This is pretty ingenious in its own way. Maneuverability has not changed at all. I can still jump and turn and fire back on targets as I did before.
I didn't even really notice the effect until I tried to jump-snipe with a precise fire weapon like a guass rifle or PPC. If I am in mid-air I usually wait for that perfect moment of aiming before letting go - and that perfect moment cannot be found now because the cross-hair is jiggling around.
With a lasers, LRMs, SRMs, or any rapid fire autocannon this is not as important because its harder to miss with these things, especially in close range dogfights. But at range, this makes sniping in the air much harder, and reasonably so.
Well done PGI.
Edited by ackstorm, 04 June 2013 - 12:38 PM.