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I Would Like A Cookie From Pgi.


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#41 Yakatuus

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Posted 04 June 2013 - 10:45 PM

yeah! give him a cookie. its a sleepy, happy cookie.

#42 Enzane

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Posted 06 June 2013 - 04:19 AM

I agree. We need a Half eaten Cookie on a napkin in our cockpits!

These are living breathing Mechwarriors! Some of them have to eat!

Or maybe a bronzed Trophy cookie?

I dunno. but it needs to be something!

#43 Satchel 42

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Posted 06 June 2013 - 06:11 AM

Armando, would love to see a screenshot of your mech stats and/or weapon stats.

Also, since you have played every single variant on every single chassis, you should post a list of every mech from your favorite to your least favorite.

#44 Wiley Coyote

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Posted 06 June 2013 - 06:33 PM

Here ya go for job well done. Hopefully you can find a nice place for it in one of your mechs.


Posted Image

#45 Armando

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Posted 08 June 2013 - 01:48 AM

View PostSatchel 42, on 06 June 2013 - 06:11 AM, said:

Armando, would love to see a screenshot of your mech stats and/or weapon stats.

Also, since you have played every single variant on every single chassis, you should post a list of every mech from your favorite to your least favorite.


There are just WAY to many mechs to get a screenshot (or 6 screenshots) for all my mech stats (and that list doesn't count mechs that I played before stats where tracked, but haven't played since). I was able to get a shot from my 'weapon stats' page (well, TAG was at the very bottom and didn't make it into the screenshot but I can assure you, it did 0 damage)...

Posted Image

Again, a list of EVERY mech is extensive but I will be happy to provide a "by Chassis" of my most to least favorites noting the "top variant" for each....

1) Atlas - AS7-D-DC
They say "Pimping ain't easy", but in this mech pimping LOOKS easy and that is why the AS7-D-DC is by far my favorite mech in the game (was better before the SRM nerf though).

2) Stalker - STK-3H
Or as I like to call it..."The Rainmaker". Rocking 50 missile tubes w/ Artimies, TAG, AMS, and a trio of medium lasers this mech will give pilots nightmares about 'being caught out in the open'.

3) Highlander - HGN-733
I almost went with the 'pop-tart' 732 here, but decided to be different and go with the 733 and its 4 missile hard points instead.

4) Centurion - CN9-A
The original 'zombie' mech, the CN9-A since the nerf to SRMs is not the mech it once was and yet, even with the current state, still an enjoyable variant of a great chassis.

5) Catapult - CPLT-C1
The Catapult chassis has no 'bad' variant and picking the 'top' from the A1, C1, C4, and K2s was a tough choice so I went with the variant I leveled first, the CPLT-C1.

6) Hunchback - HBK-4SP
With Torso/Arm of 120/40 degree movement the Hunchback can twist far enough around that it looks like President Skroob after the transporter malfunction in that Spaceballs movie. The 4SP specifically because it weapon load out is spread even (two hunches are better than one).

7) Jagermech - JM6-FB
Dual AC/20 AND C-Bill boost...sign me up.

8) Cataphract - CTF-3D
The original 'pop-tart'

9) Blackjack - BJ-1X
Pew pew pew @ 115+ KPH

10) Awesome - AWS-9M
There was a time the Awesome chassis (first I ever mastered) was ranked #1 above the Atlas in the old days (before 'open beta') but now it seem like anything the Awesome does....some other mech does better. /sadface

11) Jenner - JR7-K
I am a big fan of modules and the K has 4 (once mastered), goes 150+ KPH, and has jump jets. While the Jenner has not always been the 'best' light mech, it has always been the 'classiest'.

12) Trebuchet - TBT-7K
With an AC/20 in one shoulder and pair medium lasers in the other...the TBT-7K is like a WANG that has TWO shield arms.

13) Spider - SDR-5V
Jump jets are what make this mech enjoyable and the 5V can carry the most (x12) AND it can equip 4 modules to boot.

14) Commando - CMD-2D
ECM + Streaksx3 = good times to a great light pilot (lets just say I am not a great, well, or even good light pilot).

15) Cicada - CDA-X5
The only mech IMO that is best...STOCK. That might also explain why the chassis (and its 'top' variant) is so low on the list.

16) Dragon - DRG-FLAME
It's just so........FAT!!!! No really, I can't get past how the Dragons belly is SOOOO BIG that it obscures the view in the cockpit.

17) Raven - RVN-3L
What do you call 10K Ravens at the bottom of the ocean.....a good start. Not a fan of lights in general, this one 'smells funny'.

Edited by Armando, 08 June 2013 - 01:57 AM.


#46 Sephlock

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Posted 08 June 2013 - 02:09 AM

Hmm, streaks, 64.24% huh?

I could have SWORN I heard a kajillion times that SSRMs ALWAYS hit.

Edited by Sephlock, 08 June 2013 - 02:10 AM.


#47 Gaan Cathal

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Posted 08 June 2013 - 02:15 AM

View PostArmando, on 04 June 2013 - 08:53 PM, said:


O. C. D.


Ah, but are all your mechs organised by chassis weight and variant alpha/numerical?

#48 Armando

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Posted 08 June 2013 - 02:18 AM

View PostSephlock, on 08 June 2013 - 02:09 AM, said:

Hmm, streaks, 64.24% huh?

I could have SWORN I heard a kajillion times that SSRMs ALWAYS hit.


Shooting at targets past 270M + Advanced Target Decay + mechs not dying right away now (not complaining about the extra time to see the enemy paper doll mind you...love that), all has contributed to the decline in SSRMs hitting. /sadface

Also....they ALWAYS hit...right (/wink), right (nudge).

View PostGaan Cathal, on 08 June 2013 - 02:15 AM, said:


Ah, but are all your mechs organised by chassis weight and variant alpha/numerical?


UI2.0 oh UI2.0 please let me do ^^^^^^^THIS^^^^^^^^ pretty, PRETTY PLEASE.

Edited by Armando, 08 June 2013 - 02:30 AM.


#49 Sephlock

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Posted 08 June 2013 - 02:21 AM

I don't suppose anyone saved any numbers from before? I remember them being about that level (maybe a bit higher) not so long ago... that + the evidence of my own eyes lead me to wonder...

#50 Gaan Cathal

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Posted 08 June 2013 - 02:24 AM

View PostSephlock, on 08 June 2013 - 02:21 AM, said:

I don't suppose anyone saved any numbers from before? I remember them being about that level (maybe a bit higher) not so long ago... that + the evidence of my own eyes lead me to wonder...


They didn't miss. What they did occasionally do was hit something that got in the way. Then they adjusted the tracking and it became very, very occasional (essentially it had to be another mech intercepting them, they'd go around buildings). They currently seem to be more or less on Mk.1 tracking at the moment, where ducking behind an object leads to a 'miss'.

#51 AlexEss

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Posted 08 June 2013 - 02:28 AM

So Armando, i heard you are looking forward to the Quickdraw..and the Orion... And the Flea... And the Victor... And the clan invasion...

This game must be a utter pain for someone with that kind of OCD. After all it will never end there are hundreds of mechs for them to release and thousands of versions to master.

Edited by AlexEss, 08 June 2013 - 02:28 AM.


#52 Armando

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Posted 08 June 2013 - 02:41 AM

View PostAlexEss, on 08 June 2013 - 02:28 AM, said:

So Armando, i heard you are looking forward to the Quickdraw..and the Orion... And the Flea... And the Victor... And the clan invasion...

This game must be a utter pain for someone with that kind of OCD. After all it will never end there are hundreds of mechs for them to release and thousands of versions to master.


In order for "hundreds of mechs" and "thousands of versions to master" to happen....that would mean this game will be around (and 'stay fresh') for a long time to come and dare I say 'successful'. BRING IT (and a cookie)!!!

#53 AlexEss

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Posted 08 June 2013 - 03:29 AM

Well... Seeing how the fan-base gladly played a 10+ year old game held together by well wishes and duct-tape that idea is not as strange as it seems. =P

#54 Armando

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Posted 11 June 2013 - 01:26 AM

I just noticed this...PGI has updated my Member Title under my name from "Member" to "CookieWarrior"...I love you PGI, and Thank You VERY much!!!!

Edited by Armando, 11 June 2013 - 03:33 AM.


#55 SMDMadCow

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Posted 11 June 2013 - 04:51 AM

View PostArmando, on 11 June 2013 - 01:26 AM, said:

I just noticed this...PGI has updated my Member Title under my name from "Member" to "CookieWarrior"...I love you PGI, and Thank You VERY much!!!!


Thats awesome!

#56 bucurmish

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Posted 11 June 2013 - 05:14 AM

Congrats . What u need now is a new interface to arrange all the mechs (I need it too even if i only got 19 of them).

#57 Sephlock

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Posted 11 June 2013 - 05:16 AM

I just got killed by the cookie warrior.

#58 Armando

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Posted 11 June 2013 - 05:42 AM

View PostSephlock, on 11 June 2013 - 05:16 AM, said:

I just got killed by the cookie warrior.


While it is true I did indeed kill Sephlock....his team still got the Win. Good Game my friend!

#59 Sephlock

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Posted 11 June 2013 - 06:05 AM

^ There are crumbs everywhere. It'll take a week to clean my mech out >_<.

#60 ColdFusionn

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Posted 11 June 2013 - 09:42 AM

Hahaha! I love it! Congrats CookieWarrior.





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