CapperDeluxe, on 03 June 2013 - 09:48 AM, said:
How about if a mech that shuts down due to overheat remains on the radar as if it were still active and targettable until it cools down to a certain percent, say 80% or something around where currently an overheated mech automatically powers up again.
I think that would be the best since currently one of the reasons its not too bad to shut down from overheat is because the enemy loses you on radar and that can actually benefit the person who shut down from overheating.
I think that would be the best since currently one of the reasons its not too bad to shut down from overheat is because the enemy loses you on radar and that can actually benefit the person who shut down from overheating.
Thank you, the over all suggestion was in regards to no real penalties for over heating, and it would seem that in fact the DEvs encourage building builds that will overheat..(I.E Coolant Flushes.).. The over riding of builds shutting down and blowing up is a step in the right direction.. I still think the penalties / heat build up system is way off from where it should be..