isn't.

PGI isn't forcing anyone to play or buy MC. I do because I enjoy the game. It is likely I will play longer, and buy more MC, if they improve the meta-game so brawlers and stand-off mechs are closer to even-footing. Many players would like scouting to be more valuable (through better maps, I imagine) and that may earn more play-time and money from those players.

I subscribed to World of Warcraft for a long time. When they released an expansion that screwed up the balance of my main character (in PvE, so it could be stronger in PvP, ironically) I stopped enjoying the game, and canceled my subscription.

In WoW, it was a huge amount of work to grind a character up to end-game level; and I was unwilling to put in the effort. MW:O doesn't suffer the same problem; anybody can earn enough CB to build a PPC beast in a few evenings (or less.) But if the game-play just isn't fun, and stays non-fun for a long time ... well, we all know the number of players has been declining. The wait time for 8v8 is huge and there are no 8-man games at all at some hours of the day. You even wait a good while for PUG games at off-peak hours now.

It's pretty bad for a free-to-play game that has had new content added recently to be bleeding players like that. Sure, a lot of it is bugs; but a lot of it is the game just sucks right now unless you really enjoy playing a PPC boat. They do not recognize that.

#179 MCXL

    Member

  • PipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 465 posts
  • LocationMinneapolis, MN

Posted 19 May 2013 - 01:23 AM

View PostKiiyor, on 19 May 2013 - 12:56 AM, said:

No thanks. The battle value of parts and equipment in this game is completely and utterly subjective.


Well not completely. There is no doubt that there is more power in something like an ERPPC vs a MG.

Edited by MCXL, 19 May 2013 - 01:24 AM.


#180 Pater Mors

    Member

  • PipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 815 posts

Posted 19 May 2013 - 02:05 AM

View PostMCXL, on 19 May 2013 - 12:26 AM, said:

Complaints are different from criticism. One aims to denigrate, the other aim to elevate.



100% true and in the spirit of that sentence I'd like to say that the OP's little rant based on one paragraph from a dev that provides barely any actual information is, frankly, ridiculous. Coupled with his other ridiculous topic on how players without a $70 gaming mouse will suffer I'd say that my criticism of the OP brings exactly the same contribution to these forums as the OP's post. Nothing.

View Postjeffsw6, on 19 May 2013 - 01:20 AM, said:

Complaints are useful, even though they may seem to be negative on the surface. It's important to understand that players who are dissatisfied, yet take the time to complain, suggest, discuss, etc. are players who are interested in the game (at minimum) and think it would be more enjoyable if (X.) Sometimes X is stupid, sometimes it isn't.

PGI isn't forcing anyone to play or buy MC. I do because I enjoy the game. It is likely I will play longer, and buy more MC, if they improve the meta-game so brawlers and stand-off mechs are closer to even-footing. Many players would like scouting to be more valuable (through better maps, I imagine) and that may earn more play-time and money from those players.

I subscribed to World of Warcraft for a long time. When they released an expansion that screwed up the balance of my main character (in PvE, so it could be stronger in PvP, ironically) I stopped enjoying the game, and canceled my subscription.

In WoW, it was a huge amount of work to grind a character up to end-game level; and I was unwilling to put in the effort. MW:O doesn't suffer the same problem; anybody can earn enough CB to build a PPC beast in a few evenings (or less.) But if the game-play just isn't fun, and stays non-fun for a long time ... well, we all know the number of players has been declining. The wait time for 8v8 is huge and there are no 8-man games at all at some hours of the day. You even wait a good while for PUG games at off-peak hours now.

It's pretty bad for a free-to-play game that has had new content added recently to be bleeding players like that. Sure, a lot of it is bugs; but a lot of it is the game just sucks right now unless you really enjoy playing a PPC boat. They do not recognize that.


For one, your complaint was not that, it was a rant. A complaint that is 'negative on the surface' is also barely useful. Everything you say negatively could just be said neutrally and you'd possibly get a much better response. You probably feel validated because Paul responded in this post but you'll notice how his post has double the likes yours does. That's because your post was a nonsense jumble of assumptions based on literally one sentence of a dev that was ambiguous to begin with and taken entirely out of context in any case.

For two, you have no idea what PGI's player base is or what its status is in regards to player retention. Any evidence you do have is entirely anecdotal in nature and means literally nothing. I have no issue finding games at any time of the day or night and I am in Australia - the land of the horrible connections.

And finally, for three, WoW is a subscription based game and even that doesn't give you any rights on creative control or to be a ***** on the WoW forums because something happened that you didn't like. You have two options (ironically the same two you have with MWO) keep playing or unsubscribe/uninstall.

The devs are under no obligation to answer posts from anyone especially not obnoxious ones calling their decisions 'foolish' and 'stupid'. They don't owe you anything. The only way they will ever owe you anything is if you buy out IGP and become their boss.

Edited by Pater Mors, 19 May 2013 - 02:07 AM.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users