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What the **** is WoT, and why is it always mentioned?


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#21 Nardoon

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Posted 07 June 2012 - 05:25 PM

View PostBattlecruiser, on 07 June 2012 - 05:07 PM, said:

that's why you can't get on the clan wars map, right?


I am not talking about 15 from my clan my friend :P although we have some good players here but i havnt been involved as much of late so not sure who has what skill but from my buddy list well let me pick a team from there and i can assure you they would smash any random team even with a broken gun lol

#22 ScientificMethod

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Posted 07 June 2012 - 05:25 PM

If I hear anyone talking about WoT ingame I'm going to leg them, regardless of team. Yes yes, you've spent a lot of time playing it and you're good if not great at it. This isn't WoT and never will be, your worries have no evidence to support them.

#23 Nardoon

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Posted 07 June 2012 - 05:27 PM

Oh and if you been around in WoT for a long time you woul know IRON Wolfs has held the most land a few times and made the most gold we have beaten in the past nearly every clan in the game and i am proud to be a part of them,

View PostScientificMethod, on 07 June 2012 - 05:25 PM, said:

If I hear anyone talking about WoT ingame I'm going to leg them, regardless of team. Yes yes, you've spent a lot of time playing it and you're good if not great at it. This isn't WoT and never will be, your worries have no evidence to support them.

But this is a random thread created about WoT whats the issue if you dont like it dont read it go away mr i read threads just so i can post that i dont like the thread

#24 ScientificMethod

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Posted 07 June 2012 - 05:31 PM

It's not about the thread, it's the culture WoT players would bring to the game. In my experience most of them only see this as another shooting game and have no experience in the backstory. I'm not saying I don't want them to join in and enjoy the game, but I'll be livid if enough join that it bends this gameworld into one they are used to. I doubt the dev's are going to be as money-centric as WoT and beyond that I see no reason for comparison between the games.

#25 Nardoon

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Posted 07 June 2012 - 05:51 PM

View PostScientificMethod, on 07 June 2012 - 05:31 PM, said:

It's not about the thread, it's the culture WoT players would bring to the game. In my experience most of them only see this as another shooting game and have no experience in the backstory. I'm not saying I don't want them to join in and enjoy the game, but I'll be livid if enough join that it bends this gameworld into one they are used to. I doubt the dev's are going to be as money-centric as WoT and beyond that I see no reason for comparison between the games.


I played the 3 original also and excuse me for not remembering what it is called but i played a arcade version of the game where we all sat in pods about 12 in a room and battled it out for 10 minuts got stat print out etc at the end was awesome and stole so much money from my parents to play it when i was a kid lol. when the other mech games came out i was not in a pos to game very much so never got to them but with this coming out OMG for me this should be awesome. But to another point most players play more than just 1 game and are not as narrow sighted as you think.

#26 Imagine Dragons

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Posted 07 June 2012 - 05:54 PM

-sigh-

Here we go again...

Look WoT has its faults, and they are very real... but I imagine its almost too easy to demonize/hyperbole to the extreme...
The best you can do is play for yourself and decide for yourself.

Some people do this, quit and then rag on the game... and say things that are completely false... either because of rage/malovence/ignorance...

For example;

Gold tanks are super powered - No, they are actually weaker than tanks of the same tier, or have more extreme balancing factors in them, in return for higher credit earning multipliers, and reduced repair costs... some gold tanks have better match making values... mostly the lower tier ones... THAT IS ALL.


Right now the best thing MWO has confirmed IMHO that gives MWO a huge leg up over WoT is the lack of tier systems... which pretty much negates WoTs most legitimate issue: Match Making - its a terrible system that pretty much relegates players in lesser tanks to cannon fodder...

Oh and one more thing... Comparing MWO and WoT is pretty much a good thing, because for all intents and purposes they are competing for mostly the same market space... I really don't think you can compare LoL to MWO (or WoT) because LoL is pretty much in a completely seperate genre, MOBA with traditional RTS view.

Its like saying BF3 and CoD:MW/BO/whatever are games in different genres... does not matter, they fight for mainly the same audience...

I could say more, but I mostly agree with the posters whom "I liked" in here...

Edited by XenomorphZZ, 07 June 2012 - 05:57 PM.


#27 Damion Wolf

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Posted 07 June 2012 - 05:55 PM

Oh my God the whiners are jumping ship from WoT and coming here. I thought I had left you ungreatful, limp-wristed ninnies behind.

World of Tanks is a good game. It's not a frothing-at-the-mouth spree-for-all like Modern Warfare Whatever the Number is Up To Now. It's more in line with Counter-Strike with its match type. One life; live it well or be forgotten. You actually do have to put some thought in to how you're going to play the dam- excuse me, darn game. But all of that has already been established...

... Which brings me to the **** part of this statement.

Stop whining about premium stuff. Premium rounds, premium tanks, premium accounts; stop crawling up your own butts about it! The creators of WoT took into acount the effects of premium equipment when the introduced it. The ammunition and many of the tanks have been part of the game since Closed Beta. It's here to stay (not that it matters, come July) and you've had a full year to get over it.

Premium tanks are a good idea. It lets two-day-old idiots step straight into tier eight with a tank that is mediocor at best and merely good if handled right. That's free kills so far as I'm concerned. And premium ammunition? I don't even use premium rounds and hearing everbody grief on them is more annoying than having them used against me! The edge it gives you is not so much that it warrents lost sleep over. Face it, if you were good players to begin with then premium ammo wouldn't be an issue anyway. Learn how to play your fuzzy-lipped tanks, for the love of Bob.

I ENJOY having KV-5s, Lowes and T-14s in games (Type-59s can go straight to Hell, though). They're fun to plunk on. Even T34s are enjoyable, especially after the tier reduction. It's like beating up retarded kids in school something that is easy to do.

Get over yourselves, learn to play the game and stay the Hell out of MWO. I'm leaving WoT to get away from you idiots.

And I'm still waiting for the player patch. Unfortunantly the only way to reliably solve stupidity is a bullet to the head.

Edited by Damion Wolf, 07 June 2012 - 05:58 PM.


#28 Lipot

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Posted 07 June 2012 - 05:58 PM

I have the background for both World of Tanks and Mechwarrior/Battletech. The main reason that these discussions come up is that most people are not looking at the game play but at the economics of the games. I do not expect that my WoT skills would come into play. I expect my years of Mechwarrior experience coupled with my old Logitech Wingman controller will. But putting that aside, most people can remember some of the old text from the table top game. One line that always goes through my head is that one mech is a strong as a 20th century tank company. Everyone is afraid that MWO will end up having some silly little trick in regards to ammo or something that gives a boost. Myself, I am hoping there is no "Gold" ammo but have no issue with anything else. "Gold" ammo doesn't always change a match but it can shake up a team's morale more then facing some cash only 'mech or vehicle.

#29 JudauAshta

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Posted 07 June 2012 - 06:15 PM

wot = world of tanks
gold ammo kinda ruins it but super tanks you buy are not that great.
gold ammo in that game has 90-100% chance to penetrate enemy tank.
lets hope devs keep there promise and don't use gold/premium ammo for mwo.

#30 Reported for Inappropriate Name

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Posted 07 June 2012 - 06:18 PM

View PostNardoon, on 07 June 2012 - 05:25 PM, said:


I am not talking about 15 from my clan my friend :P although we have some good players here but i havnt been involved as much of late so not sure who has what skill but from my buddy list well let me pick a team from there and i can assure you they would smash any random team even with a broken gun lol

so you pick your buddies, now this is implying you will be picking the best among them considering how you get to pick your team, versus a completely randomly selected team from the entire NA player pool? I would be very surprised if your team lost to be honest considering how the majority of people who play that game are hilariously bad

#31 Kartr

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Posted 07 June 2012 - 06:20 PM

Simply put anyone who complains about premium tanks and ammo is a bad player who doesn't want to admit it.

Premium tanks are actually pretty crappy if you know where to aim and take the time to do so. Problem is most people just let fly at an enemy without trying to aim their shots for weak spots. Tier 5 tanks can damage tier 8 premiums reliably if the player takes the time to aim. Shoot the Type in the commanders hatch, and on higher pen guns the little mud guard that sticks up above the frontal glacis. Shoot the KV in the HUGE cylinder on the front of the tank. Shoot the Lowe in the lower glacis you'll pen almost every single time even with lower tier guns. Shoot any of them between the tracks and you're likely to penetrate as well. Shot the drive wheel at the front of the tracks and you'll almost always do damage and track them (usually causing them to turn sideways and give you flank shots).

Gold ammo is very rarely used during pub matches and is primarily a Clan wars thing. People who complain about gold rounds are usually just bad drivers who give up flank shots and weak points to enemy fire. Learn to turn your tanks to their least vulnerable facing, use cover, flank and don't rush like an ***** and you'll do fine. Gold rounds aren't the problem, the problem is somewhere between the keyboard and the chair.

As for comparing WoT to MW:O, their both games that have people que up, drop into a map with even teams (similar sizes to 12 instead of 15), and kill all the enemy vehicles or capture the enemy flag. They both feature vehicles ('Mechs are technically vehicles), with lights, mediums, and heavies (MW:O also has assaults). They both have indirect support roles, snipers, brawlers, "tanks," and scouts. So they have a great deal of similarity in their general lay out, the specifics are where the differences lie and where MW:O looks to be a better game.

MW:O doesn't have tiers, this means that any 'Mech you drive can hurt any other 'Mech in the game, there's no bouncing rounds off impenetrable armor. There are no "weak points" in MW:O the way there is in WoT, if you shoot someone somewhere you damage them. There are no gold rounds (AC ammo types don't come out for a few more decades I believe), you can customize your ride to fit your play style, there are commanders who can interact with the map and the battlefield, "arty" 'Mechs like the Catapult don't have the birds eye view, but their missiles arc over intervening terrain automatically and we have Role/Information Warfare which makes lights/scouts and non-"heavies" useful. These are just a few of the differences we already know from what's been released.

So WoT and MW:O have a lot of similarity in terms of what kind of game they are and not just because they're both F2P. This means that WoT is a good comparison for MW:O and we can point out some of the major flaws in the game type that we don't want to see PGI make with MW:O. We also know that MW:O is going to be distinctly different because of its Information/Role Warfare aspect that WoT doesn't have, which should move the focus away from the super heavy/powerful units and encourage more teamwork and more diverse gameplay.

#32 AdamantVallation

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Posted 07 June 2012 - 06:23 PM

View PostDon, on 07 June 2012 - 05:13 PM, said:

Does anyone else find it ironic that the OP hates talking about wot, yet has created a thread about it? Contributing to its discussion? Hypocrites will be hypocrites.


LOL, I was thinking that this whole thread but was reading the whole thing before replying, you beat me to the punch.

I also have to agree that I think the reason there are so many comparisons between, WoT and MWO is that they have more in common than not. There aren't that many Freemium games out there that fall into this type, and WoT is probably the most successful, so it is natural that that game should be taken into consideration when discussing this game. If this were a fantasy MMORPG then I can guarantee you that it would be compared to WoW constantly, since it was the most successful (note: do not read as best) MMORPG. I think the devs would be doing us a great disservice if they didn't look at, analyze, consider, and steal from other successful games in the industry.

Finally, did you fill out your profile for a beta invite, they asked you right there if you've played WoT, because there are so many similarities in game design.

Edited by AdamantVallation, 07 June 2012 - 06:24 PM.


#33 Itrosnoc

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Posted 07 June 2012 - 06:42 PM

WoT is the exact model of free to play competitive game play... at its essentials its the same game if you don't consider the setting... the reason its brought up its to make sure its failings are not repeated in MWO. Be thankful the people who are competitive have a passion for this game because they'll demand it be kept fair.

An example of this would be the changes made to WoT strategic map game called clan wars. A select few of the most elite players and clans had the map on lock and war gaming changed the rules to let more clans in on the map(basically). Arguably the system was in beta, or still is for all i know. However, it was advertised as winnable... the before rules it was nearly impossible to win the map now its absolutely is impossible without shinanagins.

WoT is a Russian built money pit even when compared to other f2p mmos the support is crap because most of the staff move on to the next production for their next money pit. Wargaming, its developers have this business model and to be honest it works but at the expense of a better product.

I don't care what you say skill beats gold in WoT. A chump with gold is still and chump. That said it helped keep MLP on top for a long while and I was glad to be apart of them.

Edited by Itrosnoc, 07 June 2012 - 06:43 PM.


#34 Damocles 1

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Posted 07 June 2012 - 06:47 PM

i've been playing lots of tribes: ascend so with everyone mentioning world of tanks all the time i thought i'd check it out. needless to say i was not impressed

#35 Vorus

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Posted 07 June 2012 - 06:58 PM

View PostiGrok, on 07 June 2012 - 03:41 PM, said:

I've played online games all my life (since I was 4 years old at least),

This makes me sad.

Or old.

I'm not sure which...

#36 Damion Wolf

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Posted 07 June 2012 - 07:03 PM

Old and sad.

#37 Charles223

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Posted 07 June 2012 - 07:07 PM

Nothing wrong with WOT, but this should be better

#38 Shirefolk

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Posted 07 June 2012 - 07:11 PM

I think some of the WoT fans are missing the point.

Points conceded:
-Gold ammo is not used in normal games besides by people throwing money away.
-Premium tanks, sure they are not gods of the battlefield.

Points I see being missed:
-Gold ammo is only salt in the wound. Nothing more. You can take it away and people that opposed WoT will still do so.
-Premium tanks do two things that are important. Cash machines. Cheap repairs, and money bonuses.
-As some others have pointed out, matchmaking. That is the biggest complaint. Where there is a 4-5 tier difference in one match, you know that only the top 30% of the tanks in the match will matter. That is no fun.
-Buying better matchmaking via premium accounts. So you can be more likely to be on top of the lists and stomp others.
-Finally, the experience grind ramps up insane amounts. Unless you are buying gold, converting the daily bonus exp to free exp, and perhaps using a premium tank, then you will be doom to a horribly long grinding experience about halfway through the tier lists.


In conclusion:
WoT is not a bad game. However, it does it's best to pressure users into buying gold to make their experience more bearable. I love blowing **** up in that game. But I am counting the days to MWO. The grinding in WoT and the matchmaking just drive me batty.

Side note:
I bought some WoT gold. I am sad I did. But, I at least did it when they were donating to charity. I will never pay them anymore.

Edit:
Updated Premium Account and Premium Tanks.

Edited by Shirefolk, 07 June 2012 - 08:20 PM.


#39 Witch

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Posted 07 June 2012 - 07:21 PM

and now i finally understand what WoT is. haha

#40 The Crow2k

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Posted 07 June 2012 - 07:21 PM

View PostiGrok, on 07 June 2012 - 03:41 PM, said:

Why do people on this forum always bring up WoT? Its like people here think there are no other F2P with Premuim games, and that this game will play exactly like WoT. I've played online games all my life (since I was 4 years old at least), ranging from Alfy/Shockwave/Candystand to XGen/Newgrounds to Kongregate/Addicting Games, I've played a lot of Freemium titles like Flyff/Runescape/Maplestory/LoL, I've played tank games and mech games and strategy games and FPS, and NOWHERE had I heard of WoT before I came to this site.

Now, everyone is worried that MWO will have "Gold Ammo" and "Super Mechs" and that we'll just have an arms race when the devs specifically added the information warfare dimension to the Mech series JUST TO COUNTER ARMS RACING.

I finally watched some youtube videos of WoT just to see what everyone was talking about, and it sucked. So why, why does everyone here apparently play it? And more to the point, why does everyone seem to think that MWO is being developed by the WoT studio?

Piranha Games IS NOT Wargaming.net. MWO is going to play nothing like WoT.

Stop bringing up a bad game that you all hate, and talk about MechWarrior instead.


First of all watching a few youtube videos of any game is not adequate experience to make judgements on the game, so saying WoT sucks based on youtube videos completely discredits your opinion.

World of Tanks has what a lot of people think is a decent microtransaction model, most tanks you can buy are not the most powerfull and you cannot buy the top most tiers with real money (highest you can get is tier 8, tanks go right up to tier 10) and the tanks bought for cash are generally not better than F2P tanks just different. WoT is a slightly slower game type and because you cant respawn in a match it plays a little more like counterstrike except once your dead you can leave & go find another match if you want to. I own a couple of cash tanks and I only use them to grind out cash now and then since the return rates are higher on them vs repair & re-arm costs similar to how it sounds premium mechs will work in MWO.
Gold Ammo in WoT is a sticky topic, ive never used any and TBH you dont see it used a whole lot in games because its actually relatively expensive for a consumable. Besides that most vehicles can fire 3 types of rounds, AP (free) which penetrates armor better and does less damage, HE (free) ammo which does explosive radius and splash damage but has a lower piercing rate and the third "Gold Ammo" or HEAT which combines the best traits of the other two but is generally not better penetrating or more damaging than the other two speicalised ammunition types. personally I dont see the attraction of the gold ammo for the price of it and generally dont see it used that often even in tier 9 & 10 matches.

It has some similarities to MWO in that WoT has 3 classes of tank, light (for scouting) medium and heavy, as well as specialised tank destroyers and Self Propelled Guns (Artillery) each different type of vehicle requires a different style of play and fulfills a different tactical role with in the teams MWO has different tonnage tanks to fulfill different tactical roles in basically similar ways. The way Premium mechs will work in MWO sounds similar to how premium tanks work in WoT as well.

So there are some basic similarities but I dont think anyone is trying to directly compare gameplay.

View PostShirefolk, on 07 June 2012 - 07:11 PM, said:

-SNIP-

-Premium tanks do two things that are important. Cash machines and preferred matchmaking. When you are playing and you always see those premium tanks at the top of the tier lists, it gets annoying as ****.

-SNIP-


FYI Preffered matchmaking when using a premium tank is a myth. One of my clanmates told me that was a hidden benefit of premium tanks before I owned one. So when I bought one I kept track of it for a few weeks on an excell sheet seeing where I lobbed: top, middle or bottom. Compared the matchmaking to my Tiger II and found that the Tiger II actually got about 3% more favourable matchups which I attribute to the general randomness of the matchmaker.

So please stop spreading that Rumor because that is all that it is.

That said Paying for 24 hours of premium hangar space DOES improve your matchmaking and I have tested it over 2 x 24 hour periods of premium which I won. Which if you think about it makes sense from a business point of view, charging for a consumable to improve matchmaking makes a lot more business sense.

WoT is not for everyone and currently ive been having a couple of weeks break from the game myself.

Edited by the crow2k, 07 June 2012 - 07:50 PM.






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