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Crash & Stability Feedback


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#101 Lazy Eye

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Posted 24 May 2013 - 10:37 AM

Getting CTD.

*Only* seems to occur when in a team. Am playing with my brother on same network.

Both have AMD + ATI + Win7 64 systems (slightly different specs).

Almost impossible for us both to get through a game together.

Map seem irrelevant (but getting dodgy texturing on frozen city night - yes have cleaned shaders & updated drivers).

#102 hillwaytop

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Posted 24 May 2013 - 01:18 PM

game played great pre patch, installed 21st patch and out of the first 5 drops or so at least 3 have dropped me right out to either the logon launch screen or more often directly to desktop w/o any message or error report. anyone else seeing this, gonna try the shader delete see if that helps....

specs windows 64, 12gb ram gtx680 i7 870 @ 2.93ghz

Edited by hillwaytop, 24 May 2013 - 01:20 PM.


#103 WANTED

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Posted 24 May 2013 - 01:20 PM

They are looking closer into it with this Hotfix today. Was for LRMs but they added better server logging tool to find issue with disconnects. Good!

Bug Fixes:
- Fixed a bug where some users were crashing after loading a map
- Added more server side logging to help track down why certain people are being disconnected midgame.

Edited by WANTED, 24 May 2013 - 01:21 PM.


#104 Lugh

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Posted 24 May 2013 - 02:06 PM

The bugfix did nothing to fix the crash issue I crashed the first mission I launched today after the hotfix.

So mad I could spit.

#105 RMR

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Posted 24 May 2013 - 03:41 PM

I had no issues yesterday, but after instaling todays patch it logs me out every few min and says connection to server error. GRRR

#106 Neocron99

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Posted 24 May 2013 - 03:48 PM

YES VERY annoying when yesterday everything seems cool so i buy 4 days premy time to have 8/8 games crash to mechlab....i could cry, same thing happened last week, seems when i have premy time i cant play money wasted!...again use that 4.50$ i spend on time i cant use on fixing it LOL

Hows MechWarrior Online Today Ollie?
Posted ImageKEEPS CRASHIN!!!

Thanks Ollie....

#107 Xanderprime

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Posted 24 May 2013 - 04:25 PM

Played 4 games in a row with no problems. Thought the latest mini-patch did something to fix the crash issue. No luck as the 5th game crashed towards the end of the game. Next 2 games crashed in the middle of the game.

No sense. I was doing fine before the blackjack patch. Now I crash all the time.

Edited by Xanderprime, 24 May 2013 - 04:25 PM.


#108 Lugh

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Posted 24 May 2013 - 05:17 PM

View PostLazy Eye, on 24 May 2013 - 10:37 AM, said:

Getting CTD.

*Only* seems to occur when in a team. Am playing with my brother on same network.

Both have AMD + ATI + Win7 64 systems (slightly different specs).

Almost impossible for us both to get through a game together.

Map seem irrelevant (but getting dodgy texturing on frozen city night - yes have cleaned shaders & updated drivers).

teamed crash rates seems to be ~35-50%

unteamed 1 in 10.

#109 Voivode

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Posted 24 May 2013 - 05:21 PM

Crashed in about 50% of matches since patch. Happens randomly during match and can happen at any point. Most of the time it is a crash to client with no error message, though sometimes it gives me a "Mechwarrior Online has stopped working" dialogue box.

I reinstalled the game, twice. I updated all my drivers. I deleted the shaders folder. I ran the fix tool. All of it did nothing, still crash about 50% of matches. This is very annoying.

Game ran perfectly before the Blackjack patch.

Edited by Voivode, 24 May 2013 - 05:21 PM.


#110 FuzzyLog1c

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Posted 24 May 2013 - 05:59 PM

I've run about 40 games in the past couple of hours on my machine, and more than 95% of them have resulted in a CTD midway through. It's not on my end--never had this problem before. I've been clean sweeping drivers, running the MWO cleaner tool, and trying various Crossfire profiles for the past few hours to no avail.

Things tried:

ATI Catalyst 13.5 beta 2 (with and without 13.5 Cap 1, with no Crossfire profile, and with Bioshock.exe, Bioshock2.exe, Bioshock_Infinite.exe, Crysis3.exe, and FarCry3.exe override profiles)
ATI Catalyst 13.4 WHQL (same permutations as above)
ATI Catalyst 13.3 beta 2 (same permutations as above)
ATI Catalyst 13.2 beta 7 (same permutations as above)

System specs:

Windows 7 x64
Core i7 3770k @ 5 GHz
Asus Maximus V Extreme
24 GB DDR3 DRAM @ 2166 MHz (virtual memory disabled)
3x Radeon 7970 Gigahertz Edition with Accelero Hybrid (running @ 1300 MHz)
Asus Xonar Essence STX with the latest community-created UNi Xonar 1.71 drivers

By the way, PGI--effing get off your butts and add SLI and Crossfire support. Your game won't run at 2560x1600 without multiple cards, so it's perplexing that you're so sluggish to give a huge portion of your userbase even the most basic lip service here.

Edited by FuzzyLog1c, 24 May 2013 - 06:02 PM.


#111 Arianka

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Posted 24 May 2013 - 06:23 PM

Continue to crash to mechbay.
Cant play a game longer than a few minutes.

PING FPS all unchanged from pre patch.
Hot Fix patch did not make any differences.

Please assist PGI.

#112 WANTED

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Posted 24 May 2013 - 09:25 PM

After thorough testing tonight and using the cyberghost VPN connection instead of my usual connection. I had no crash to mech labs or disconnects. Many many matches played and no problems. If you get the malformed packet error I suggest trying this. Seems to work cause it was a maddening problem for me as well.

#113 hillwaytop

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Posted 24 May 2013 - 10:43 PM

View PostVoivode, on 24 May 2013 - 05:21 PM, said:

Crashed in about 50% of matches since patch. Happens randomly during match and can happen at any point. Most of the time it is a crash to client with no error message, though sometimes it gives me a "Mechwarrior Online has stopped working" dialogue box.

I reinstalled the game, twice. I updated all my drivers. I deleted the shaders folder. I ran the fix tool. All of it did nothing, still crash about 50% of matches. This is very annoying.

Game ran perfectly before the Blackjack patch.

this exactly!!! starting to get angry now as its costing me money in the way of premium time i cant play. i love this game but im nearing the edge of my ******** meter, fix the ******* game.

#114 RocketmanZero

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Posted 24 May 2013 - 11:08 PM

Getting disconnect/black screen then dumped to home screen when match starts. Used the MWOtool which deleted some files, this time I lasted about 5 minutes in game before getting disconnected. I even updated my Nvidia drivers and the same thing happened.

This is the first time I've ever experienced issues like this and it's happening every match since the 5/21/13 patch. I know devs/whoever is working hard on this but it's still pretty damn frustrating as this is the first time ever that the game has become completely unplayable for me....

Specs: i7-930, 24GB RAM, 80GB, Nvidia 560Ti, SSD for OS, game lives on a 1.5TB HDD

Temporary workaround: Taking a break from MWO and TS3 in general, playing war thunder instead...

Edited by RocketmanZero, 24 May 2013 - 11:09 PM.


#115 Brachus

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Posted 25 May 2013 - 04:27 AM

Day 5 since patch. Crash to Mechlab rate: 25%

Best tactic to win a match continues to be to have the least amount of DC's...

Specs: i5-2500K, Win 7, 8GB RAM, HIS Radeon 6970

#116 976 PAIN

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Posted 25 May 2013 - 06:20 AM

Since last patch, have not been able to complete one game after probably 25 drops. :huh:

Crash occurred at beginning at first, right when in game and ready to fight. Now, crashes when game is near completion.

Crashes to desktop/main interface without any kind of error notices, and shows that I am still in the group that I dropped with. Says my mech is still in use. When match is over, mech is available.

Enemy taking advantage of my defenseless mechy and causing my K/D to be way lousier than it already is.

i7 2700k
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fast cable connection

#117 ZIM

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Posted 25 May 2013 - 08:38 AM

Crashed to Mechbay 3 times in the last 5 games, starting after the last hotfix patch.

The repair tool reported nothing wrong.

I updated the nVidia drivers after the second crash.

As mentioned in other posts, it happens at random times during matches, with no error messages. Mech is moving along, or firing, and suddenly you're looking at a blank screen followed by the mechbay.


Operating System
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Intel Core i7 3820 @ 3.60GHz 38 °C
Sandy Bridge-E 32nm Technology
RAM
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ASRock X79 Extreme6/GB (CPUSocket) 43 °C
Graphics
2752 (1920x1080@60Hz)
SyncMaster (1050x1680@60Hz)
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#118 mmccord

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Posted 25 May 2013 - 10:21 AM

I've provided lots of data for their more active server logging. I've now crashed 10 times in a row in the first 1-10 seconds of the game. It's worse than ever! If we had these issues where I work, I'd have my webdev team perform a rollback asap to the last stable build and smack have both my dev and UAT teams hold focused D&E workshops. Sheesh.

#119 Akulakhan

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Posted 25 May 2013 - 10:43 AM

Still keep randomly crashing out to Mechbay. What's the point of trying to play in a tournament if you can't even stay in a match?!

Windows 7 64-bit
nVidia 650 ti Boost 2048 MB
8 GB RAM
AMD Phenom II X6 1065T

#120 RocketmanZero

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Posted 25 May 2013 - 10:47 AM

View Postmmccord, on 25 May 2013 - 10:21 AM, said:

I've provided lots of data for their more active server logging. I've now crashed 10 times in a row in the first 1-10 seconds of the game. It's worse than ever! If we had these issues where I work, I'd have my webdev team perform a rollback asap to the last stable build and smack have both my dev and UAT teams hold focused D&E workshops. Sheesh.


Yeah I agree this is the most frustrated I've ever been with the game. When things weren't balanced or weird HUD bugs happened I'd at least be able to play the game then read all the threads about it in the General Discussion section. Now I can't even play the game without getting kicked to the main screen and PGI removed the General Discussion section presumably because their feelings were hurt and now we have k-town....

Update: **** still broke, having a lot of fun playing other games (Recommend: War Thunder and Warframe are pretty cool)

Edited by RocketmanZero, 25 May 2013 - 10:47 AM.






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