TexAss, on 01 June 2013 - 05:22 PM, said:
How do you plan to counter this?
In all of my last 50-100 matches, at least 50% of all mechs were assaults.
I wasn't a fan of R&R at all back then, but I really miss it now.
And I didn't know crap about Battletech and the stories/lore before MWO but from what I gathered, I don't think this assault-heavy meta really represents this 'universe' very good.
The 'problem' is Host State Rewind - it makes sniper builds as effective as they should have been all along.
Because of this and poinpoint convergence, only the fastest or the heaviest armored mechs are favored, right now. You'll encounter a few mediums and jagers here and there - but it's the assaults that have the armor to take a shot from a 6PPC stalker (or the 3ppc w/ gauss highlander) and have a chance at not instantly dying. Even then - many of these builds are becoming silly. People are taking far too much of their rear armor off and putting it on the front (because what's the chance of a PPC stalker ending up back there?)
Heavies don't have the speed to avoid or the armor to take the same hits, usually. The only reason people bring heavies is because they offer specialized build options (such as 2 gauss or 2 AC20s). That will go away as soon as an Assault comes along that can mount 2 AC20s (I'd have to check the Victor's standard variants to see if there's reason to suspect that).
Mediums don't have the speed to dodge - and sure as hell don't have the armor to take the kind of sniper fire we're seeing as a common place these days.
Thus - you're seeing mostly lights and assaults.
It's become turrett battles - which is exactly what PGI stated they wanted to avoid when they were talking about the direction they would take the MechWarrior reboot.