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What Do You Aim For At Enemy Mechs?


102 replies to this topic

Poll: An undamaged mech is appearing in your sights, where will you likely aim? (386 member(s) have cast votes)

Undamaged Mech is getting in your sights, where to you aim (if it doesn't have any known weak spots)?

  1. Head (49 votes [12.69%] - View)

    Percentage of vote: 12.69%

  2. Center Torso (231 votes [59.84%] - View)

    Percentage of vote: 59.84%

  3. Side Torso (62 votes [16.06%] - View)

    Percentage of vote: 16.06%

  4. Leg (15 votes [3.89%] - View)

    Percentage of vote: 3.89%

  5. Arm (1 votes [0.26%] - View)

    Percentage of vote: 0.26%

  6. Other (28 votes [7.25%] - View)

    Percentage of vote: 7.25%

What is your strategy regarding hit locations?

  1. Systematically disable weapons, limb by limb (17 votes [4.40%] - View)

    Percentage of vote: 4.40%

  2. Go for the Center Torso unless special weaknesses are known (XL Engine, Hunchback's weapon hunch, legs of light mechs) (295 votes [76.42%] - View)

    Percentage of vote: 76.42%

  3. Going for the legs (11 votes [2.85%] - View)

    Percentage of vote: 2.85%

  4. Headshots (28 votes [7.25%] - View)

    Percentage of vote: 7.25%

  5. Other (35 votes [9.07%] - View)

    Percentage of vote: 9.07%

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#61 Belorion

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Posted 21 June 2013 - 05:52 AM

Lights and some mediums I go for the legs, mechs known to run XL's the side torso's, Hunchback the side torso... all of the above from the back if I can.

#62 Hawks

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Posted 28 June 2013 - 04:07 AM

Against lights or fast mediums, I generally go for the legs. Against anything bigger I generally go for the CT. Against shut-down mechs I'll go for the cockpit.

Obviously all that is assuming an undamaged enemy, or one with damage that's relatively evenly-spread. If one section is particularly badly hit then I'm likely to target that (unless it's like the arm on a Spider 5V or something).

#63 ToxinTractor

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Posted 28 June 2013 - 04:13 AM

Personally i try to aim for the nastiest weapon on the enemy mech.. so if its a gauss/AC20 in the arm OR torso ill aim for that.. and if the torso is easier then hitting the arms i just aim for that.

#64 trollocaustic

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Posted 29 June 2013 - 01:36 AM

For a light: Leg the *******
For a Med: Core is fairly easy to take down
For a heavy: Core
For an assault: Assaults with no ST are poor people who just can't cope, am for the side with more weapons and cripple them quick.

#65 Training Instructor

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Posted 29 June 2013 - 04:11 AM

I aim for legs on fast-movers. On everything else I tend to aim CT. Even if you don't kill them right away, it restricts their options for the rest of the match if their CT armor is severely damaged.

#66 Zervziel

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Posted 30 June 2013 - 02:22 PM

I've found when I play my Jager that pounding at their head with mgs is awesome at distracting them. If it's a new player, they tend to panic allowing me to pretty much choose any part I like. Otherwise I'll aim for ct if there's no exposed spots for my mgs to crit out.

Edited by Zervziel, 30 June 2013 - 02:22 PM.


#67 Sharknoms

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Posted 01 July 2013 - 01:42 AM

Legs. The left leg to be clear.
With all the DHS and so on people stuff their ammo into the legs.
And why the left leg?. Because the Ammo in there is the last to be used by the guns.
So even if I can't cause a ammo explosion, they lose more ammo when leg falls off.

#68 Lostdragon

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Posted 01 July 2013 - 07:18 AM

Undamaged I usually test the legs to see if they are low armor. If so I may try to leg it if I think I can do it quickly. If not, I usually aim at the crotch. If I am in a loadout that can score a one shot cockpit kill I will try that against certain mechs if I am not under pressure.

Sometimes I intentionally pick a mech apart if it is 1v1 and I am sure I can out pilot the enemy (i.e. he is terribad and can't hit the broadside of a barn). I only do this if the match is all but over and I do not need to assist my team. It is also kind of a d*ck move so I generally don't like to do this.

This is all very dependent on what I am driving too. Bottom line, though, you want to take the enemy out of the fight and gain the numbers advantage as quick as you can. Usually it is much better to just try to kill the enemy than to cripple him.

#69 WonderSparks

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Posted 01 July 2013 - 07:29 AM

I guess it depends on the situation, really.
In my heavier 'Mechs I tend to go for the torso of whatever gets in my sight, while in my lighter 'Mechs I often go for the legs. (What's all this about people putting low armor and/or ammunition in their legs? Seems pretty stupid to me)
But if I see something like a toasted limb I might try focusing on that, or even better a badly damaged torso section (whether or not the enemy may be using XL a side torso lost is always a good thing)
And if I see a 'Mech with little to no damage, which usually happens when I'm alone (go figure) I turn around and run for the hills. :D

#70 Hawks

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Posted 03 July 2013 - 02:29 AM

View PostIguana Iguana, on 01 July 2013 - 01:42 AM, said:

Legs. The left leg to be clear.
With all the DHS and so on people stuff their ammo into the legs.
And why the left leg?. Because the Ammo in there is the last to be used by the guns.
So even if I can't cause a ammo explosion, they lose more ammo when leg falls off.


Interesting. I've often wondered in what order ammo is used if you have ammo for the same weapon in several different locations. Anyone have any further info on this?

#71 Zero Neutral

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Posted 05 July 2013 - 12:00 AM

Good thing the CT is the most armored spot on a mech.

#72 Sporklift

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Posted 05 July 2013 - 02:37 AM

Family members or at least close friends.

reads title...

Oh...usually a side torso since mostly I'm fighting assaults and a lot of the good bits are in the side torsos. Best to go in from behind, I've noticed a lot of those Jagers have little back armor.

#73 kilgor

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Posted 06 July 2013 - 09:43 PM

I typically go for the Right Torso since most 'Mechs have their big guns in either the Right Arm or Right Torso. Also, Side Torsos have less armor, so on 'Mechs with XLs, that kills them too. Of course, if I see an Atlas, Centurion, or Awesome that is missile heavy, then Left Torso.

#74 King Arthur IV

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Posted 06 July 2013 - 09:52 PM

for pug games its all CT unless iv got it targeted and see something much more damaged. the reason for this is i can not converse with my pugs quick enough to point out what i consider vital. another thing is i can only hope my pugs are focusing CT aswell. this makes CT the unspoken focus point.

the only time i will do something different is if im with a premade or i know i can disarm a mech single handily quick.

#75 Spr1ggan

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Posted 07 July 2013 - 02:47 AM

Depends on the target. Atlas - right torso first, Highlander - same as Atlas, Hunchie - weapon pod usually right torso, Cent - legs. Mechs that typically carry XL's - either side torso, lights - usually legs. Anything else I just shoot for centre mass.

#76 Alex Warden

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Posted 08 July 2013 - 09:26 PM

ivoted both "other" because it heavily depends on the mech i am facing... as 2 examples: jägermechs i go for the center, most of my setups can damage them hard enough and its nearly impossible to miss the CT^^

atlas is the classic- right torso first ;)

mostly i decide from 2 things: how fast can i bring it down, and whats the loadout? very mobile/ hard to hit mechs - legs

#77 Commodore Perspicuous

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Posted 09 July 2013 - 06:36 AM

Most of the time I aim for CT because I suck at aiming, so aiming for CT helps me maybe hit a leg or something... However, attempting to aim for specific locations is dependent first upon the target (RT for Atlases, legs for lights, ears on Cats, etc.) and, also, upon the mech I am piloting. If I am in an Assault, I am more likely to just aim for the CT and try to down the opponent as quick as possible since I can (generally) put more damage on target than my other mechs. If I am in a light, I actually tend to aim for legs since there is generally less armor there and the potential for an ammo explosion.

Edited by Commodore Perspicuous, 09 July 2013 - 06:37 AM.


#78 Lugh

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Posted 09 July 2013 - 08:12 AM

Lights get legged.

Others get hit wherever they have been opened first or left torso from me which is RT for them...

#79 Angel of Annihilation

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Posted 09 July 2013 - 10:57 AM

Honestly just like the military teachs you, always go for center mass. The reason is, even if your aim is not perfect, you have a much better chance to hit something if you aim center mass. For example you aim at the LT but your aim is off just a tiny bit. Now you have a 50% chance of a clean miss. However if you aimed CT, the fact that your aim is off a tiny bit still allows you to hit a side torso or arm which obviously is better than a clean miss.

Also mechs alway die if you take out the CT whereas you could shoot off both side torsos and a leg and that mech could still kill you with a small laser mounted in the head. There is alot less armor on the CT than both side torsos and then the CT.

However yeah if I identify a specific weakness like for example I know a AC/40 jaggy is going to be mounting an XL, then I will shoot for a side torso if I can get a good shot. Same goes for shooting at the head on a Catapult. It is located dead Center in the CT anyway so why not go for a quick headshot.

#80 Hawks

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Posted 10 July 2013 - 07:50 AM

View PostViktor Drake, on 09 July 2013 - 10:57 AM, said:

you could shoot off both side torsos and a leg and that mech could still kill you with a small laser mounted in the head.


This actually happened to me the other day :)





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