Ppcs Are Doing Damage Under 90 Meters, Test It Yourself.
#1
Posted 03 June 2013 - 06:37 AM
Still, he manage to damage me with his PPCs at that range but I manage to defeat him anyway. I think; Hmmm ok maybe I wasnt close enough or it is a latency problem. I proceed further into the tunnel and guess what I see, a lonely awesome him too using PPCs but he also use medium lasers. Alright same tactic. So I proceed to hug him, and I mean HUG, his medium lasers are doing damage but no problem. Then he fires his PPCs while im hugging him and it finish me off instantly.
I look around my wreck, still no one around and the AWS slowly leave the scene. This time I think to myself; BULLCRAP!
Try to for yourself next time you encounter a PPC weilder, if I understand well they are not suposed to do any damage under 90 meters which is their minimal range. Yet they did, so its either broken or I dont understand the mechanic proprely. That or the 90 meters is calculated from the middle of the mech to the middle of mine and even if we are hugging I am considered further than 90meters because of our fat huge husk.
Either way, something is broken.
#2
Posted 03 June 2013 - 06:38 AM
Edited by Joseph Mallan, 03 June 2013 - 06:39 AM.
#3
Posted 03 June 2013 - 06:44 AM
I'm not sure where they measure range from, but I don't think it's possible to actually reach zero, at least on most mechs. Though I haven't experimented to try. What I have done is face-hugged a PPC Awesome that was backed into a corner, so he had zero room to maneuver and gain even a little range, and spent considerable time blasting him to scrap while taking almost no damage in return.
#4
Posted 03 June 2013 - 06:47 AM
#5
Posted 03 June 2013 - 06:49 AM
PPCs really are perfectly good weapons down to about 50-60m range (somewhere around 4-6 damage per shot) kindof like the max useful range is around 700m, after that they will do <4 damage per shot, by 900m they will do 1 or less.
Based on other peoples testing it is not linear, its a curve but aside from that yes.
Edited by Ningyo, 03 June 2013 - 06:50 AM.
#6
Posted 03 June 2013 - 06:49 AM
OneEyed Jack, on 03 June 2013 - 06:44 AM, said:
I'm not sure where they measure range from, but I don't think it's possible to actually reach zero, at least on most mechs. Though I haven't experimented to try. What I have done is face-hugged a PPC Awesome that was backed into a corner, so he had zero room to maneuver and gain even a little range, and spent considerable time blasting him to scrap while taking almost no damage in return.
Matter of fact one of the recent patch notes states they fixed a bug that was causing PPC damage to drop off too quickly inside of 90 meters. If you want PPC's not to hurt you really need to hug a mech using them. At 30 meters they are only doing a little over 3 damage per PPC and still generating full heat.
#7
Posted 03 June 2013 - 07:38 AM
BlackIronTarkus, on 03 June 2013 - 06:37 AM, said:
Wrong.
Joseph Mallan, on 03 June 2013 - 06:38 AM, said:
Right.
PPC's have a linear drop in damage from 10 damage @ 90m to 0 damage @ 0m.
#8
Posted 03 June 2013 - 07:50 AM
#9
Posted 03 June 2013 - 08:24 AM
#10
Posted 03 June 2013 - 08:24 AM
#11
Posted 03 June 2013 - 08:29 AM
I've had multiple base swap matches where I snipe any enemy with 4PPCs at 800-850 meters
(only shot of entire match)
and get 30-34 damage
whereas if the drop off was linear
I would have 20-22 damage
Edited by LordBraxton, 03 June 2013 - 08:29 AM.
#12
Posted 03 June 2013 - 08:29 AM
Needless to say, my brain-fart meant we lost the match.
#13
Posted 03 June 2013 - 08:42 AM
Good to know :-)
#14
Posted 03 June 2013 - 08:46 AM
Quote
http://mwomercs.com/game/patch-notes
#15
Posted 03 June 2013 - 08:47 AM
... I'm not going to lie it was rather satisfying
Edited by Vaktor, 03 June 2013 - 08:49 AM.
#16
Posted 03 June 2013 - 09:44 AM
#17
Posted 03 June 2013 - 09:49 AM
Jman5, on 03 June 2013 - 08:46 AM, said:
http://mwomercs.com/game/patch-notes
I felt so vindicated by this change. I had a gd *dev* tell me that PPC damage drop off was linear when it was in fact a non-linear function both in training grounds and live servers.
#18
Posted 03 June 2013 - 10:40 AM
However.
I think considering just how many PPCs are being fielded these days they SHOULD be changed so that they do ZERO damage at under 90m in order to act as an additional counter balance.
Edited by topgun505, 03 June 2013 - 10:41 AM.
#19
Posted 03 June 2013 - 01:20 PM
BlackIronTarkus, on 03 June 2013 - 06:37 AM, said:
Still, he manage to damage me with his PPCs at that range but I manage to defeat him anyway. I think; Hmmm ok maybe I wasnt close enough or it is a latency problem. I proceed further into the tunnel and guess what I see, a lonely awesome him too using PPCs but he also use medium lasers. Alright same tactic. So I proceed to hug him, and I mean HUG, his medium lasers are doing damage but no problem. Then he fires his PPCs while im hugging him and it finish me off instantly.
I look around my wreck, still no one around and the AWS slowly leave the scene. This time I think to myself; BULLCRAP!
Try to for yourself next time you encounter a PPC weilder, if I understand well they are not suposed to do any damage under 90 meters which is their minimal range. Yet they did, so its either broken or I dont understand the mechanic proprely. That or the 90 meters is calculated from the middle of the mech to the middle of mine and even if we are hugging I am considered further than 90meters because of our fat huge husk.
Either way, something is broken.
Its not broken dude, you are just unaware that its working as has been intended for umm...months.
They will do reduced damage under 90
topgun505, on 03 June 2013 - 10:40 AM, said:
However.
I think considering just how many PPCs are being fielded these days they SHOULD be changed so that they do ZERO damage at under 90m in order to act as an additional counter balance.
Uh no...you dont balance items because of how many are used...thats dumb. PPCs were absolute trash for a long, long time. They are where they should be now, and in Canon, were considered the Kings of the battlefield, whereas the MedLas was the workhorse of the IS.
#20
Posted 03 June 2013 - 01:31 PM
SpiralRazor, on 03 June 2013 - 01:20 PM, said:
Uh no...you dont balance items because of how many are used...thats dumb. PPCs were absolute trash for a long, long time. They are where they should be now, and in Canon, were considered the Kings of the battlefield, whereas the MedLas was the workhorse of the IS.
That is why I am excited about the variable heat scale on certain boating weapons... the fact that people are exploiting that you can cram 5 ppc on a stalker with only shutting down as a consequence should not mean that my centurion with one ppc should get hit by the nerf bat.
Edited by Vaktor, 03 June 2013 - 01:32 PM.
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