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Ow! My Skill(Tm)!


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#1 JSparrowist

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Posted 04 June 2013 - 04:31 PM

Word.

#2 Keifomofutu

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Posted 04 June 2013 - 04:33 PM

They'll just switch to stalkers instead. The last bastion of easymode goodness.

As bad as jump snipers got it was the stalker that won the assault vs the world.

Edited by Keifomofutu, 04 June 2013 - 04:37 PM.


#3 blinkin

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Posted 04 June 2013 - 04:33 PM

i had very little trouble doing fly by bombing runs with my jenner and it's ERPPC. although i was already doing lots of high deflection angle shots at very high speeds.

#4 General Taskeen

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Posted 04 June 2013 - 04:37 PM

When they eventually change the aimbot Streaks. The rivers will FLOOD.

#5 Monky

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Posted 04 June 2013 - 04:42 PM

Drive them from the hills of poptarts, into the river of ppc boats, then flood the river with burning tar... those that remain will retreat to the streak boat caves, where we will strike at them in the darkness.

#6 AntiCitizenJuan

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Posted 04 June 2013 - 04:42 PM

View PostKeifomofutu, on 04 June 2013 - 04:33 PM, said:

They'll just switch to stalkers instead. The last bastion of easymode goodness.

As bad as jump snipers got it was the stalker that won the assault vs the world.


Bought and Played a 3F can confirm easymode status. Not even Elited yet

Mech' Matches Played Wins Losses Ratio Kills Deaths Ratio Damage Done XP Earned Time Played
STALKER STK-3F 65 44 21 2.10 107 26 4.12 27,535 60,300 06:17:00

Edited by AntiCitizenJuan, 04 June 2013 - 04:42 PM.


#7 Amsro

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Posted 04 June 2013 - 04:46 PM

You're missing the point, the shake is just WAY to violent. The mech should shake, not the pilot.

Needs tweaking.

#8 Deathlike

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Posted 04 June 2013 - 04:55 PM

View PostGeneral Taskeen, on 04 June 2013 - 04:37 PM, said:

When they eventually change the aimbot Streaks. The rivers will FLOOD.


I've actually seen more people WANTING them changed, instead of wanting to keep the imbalance. There has been a ton of "fix streak threads" for a while now, so you're kinda looking for a lost cause.

#9 CancR

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Posted 04 June 2013 - 04:55 PM

People dont understand this was the dumbest thing to do to nerf poptarts as it effects lights which have the lowest amount of armor and dps abilities which thrive on using jj trickshots to help get an edge over the massive hp and damage disparity between them and the ******* 8 assaults and heavies on the other team.

If any one at pgi had an IQ above 80, they would of figured out that tonnage limits is how you nerf poptarts, because suddenly you have 1-3 on a team, maybe, and not nearly full of them in each lance.

It's like the pathedicly stupid idea to increase heat on 'boating' which only really hurts lights because they don't have many options other then being 3 or more ML and multiple srms.

#10 General Taskeen

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Posted 04 June 2013 - 04:57 PM

View PostDeathlike, on 04 June 2013 - 04:55 PM, said:


I've actually seen more people WANTING them changed, instead of wanting to keep the imbalance. There has been a ton of "fix streak threads" for a while now, so you're kinda looking for a lost cause.


Not really. You'll see them come out of the wood work based on the comment. They know who they are.

#11 blinkin

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Posted 04 June 2013 - 05:02 PM

View PostCancR, on 04 June 2013 - 04:55 PM, said:

People dont understand this was the dumbest thing to do to nerf poptarts as it effects lights which have the lowest amount of armor and dps abilities which thrive on using jj trickshots to help get an edge over the massive hp and damage disparity between them and the ******* 8 assaults and heavies on the other team.

If any one at pgi had an IQ above 80, they would of figured out that tonnage limits is how you nerf poptarts, because suddenly you have 1-3 on a team, maybe, and not nearly full of them in each lance.

It's like the pathedicly stupid idea to increase heat on 'boating' which only really hurts lights because they don't have many options other then being 3 or more ML and multiple srms.

i have been running a jenner for most of the day. i have been regularly scoring over 200 damage with a high score today of 451 damage. my light mechs were most certainly not hindered in any significant way.

View PostGeneral Taskeen, on 04 June 2013 - 04:57 PM, said:

Not really. You'll see them come out of the wood work based on the comment. They know who they are.

i am in that group: http://mwomercs.com/...__fromsearch__1

#12 OnLashoc

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Posted 04 June 2013 - 05:03 PM

Again, shaking when jump jetting? Sure understandable.

No shake when walking / running upwards of speeds of 100+ KPH over some of the roughest terrain? Don't get it.

Can't have it one way and not the other. This was simply a way to appease the cry babies.

And I didn't even have a Highlander until this past week.

I just hate nerfs for the sake of appeasing weaker skilled players.

Edited by OnLashoc, 04 June 2013 - 05:04 PM.


#13 oldradagast

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Posted 04 June 2013 - 05:06 PM

Keep in mind most complaints are about the cockpit shake, which may be a bit excessive (based upon complaints about motion sickness), not having the targeting recticle shake and shots go wild.

Anyway, I like that brawling and LRM's are back and hiding behind rocks is no longer this game's theme.

#14 blinkin

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Posted 04 June 2013 - 05:07 PM

View PostOnLashoc, on 04 June 2013 - 05:03 PM, said:

Again, shaking when jump jetting? Sure understandable.

No shake when walking / running upwards of speeds of 100+ KPH over some of the roughest terrain? Don't get it.

Can't have it one way and not the other. This was simply a way to appease the cry babies.

And I didn't even have a Highlander until this past week.

I just hate nerfs for the sake of appeasing weaker skilled players.

go run over the rocks in forest colony with a light mech and see just how smooth that ride is. i wouldn't mind adding a bit of shake to mechs when they run, but NOTHING was as smooth as jump jet flight was before. the jump jets on my jenners and catapult where hit just like yours were.

#15 OnLashoc

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Posted 04 June 2013 - 05:11 PM

View Postblinkin, on 04 June 2013 - 05:07 PM, said:

go run over the rocks in forest colony with a light mech and see just how smooth that ride is. i wouldn't mind adding a bit of shake to mechs when they run, but NOTHING was as smooth as jump jet flight was before. the jump jets on my jenners and catapult where hit just like yours were.



Again, I notice no shake when I am running around other than from my own shaky hand on the mouse, or if I slide down a hillside and I happen to get a little shake. Other than that it's as smooth as silk.

Another aspect of the "Shaky reticle" is the fact it's unnecessary, when there is increased weapon spread while jump jetting now.

#16 blinkin

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Posted 04 June 2013 - 05:21 PM

View PostOnLashoc, on 04 June 2013 - 05:11 PM, said:

Again, I notice no shake when I am running around other than from my own shaky hand on the mouse, or if I slide down a hillside and I happen to get a little shake. Other than that it's as smooth as silk.

Another aspect of the "Shaky reticle" is the fact it's unnecessary, when there is increased weapon spread while jump jetting now.

i don't know what else i can say. hop into a jenner and run over some of the small rocks around the forest colony stream bed. i saw it just today as i was leaving the base in my jenner. alpine doesn't really have any of the small bumps but i have seen them on every other map. the large trucks in river city do the same thing. caustic also has rocks scattered around. frozen doesn't have rocks but there are plenty of low buildings and the ice cliffs aren't anything like smooth.

the only place where you get a nice smooth ride is out in large bodies of water like the river in river city or the water side of forest colony. everywhere else you have to watch the ground almost as much as you watch your enemies.

#17 InRev

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Posted 04 June 2013 - 05:26 PM

Today is a glorious day. With one simple patch PGI has restored so much of my faith.

Well played, Piranha Games, well played.

#18 Teir Dasande

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Posted 04 June 2013 - 05:32 PM

View PostOnLashoc, on 04 June 2013 - 05:03 PM, said:

I just hate nerfs for the sake of appeasing weaker skilled players.


Dude. poptarts are the weaker skilled players. Get your head out of your ample posterior, and embrace the brawl.

#19 Coralld

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Posted 04 June 2013 - 05:51 PM

View PostOnLashoc, on 04 June 2013 - 05:03 PM, said:

Again, shaking when jump jetting? Sure understandable.

No shake when walking / running upwards of speeds of 100+ KPH over some of the roughest terrain? Don't get it.

Can't have it one way and not the other. This was simply a way to appease the cry babies.

And I didn't even have a Highlander until this past week.

I just hate nerfs for the sake of appeasing weaker skilled players.

Lets pick this apart shall we...

First off, you say there is no shake or shimmy running over rough terrain in a fast moving light or medium mech. I pilot lights and mediums exclusively and can tell you the ride isant as smooth as you think, sure it could stand to be a bit more jittery at times but its no where near as smooth as you are making it sound. Also, if you think about it, do you shake and shimmy like crazy when you run? If you know what you are doing and where to place your footing and how best to absord the shock you can actually have a rather smooth run over some rocky surfaces.

We can't have it one way and not the other? Why? Because you and others say so? This is a game where balance is far more important then some ones personal perspective of how to inject to much reality in a game. Also, your comment on saying that this was to "appease the cry babies" is laughable as you appear to not have played MW4M where all it was was poptarting, it was boring and there was no counter to it because you would be gutted if you tried. That was NOT fun, and that was the path MWO was heading towards which was very bad. And now that the easy mode is gone, you, and others who abused the mechanic, which was problematic, are now the crybabies because they actually have to go out and work for the kill.

You didn't have a Highlander until this past week? Are you some how upset that you were hoping you could join in on the poptarting fun but then were robbed of it because PGI actually decided to fix something?

Normally I would agree that nerfs can be the wrong way to go about fixing an issue but this was one of those times where it was called for. Also, the weaker skilled players were the ones poptarting. The skilled ones were those who decided to not given in to the stupid poptarting meta. Also, just for sh*ts and giggles, I actually decided to try poptarting, I used a Raven 4X with 2 ERPPCs, guess what happened? I almost did the same damaged as an Atlas just by jumping up and down on my rocket powered trampoline. That's not skill, that's BS!!

Edited by Coralld, 04 June 2013 - 06:01 PM.


#20 OnLashoc

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Posted 04 June 2013 - 06:04 PM

View PostCoralld, on 04 June 2013 - 05:51 PM, said:

Lets pick this apart shall we...

First off, you say there is no shake or shimmy running over rough terrain in a fast moving light or medium mech. I pilot lights and mediums exclusively and can tell you the ride isant as smooth as you think, sure it could stand to be a bit more jittery at times but its no where near as smooth as you are making it sound. Also, if you think about it, do you shake and shimmy like crazy when you run? If you know what you are doing and where to place your footing and how best to absord the shock you can actually have a rather smooth run over some rocky surfaces.

We can't have it one way and not the other? Why? Because you and others say so? This is a game where balance is far more important then some ones personal perspective of how to inject to much reality in a game. Also, your comment on saying that this was to "appease the cry babies" is laughable as you appear to not have played MW4M where all it was was poptarting, it was boring and there was no counter to it because you would be gutted if you tried. That was NOT fun, and that was the path MWO was heading towards which was very bad. And now that the easy mode is gone, you, and others who abused the mechanic, which was problematic, are now the crybabies because they actually have to go out and work for the kill.

You didn't have a Highlander until this past week? Are you some how upset that you were hoping you could join in on the poptarting fun but then were robbed of it because PGI actually decided to fix something?

Normally I would agree that nerfs can be the wrong way to go about fixing an issue but this was one of those times where it was called for. Also, the weaker skilled players were the ones poptarting. The skilled ones were those who decided to not given in to the stupid poptarting meta. Also, just for sh*ts and giggles, I actually decided to try poptarting, I used a Raven 4X with 2 ERPPCs, guess what happened? I out damaged an Atlas just by jumping up and down on my rocket powered trampoline. That's not skill, that's BS!!


Pick apart?

You offered up nothing but opinion. My teammates and twitch streams can vouch that I did not run a Highlander until VERY recently, I can also provide video evidence of very little shake if any while running around at said speeds previously.

You said this was a "necessary" fix because you were not skilled enough to out shoot a poptart.

I haven't even begun poptart'ing and I still hold a high kill to death ratio and win percentage. Poptart'ing takes as much skill as any other tactic. When you jump, you expose yourself to EVERY enemy player in visibility. To jump, find your target, hit your target, and return to cover without being damaged takes skill, if it didn't everyone would be doing it, and everyone would have crazy high KDR's.

You CHOOSE to brawl or missile boat because you've got to have your target in plain open sight (unless missile boating and someone spots it for you) is NOT skill. It's "Let's line up face to face and see who packed on the most armor and weapons".

This was not a necessary nerf, but if you're gonna do it, then let's be balanced and add it across the game. This argument will always be your's or mine, trying to make your point any more right than mine is irrelevant, why so emotional?

As to MechWarrior 4, I played Vengeance and Mercenaries pretty much for the past 12+ years in league competition (VL, SL, BZ, MWL) logging THOUSANDS of matches at and against a high level of play / competition.

What's your experience?

Edited by OnLashoc, 04 June 2013 - 06:07 PM.




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