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Orion Release


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#41 KeefCheef

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Posted 01 June 2013 - 07:09 AM

View PostLordBraxton, on 31 May 2013 - 05:46 PM, said:


firefly is innersphere I thought

Im expecting

Timberwolf
KitFox
Summoner
Warhawk
Stormcrow


Maybe he meant FIremoth?

I too hope the Kit Fox is part of the first clan wave, might actually get me to pilot a light. What I really want is a cougar but those aren't around until 3057 :(

#42 Jazzbandit1313

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Posted 01 June 2013 - 12:58 PM

I want an owens...when will they be in?

#43 John MatriX82

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Posted 01 June 2013 - 01:25 PM

I'd like the Victor too.. but for the time the Victor will be available I need something to do in the meantime and an Orion looks to be entertaining in the meanwhile..

#44 LordBraxton

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Posted 01 June 2013 - 01:54 PM

View PostKeefCheef, on 01 June 2013 - 07:09 AM, said:


Maybe he meant FIremoth?

I too hope the Kit Fox is part of the first clan wave, might actually get me to pilot a light. What I really want is a cougar but those aren't around until 3057 :)


firemoth would be cool, they are raising the speed cap after all... i mean doesnt that thing go like 210-240kph or something?!

#45 Sephlock

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Posted 01 June 2013 - 04:06 PM

I want it NOWWWWW! *kicks and flails*

#46 Bolththrower

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Posted 04 June 2013 - 06:16 AM

I'm not saying i don't like the Clan mechs (death machines with all the goodies ;) ), but IS mechs are for me at least in some way a lot cooler and have more character. I admit that this is probably because all the great BT novel i'w read over the years.

I'm really waiting for the release of the Orion and will probably buy them all, as i have done with all the Cataphracts.

#47 Lee Ving

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Posted 04 June 2013 - 07:28 AM

Flea is trash compared to superior Locust.

No locust, no care.

Edit: Too late in the timeline to ever see it, but

'Sarna on Locust said:

LCT-6M - The newest variant of the Locust' date=' the 6M used a massive 280 Hermes XL Engine to propel it to an astounding speed of 226.8 km/h and was capable of bursts of speed reaching 302.4 km/h through a MASC system.

Edited by Lee Ving, 04 June 2013 - 07:29 AM.


#48 Carrioncrows

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Posted 04 June 2013 - 07:29 AM

Locust was rubbish, 2 mguns and medium laser

Take a spider and put no armor on it and no jumpjets, there is your Locust.

Flea rocks.

#49 Lee Ving

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Posted 04 June 2013 - 07:31 AM

[quote name='Carrioncrows' timestamp='1370359770' post='2415235']
Locust was rubbish, 2 mguns and medium laser

Take a spider and put no armor on it and no jumpjets, there is your Locust.

Flea rocks.
[/quote]

Says the spider lover. Faster, better armed.

[quote name=''Sarna on Locust]LCT-1Vb - The Royal Locust mounts a small pulse laser' date=' and a medium pulse laser in each arm, while keeping the torso-mounted medium laser. It also uses a XL Engine, Endo Steel chassis, and Ferro-Fibrous armor. The heat-sinks have also been upgraded to doubles. BV (2.0) = 642[/quote']

Maybe I'll get lucky and we'll get the Clan IIC version.

[quote name=''Sarna Locust IIC]The main armament consists of a [url="http://www.sarna.net/wiki/Medium_Pulse_Laser"]Medium Pulse Laser[/url]' date=' flanked by eight [url="http://www.sarna.net/wiki/Extended_Range_Small_Laser"']Extended Range Small Lasers[/url], allowing the Locust to be an excellent anti-infantry BattleMech with capabilities to harass heavier BattleMechs. Its larger size also allows it to be a more durable weapon platform, the Locust IIC is a far more difficult enemy than its Inner Sphere twin.[/quote]

#50 Sephlock

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Posted 04 June 2013 - 07:38 AM

View PostBolththrower, on 04 June 2013 - 06:16 AM, said:

I'm not saying i don't like the Clan mechs (death machines with all the goodies ;) ), but IS mechs are for me at least in some way a lot cooler and have more character. I admit that this is probably because all the great BT novel i'w read over the years.



I was going to link to the covers of all the books featuring the clans but then saw there were SO FREAKING MANY that I gave up. Just imagine them here.

#51 Carrioncrows

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Posted 04 June 2013 - 07:45 AM

View PostLee Ving, on 04 June 2013 - 07:31 AM, said:

Says the spider lover. Faster, better armed.


It has a x2 mguns! and a MEDIUM LASER

Flea at least as Large laser, 2 mediums, 2 smalls,

#52 WVAnonymous

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Posted 04 June 2013 - 10:00 AM

View PostSephlock, on 30 May 2013 - 07:18 PM, said:

This.
How are you even getting the money for this? Its so painful to grind I can only stand it for brief periods...


I'm planning to buy at least three Orions. How do I get the money? I find I grind incidentally when I start leveling up to Master. When I was only going to 3 basics or 3 elites I would be stuck for C-Bills to buy the next one. When I run the same three builds past Elite for 21,500 XP on at least one or two variants, I find I have many many millions of C-bills.

Mastering 2 or 3 of anything should always earn enough to buy 2 or 3 more Assaults.

And I'm very excited about a 75-ton Heavy...

#53 Anjian

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Posted 04 June 2013 - 10:04 AM

Both the Orion and Victor were mediocre for their class. The difference between the two are a mere five tons, which is only the difference between an Awesome and a Stalker, or a Stalker and a Highlander, or a Catapault to a Cataphract. But don't get me wrong, they are worthy additions to the game, and I am excited enough for both to include them in a potential buying plan, at least, i would try both mechs first before subjecting them to a Masters program.

#54 Lightfoot

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Posted 04 June 2013 - 02:02 PM

Orion would be the only 75 ton mech which is the sweet spot for Heavy mechs. It was cancelled today by the way. Delayed for 3-4 months, same thing.

#55 Angel of Annihilation

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Posted 04 June 2013 - 03:33 PM

View PostLightfoot, on 04 June 2013 - 02:02 PM, said:

Orion would be the only 75 ton mech which is the sweet spot for Heavy mechs. It was cancelled today by the way. Delayed for 3-4 months, same thing.



Yeah alot of people don't understand that there are certain weights that hit a "Sweet Spot" in terms of how you can build them mostly due to how engine ratings work. 75 tons for example, allows you to mount a realitively low weight engine while still retaining great speed for a heavy all the while allowing for the maximum tonnage available left over for weapons and equipment. If I recall correctly the sweet spots are 35 tons, 55 tons, 75 tons, 85 tons and 100 tons. Outside those ranges mechs building becomes inefficent.

For example, take a 75 ton Orion and an 80 ton Victor. To get 64 kph out of them you have a 300 engine in the Marauder and a 320 engine in the Victor. Also add up the internal structure and Gyro weights you find that these weights + the 320 in the Victor add up to exactly 5 additional tons meaning that the 75 ton Orion and the 80 ton Victor have exactly the same free weight for Armor, weapons and equipment despite the Victor being an assault class mech. This inefficency gets worse as you increase engine sizes to get more speed. Basically at some point the 75 ton Orion will be able to mount more weapons/armor/equipment than the 80 Victor.

Also yeah disappointingly so, the Orion was postphoned and we are instead getting a fairly useless mech in my opinion, the Quickdraw.

#56 Flak Kannon

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Posted 04 June 2013 - 03:40 PM

Shep,

If you have some spare time this month, and $15 isn't a large sum of money for you consider Premium Time for 30 days, and then play alot... you'll be rolling in cbills.

If you own a Hero Mech plus Premium Time, then BLAMO! 20-30 million cillbs before you know it. You'll Average 200K cbills on Wins, and 125K cbills on losses, plus contributions on your part. Press R alot, get BAP, and rake in extra...




View PostSephlock, on 30 May 2013 - 07:18 PM, said:

This.
How are you even getting the money for this? Its so painful to grind I can only stand it for brief periods...


#57 Lightfoot

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Posted 04 June 2013 - 08:06 PM

View PostViktor Drake, on 04 June 2013 - 03:33 PM, said:



Yeah alot of people don't understand that there are certain weights that hit a "Sweet Spot" in terms of how you can build them mostly due to how engine ratings work. 75 tons for example, allows you to mount a realitively low weight engine while still retaining great speed for a heavy all the while allowing for the maximum tonnage available left over for weapons and equipment. If I recall correctly the sweet spots are 35 tons, 55 tons, 75 tons, 85 tons and 100 tons. Outside those ranges mechs building becomes inefficent.

For example, take a 75 ton Orion and an 80 ton Victor. To get 64 kph out of them you have a 300 engine in the Marauder and a 320 engine in the Victor. Also add up the internal structure and Gyro weights you find that these weights + the 320 in the Victor add up to exactly 5 additional tons meaning that the 75 ton Orion and the 80 ton Victor have exactly the same free weight for Armor, weapons and equipment despite the Victor being an assault class mech. This inefficency gets worse as you increase engine sizes to get more speed. Basically at some point the 75 ton Orion will be able to mount more weapons/armor/equipment than the 80 Victor.

Also yeah disappointingly so, the Orion was postphoned and we are instead getting a fairly useless mech in my opinion, the Quickdraw.



Exactly. And a 55 ton mech would have been better than a 60 ton mech. So bored with the Quickdraw, it's just the Trebuchet without the speed. To be honest I am kinda at a loss of what to do now. I would use my Awesome, but the hit boxes are enormous again (BUG?) so it just explodes in the HSR game. All I have done this week really was test the Awesome until I realized it was pointless since nothing can fix the hit boxes. Anyway, the Orion would have gotten me back to playing MWO and the Quickdraw leaves me with extreme enui.

Edited by Lightfoot, 04 June 2013 - 08:08 PM.


#58 ArmandTulsen

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Posted 05 June 2013 - 09:24 PM

I haven't been this pumped for a mech release, since the Highlander.

#59 ArmandTulsen

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Posted 05 June 2013 - 09:28 PM

I haven't been this pumped for a mech release, since the Highlander.





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