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"fix" For Poptarting And Ppc Boating With One Simple Change


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#1 Petroshka

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Posted 20 May 2013 - 11:45 AM

Add a fire delay of a few hundred milliseconds, which represents the weapon "warming up" to unleash the bolt. If this delay was variable within 10-100 ms, enough not to make sniping impossible, but enough to make 6x PPC sniping extremely difficult, then poptarting will become very difficult as you have to make a perfect skillshot even with one PPC, eliminating the current use of poptarts. PPC boating would also be less a factor since the weapons would fire at different times even when triggered simultaneously, throwing off aim.

#2 Renthrak

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Posted 20 May 2013 - 01:43 PM

I don't think any single change can fix the balance in MWO. It's like hitting Jello with a hammer, no matter where you hit it, the stuff just squirts out in another direction.

It needs to be attacked from multiple directions to stand a chance.

#3 Spirit of the Wolf

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Posted 20 May 2013 - 02:01 PM

View PostRenthrak, on 20 May 2013 - 01:43 PM, said:

I don't think any single change can fix the balance in MWO. It's like hitting Jello with a hammer, no matter where you hit it, the stuff just squirts out in another direction.

It needs to be attacked from multiple directions to stand a chance.


I had to laugh.

You reminded me about trying to kill Slimes from early RPG games; the weakest enemy in the game, and somehow they're STILL annoying as hell.
Same principle, really -- slimes split, sh*t rises, and murphy's law guarantees someone will always try to find a loophole. People will always try to min/max, and we really can't change anything about it. I gave up trying, and instead I just worked on strategies to beat them. TBH, I haven't seen a PPC stalker in a while.
As for the poptarts...
I try to avoid 8mans, which seems to be where they show up the most.

#4 Soy

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Posted 20 May 2013 - 02:02 PM

View PostSpirit of the Wolf, on 20 May 2013 - 02:01 PM, said:


I had to laugh.

You reminded me about trying to kill Slimes from early RPG games; the weakest enemy in the game, and somehow they're STILL annoying as hell.


Posted Image

Edited by Soy, 20 May 2013 - 02:03 PM.






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