 Prosperity Park, on 23 May 2013 - 07:28 AM, said:
Prosperity Park, on 23 May 2013 - 07:28 AM, said:
-SNIPED-
 
Remember that, now in Open Beta, you will be assisted by 4-mans just as frequently as you are facing-off against them, so it's not really unfair in terms of the long-temr effects it'll have on your W/L ratios.  MechWarrior: Online was built as a Team-Based game, so the best thing we can do for now is to work alongside your own team's Premades when you got-em, and try to work together against them when they are on the other team.
 
The OP is making a statement, saying currently premades are a bad thing for the game.
 
'4 man stomps' have been going on since i joined (and no doubt before)...he's right, all it currently does is put a newcomer to the game off the game completly.  It's not a lot of fun getting rolled over and over -  personally i fight till the second my mech falls and give as good as i get..however a newcomer to the game that is still learning the ins and outs of mech warfare...well they dont stand a snowballs chance in hell.
 
It's obvious what they will do in this situation of facing a 4 man premade on the other team over and over (1in3, 1in2 however bad their luck is)- pack up and move games (yes probably to the 'other' game where its 15v15).
 
I've yet to hear a counter arguement to a solo queue...
 
''The only individuals who can honestly complain about 4-mans are those who intend specifically on playing as a Faction Player without joining others to play as a group, because the other playstyles are categorically-anchored to the concept of playing with premades.''
 
Currently 4 man stomps affect anyone that solo queues.  So i would say anyone that currently solo queues can 'honestly complain' about premades...
 
Also you say above that a player will be assisted by 4 man teams as much as they will face them.
 
Thats untrue.
 
When you queue(solo) you fill a lance spot - that means that there are 3 other spots that cannot be a 4 man premade.
 
So say 1 premade of 4 drops out of 16 players.
12 solo players.
4 in 12 chance of being on the team with the premade of 4.
8 in 12 chance of being on the team without a premade(and no doubt at least a few newbies)
I'd say this would definately affect win loss ratio !
This is the exact reason my win/loss isn't great but my kill/death is good.
Coz im a good player but always solo play.
 
If 2 premades drop that will even up the win/loss as you say.  2 premades dropping in one game is a lot rarer than just 1 dropping though.
 
So its untrue to say that ''you will be assisted by 4-mans just as frequently as you are facing-off against them, so it's not really unfair in terms of the long-temr effects it'll have on your W/L ratios.''
 
Because when only 1 premade drops this will greatly affect W/L ratios. As i have shown - based on the chances of being placed with that 1 premade group of 4, out of 16 players.
 
TL;DR: Solo queue is only a good thing and i havn't seen a decent counter arguement.
		    When 1 premade drops only, a solo player has far less chance of being placed on that team.
			 4 man stomps are not good for the game - they will just drive newcomers away.
					
					
					
							Edited by Blood Skar, 23 May 2013 - 08:23 AM.