What Do You Aim For At Enemy Mechs?
#21
Posted 04 June 2013 - 05:53 AM
#22
Posted 04 June 2013 - 06:16 AM
sometimes for the legs...but in 7 out of 10 occassions i go directly for the center. - or when it feels right for the head
Edited by Karl Streiger, 04 June 2013 - 06:16 AM.
#23
Posted 04 June 2013 - 06:17 AM
#24
Posted 04 June 2013 - 06:26 AM
LRM boat? Legs again. *boom*
Splatcat? Legs. *boom*
Light mech? Center tor....Legs. *Oh Noes!!!11!*
Awesome? Head, Miss hits CT
Atlas? Head, Miss hits CT
Stalker? Head, Miss hits CT
Jagermech? Head, Miss hits CT
Catapult? Head, Miss hits CT
Hunchback? Torso Weapons Pod.
Anything with an Extra Liability Engine? Anywhere on the torso.
Edited by Skunk Wolf, 04 June 2013 - 06:27 AM.
#25
Posted 04 June 2013 - 02:34 PM
I can count the times someone succeeded in taking out one of the legs on my assaults. And still a stationary assault is as good as a slow moving assault.
#26
Posted 05 June 2013 - 12:36 AM
Many time I have been saved death by someone who went for my legs rather than my torso.
#27
Posted 05 June 2013 - 01:59 AM
One Medic Army, on 05 June 2013 - 12:36 AM, said:
Many time I have been saved death by someone who went for my legs rather than my torso.
Same here...but i have started to reduce armor form the arms...can't remember when i lost them for the last time....must be arround CB...or when I attacked a column of 6 guys...that were not able to kill me....
#28
Posted 05 June 2013 - 07:22 PM
#29
Posted 05 June 2013 - 09:44 PM
Edited by Kidjal, 05 June 2013 - 09:48 PM.
#30
Posted 06 June 2013 - 03:06 PM
either way its CT
sometimes I shoot mechs in the face; it's amazing how quickly an atlas lased in the cockpit will start backing off
#31
Posted 07 June 2013 - 01:44 PM
Unless I am already damaged/directly engaged and know the enemy to have an XL engine.
The moment there's risk of me being the guy that blows up, I either run, or go for the weakest spot.
Edited by Naqel, 07 June 2013 - 01:44 PM.
#32
Posted 07 June 2013 - 08:58 PM
Edited by Bagheera, 07 June 2013 - 08:58 PM.
#33
Posted 07 June 2013 - 09:55 PM
Going for side torsos is kind of my upbringing in a way.
Despite my COMs using STD engines, most lights/Cicadas I run into run XL engines. Most enemies that can run me down use XL engines. As a Light Striker/Flanker I aim to remove as much firepower as I can from the enemy (usually mechs using XL engines). In the situation that they do not have an XL, I still took some firepower away from them.
Edited by TungstenWall, 07 June 2013 - 10:05 PM.
#34
Posted 08 June 2013 - 08:35 AM
Naqel, on 07 June 2013 - 01:44 PM, said:
Unless I am already damaged/directly engaged and know the enemy to have an XL engine.
The moment there's risk of me being the guy that blows up, I either run, or go for the weakest spot.
Salvage is still in the game, but of course you need to win to get that. (Which is why it can be dangerous only to look for potential salvage rewards in your killing methods... If it costs you a win...)
#35
Posted 08 June 2013 - 03:25 PM
Given time to line up a shot (I am primarily a Sniper and have the 4x zoom upgrade) I will try for a head shot with my ERPPC, however things have to be perfect for this and most of the time there not.
My weapon of chose would be and has been in previous versions of MW the Gauss Rifle. The problem is that in MWO it has been nerfed so badly that it's now pointless; this is why I have turned to the ERPPC. In theory, the Gauss should be the ultimate sniper weapon, able to take down an unsuspecting Spider, Raven or commando with one good head shot.
#36
Posted 09 June 2013 - 12:43 AM
#37
Posted 09 June 2013 - 12:55 AM
#38
Posted 09 June 2013 - 04:01 AM
I usually carry at least 300 rounds of Ac/2 ammo so that I can at least potentually do 600 points of damage.
Edited by Zorengeto, 09 June 2013 - 04:04 AM.
#39
Posted 09 June 2013 - 07:42 AM
This because I find critical (for myself) to acquire the target status asap, so that if it's clear it holds an XL engine (due to their loadout) then I don't waste much time for the CT if the target is fresh and go for the side torsoes, or I know where to shoot to cripple the foe.
General rule is: target is fresh and I have a proper build (like 4 PPC) -> headshot. I search this first on catapults then stalkers/atlases. Highlanders tend to be a pain to hs since they keep jumping around, Awesomes are usually easy to core so I don't bother too much to try to one shot them also because the hitbox is rather small. If I miss it's always a CT hit and then there's nothing bad in trying to have some luck.
Heavies/mediums are more difficult, so generally I go directly for the CT or side torsoes when I smell xl, this on Cataphracts, that I find nearly impossible to headshot and Jagers aren't so impossible but side coring them is easier.. Cents and HBKs sometimes aren't that hard to headshot, but with PPCs reload slowed down it's safer to try a CT rather than risk to miss a shot.
Target isn't fresh or isn't a critical priority -> cripple the most damaged part, this for RT of atlases (or LT for D-DCs with lots of missiles), RT for highlanders, side torsoes for stalkers, RT for HBKs and so on.
Lights: when possible I try to hit the ct to core them out and leave the cheesy internals for others, otherwise I go for the legs.
#40
Posted 09 June 2013 - 01:38 PM
I don't aim in the same spot, it depends by mech.
Assaults: Atlas is always RT side torso, no matter what its loadout.
Awesome: Rear anywhere
Highlander: Right Side anywhere, the Right Arm or Right Side Torso where the PPC's are.
Stalker: Side torso's will make them drop fast.
Heavies: Catapults- cockpit everytime
Cataphracts - Side torsos or Legs if they have ballistics that aren't gauss
Dragons: just shoot the thing in one spot, doesn't matter where it'll blow up.
Jagermechs: In the back, or side torsos (i wish there was more armor on these on the torsos)
Mediums: anywhere on any class. Mediums are dead.
Lights: Legs, period. then alpha their cockpits after legging for complete mech death satisfaction.
That's what I aim at. I kill a LOT.
But right now, with the hit detection all over the place, some weapons hitting for 0 damage. It doesn't matter what you hit, just hit it often because many shots are not even being recorded as hitting right now.
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