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New Battlemechs: Blackjack


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#21 Deathlike

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Posted 22 May 2013 - 07:34 AM

I think the BJ-1DC needs a bigger engine buff - perhaps to the same level as the BJ-1X. A simple config like 6 meds + 2 MGs should technically be viable (MG buff is not good enough IMO), but the nature of the BJ is that it is easy to core (I've found that out quickly with the BJ-1X).

The BJ in profile really is close to the Jager, if not operate/behave/take damage like it. The difference is that the BJ should in theory be fast enough to turn to the side, like an Awesome to change their profile. The slow engines simply don't provide that option.

Edited by Deathlike, 22 May 2013 - 07:39 AM.


#22 Arcticfox9

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Posted 22 May 2013 - 07:45 AM

All the Blackjacks need a max engine boost. Most of the models can only achieve ~93kph with speed tweak. This seems horribly slow for a mech that is smaller in stature compared to the Centerion which has a 275 engine cap. The Cicada which is 5 tons (40 tons) can mount drastically larger engines (340 engines).

I think that for the Cicada to have a place in the game, it needs to have a high engine cap and the Blackjack should not rival it in this regard. However, I would expect something closer to the 275 engine to be mountable.

I would happily settle for the 260 series motors. 235 series as a maximum is simply far too low for all the models other than the BJ-1X.

Edited by Arcticfox9, 22 May 2013 - 07:47 AM.


#23 anonymous161

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Posted 22 May 2013 - 08:02 AM

I hate this new mech I die so quickly! It takes very few shots to lose all your armor..what a waste of money that settles it for me no more spending real cash on this game and I thought when you bought a new mech lab it would give you more than one damn slot!!! Rip off of a game.

#24 Osis

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Posted 22 May 2013 - 08:54 AM

Cannot really say, to busy being LRM to death....

#25 ChapeL

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Posted 22 May 2013 - 08:58 AM

I've bought a BJ-1, 1-DC and a BJ-3 and like them very much. Of course I had a bunch of GXP gathering dust so I Got all 3 to Elite and that alleviates some of the issue I've read so far. The traverse speed on the stock BJ-1 does feel a bit unresponsive for such a small and relatively light mech.

I very much miss the BJ-2 ( Like everyone else I believe ) and sincerely hope to see it make an appearance in the near future.

The Blackjack has pretty much replaced my Centurion as my main ride.

#26 Aegic

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Posted 22 May 2013 - 12:31 PM

BJ-1 runs sooooo hot stock.

#27 Jolly Llama

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Posted 22 May 2013 - 12:41 PM

This mech is a catastrophic lead magnet. The only success I have had out of it are multiple lasers or dual ac/2s, both of which draw fire immeadiately and you do not have the armor or speed to avoid being killed quickly. I have one and it is my last one.

#28 BLUPRNT

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Posted 22 May 2013 - 12:44 PM

Please increase the engine cap. This little fella needs to get out faster when things get thick.

#29 TheCaptainJZ

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Posted 22 May 2013 - 12:49 PM

I'm running the 1x. I like it so far, then again, I like lasers in my mechs. I maxed out the engine and it still feels sluggish. But I think this will improve when I unlock the efficiencies. I don't like the lower twist speed, but I'm guessing this is to balance out all the hardpoints. I already love this mech so much more than the trebs I had. I don't have a huge CT to get cored every time or arms that fall off with little damage to side torsos.

#30 TheCaptainJZ

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Posted 22 May 2013 - 12:54 PM

Oh and I forgot, I really love the variable geometry with weapons that all newer mechs are getting right off the bat.

#31 Kain

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Posted 22 May 2013 - 01:56 PM

I seriously think that my Blackjack needs to go back to the repair bay..
somebody stole my radio..

Posted Image

Edited by Kain, 22 May 2013 - 01:56 PM.


#32 StealthAssassin

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Posted 22 May 2013 - 03:47 PM

Survivability in my BJ-1X is just terrible.

275 STD Engine: 99KPH
268 Ferro Armor
Endo Steel
15-16 Double Heat Sinks
8 medium lasers, or a combination of medium/small's.

It's not fast enough to maneuver, and is very difficult to spread damage to other body parts. I am frequently finding myself cored center torso in only a few moments. The state of missiles is just adding to this thing being a total piece of crap. I pilot spider's, jenner's, cicada's, catapult's, and this being my 20th mech... I can say it is terrible comparatively. It only takes a few moments to core this thing, and it isn't fast enough to escape... even at 99KPH. It turns so damned slowly around.

#33 CanadianBacon

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Posted 22 May 2013 - 06:47 PM

View PostBull Frog, on 22 May 2013 - 08:58 AM, said:

I've bought a BJ-1, 1-DC and a BJ-3 and like them very much. Of course I had a bunch of GXP gathering dust so I Got all 3 to Elite and that alleviates some of the issue I've read so far. The traverse speed on the stock BJ-1 does feel a bit unresponsive for such a small and relatively light mech.

I very much miss the BJ-2 ( Like everyone else I believe ) and sincerely hope to see it make an appearance in the near future.

The Blackjack has pretty much replaced my Centurion as my main ride.


Probably gonna be a Hero Mech so they can make more money off us.

#34 Spunkmeyer

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Posted 22 May 2013 - 08:32 PM

Huston we have a problem. I am consistently CT'd in the blackjack, and agree that it is difficult to spread damage. The hitboxes need addressing. Far too squishy.

Posted Image

#35 Devil Fox

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Posted 22 May 2013 - 11:33 PM

I like the concept the Blackjack brings... just not it's implementation...

The first issue as has been stated is the hitbox, in all my record matches (over 20 games as I record each BJ drop), I've only had spread damage 3-4 times exposing side torsos, and 1 XL blow out through a side torso. Evertyhing else is CT spam, the CT is just too big and juts out as bad as the Highlander from a profile shot.

The 2nd issue is the engine cap, the cap seems to limit what the Blackjack can actually do on the battlefield because it doesn't have the weapon variety, speed or armour that all the other mediums preform to a greater extent. Throw in limited hardpoint configurations and the heavy nature of ballistics, I've found the only way to use the Blackjack is to under-utilise it! That means half weapon payloads just for some heavier range based weapons as you don't have the speed or armour to survive or get away from brawling ranges for most of the load-outs.

My final issue is, it feels like a smaller Jagermech... literally, the Jager however mounts larger engines giving it huge advantages in twist and turn speed ratios. So why can't smaller engines in light mechs receive larger %'s to passively increase the twist/turn speed, which compared to other larger engined mediums, is severely lacking in the competitiveness of the Blackjack.

#36 bonapartist1

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Posted 22 May 2013 - 11:47 PM

Having great fun with the BJ (the FAST one) but imagine the others must be deathtraps.

#37 Aegic

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Posted 23 May 2013 - 04:09 AM

I can see some sort of Blackjack survivability buff in the future.

#38 ChargerIIC

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Posted 23 May 2013 - 05:05 AM

Been running with the blackjack for a couple days now. The mech is a great skirmisher that does have a good niche. The small engine makes heat dissipation a headache as it only mounts 7 heat sinks in the engine. I like picking it up since I know with the weight tolerance turned down so low on matchmaking I know the enemy team is going to have a cicada or another blackjack on it, which I can kill pretty easily.

The mech really does point out a flaw in the heat sink design as they are - it has very little weight to lose and must sacrifice 3 tons to a mechanic that was supposed to nerf assaults - not lightweight mediums.

#39 danneskold

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Posted 23 May 2013 - 06:01 AM

I run the 1X with some success, but the torso twist limits, and the slow torso speed are a liability...but the firepower is nice. All the BJ series seems to run very hot. For this reason alone they need an engine buff where you can stack more HS in the engine and have more true 2.0 HS. Its ok, but I am not sure the 1X is better than the 4P. The weapon layout is slightly better, and with the max engine its just a little faster, but the loss of torso speed.....I give it to the 4P in that one.

Edited by danneskold, 23 May 2013 - 06:01 AM.


#40 mekabuser

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Posted 23 May 2013 - 07:42 AM

im running the one with an ac5 and LL right side and 3ermeds. Efficient damage dealer which will only improve as I get used to the ac5 LL firing in tandem . Nice visibility out of the cockpit. All and all a very enjoyable mech. might master them as the idea of a n lbx inconjunction with some med and small laz with mg sounds like a fantastic hit and run brawler.
in all honesty starting to really enjoy this game.
canyon in the bomb.. really.





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