Eraos, on 30 May 2013 - 09:15 PM, said:
Fundamentally the problem is that the gameplay modes are irritatingly broken (i.e. no harder to cap out your enemies when they are all alive than when they are mostly dead); but the challenge has massively exacerbated this issue.
It's no longer just "annoying", it's flatly ruining the game -- getting into a good fight is nearly impossible.
Well my game was ruined from another side.Most enemies was jumpsnipers/snipers/LRM boats just guarding the base mostly STK,HGN or AS7.No brawl at all.It was pain in the *** to drop against this in Jenners I am XPing up now.
Best match was today where we had 4xLight 3xMed and 1xAWS vs 2xHGN 2xAS7 and 1xSTK.their lightest mech was BJ...how is that fair?Matchmaking there sux for sure but now when every1 guard base it is even worse for light mechs...