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Reason Orion Was Delayed


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#121 Bishop Steiner

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Posted 07 June 2013 - 03:02 PM

I want an Urbie Plush.

#122 Sephlock

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Posted 07 June 2013 - 03:39 PM

View Poststjobe, on 07 June 2013 - 06:56 AM, said:


While I wouldn't mind them releasing the art they have ready, if you interfere in any way, shape, or form with me getting my Flea, I will go medieval on your behind :ph34r:
Will you at least be doing it in another light? I think I can deal with the pew pew in exchange for more fun :D.

#123 Loc Nar

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Posted 07 June 2013 - 03:53 PM

Nonsense. There is no valid reason reticule movement needs to be parallel to the axes that it's tracking. It's called linear interpolation and is how milling machines can make a perfect diagonal cut using discrete linear x/y movements regardless of their orientation to the travel of the cut, and is not even considered a complex engineering issue. This is pretty standard fare stuff in the world of moving machines, even in these primitive times we live in...

#124 Tennex

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Posted 07 June 2013 - 05:12 PM

View PostLoc Nar, on 07 June 2013 - 03:53 PM, said:

Nonsense. There is no valid reason reticule movement needs to be parallel to the axes that it's tracking. It's called linear interpolation and is how milling machines can make a perfect diagonal cut using discrete linear x/y movements regardless of their orientation to the travel of the cut, and is not even considered a complex engineering issue. This is pretty standard fare stuff in the world of moving machines, even in these primitive times we live in...


I see what you're saying.

It may seem simple to engineers but the devs are programers not engineers lol..
which may explain why none of the mechs use this in game

in wich case i hope they are taking the extra time to develop the code for adding linear interpolation into the game, and not changing the model of the Orion to 90* like they did for previous mechs.

Though it seems like they had the technology by the time the spider came out, since it has oblique arms. but then again its two joints are close enough for them to be used like a ballsocket

Edited by Tennex, 07 June 2013 - 05:42 PM.


#125 Loc Nar

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Posted 07 June 2013 - 05:44 PM

Quote

hope they are taking the extra time to develop the code for adding linear interpolation into the game, and not changing the model of the Orion to 90* like they did for previous mechs.


I can't speak on revisions to the Orion, but it sounds unlikely although there is always some differences between Alex's concept art vs the actual in-game models. The reticule is dictated by where it is precisely aimed with in input device and the in-game model of the arm attempts to as-closely as possible describe the same motion, and the engineers (most high level programers are engineers, computer engineers, with various specialties) devs that make this happen have no problem with this regardless of the arms starting position relation to vertical/horizontal anymore than they have when they make perfect vertical/horizontal 90deg arm joints on other mechs describe a diagonal motion when you aim happens to nudge them that way. There is no additional technology involved. If there were a mechanical interference issue (like on CTF had with it's arms and torso gun barrel where the models would overlap) that would be a little different, but is a kinematic modeling thing rather than precision interpolation but still has nothing to do with the Orion getting bumped.

They're all moot points since PGI/Bryan Ekman has already flatly stated they decided to for perceived benefits to the meta and not due to problems with the mech itself.

#126 Tennex

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Posted 07 June 2013 - 06:22 PM

View PostLoc Nar, on 07 June 2013 - 05:44 PM, said:

They're all moot points since PGI/Bryan Ekman has already flatly stated they decided to for perceived benefits to the meta and not due to problems with the mech itself.


i mean they arn't mechanical engineers* computer engineers generally do not have to work with something like this, though arguably doing it in a simulation would be much easier than on a machine.

I don't really buy their explanation. Bryan E is saying one thing, and Alex I is saying something else.

seems like a big coverup to me

Edited by Tennex, 07 June 2013 - 06:26 PM.


#127 FupDup

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Posted 07 June 2013 - 06:24 PM

View PostTennex, on 07 June 2013 - 06:22 PM, said:


i mean they arn't mechanical engineers*

I don't really buy their explanation. Bryan E is saying one thing, and Alex I is saying something else.

seems like a big coverup to me

Alex claims that both explanations are "different perspectives on the same thing." Basically, Alex was scheduled to work on the QD before the Orion because Bryan (his boss) thought/wants us to think that the QD has more to offer (Bryan's wrong but that's besides the point).

#128 Tennex

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Posted 07 June 2013 - 06:28 PM

View PostFupDup, on 07 June 2013 - 06:24 PM, said:

Alex claims that both explanations are "different perspectives on the same thing." Basically, Alex was scheduled to work on the QD before the Orion because Bryan (his boss) thought/wants us to think that the QD has more to offer (Bryan's wrong but that's besides the point).


in all honesty i wouldn't put it past them, if they were just trolling us with the Orion, bait and switch.

Edited by Tennex, 07 June 2013 - 06:28 PM.


#129 Loc Nar

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Posted 07 June 2013 - 07:00 PM

Quote

in all honesty i wouldn't put it past them, if they were just trolling us with the Orion, bait and switch.

More realistically, after assessing how popular it is and estimating how many will buy it no matter what, they decided to keep it as an ace up their sleeve to trot out in 3-4 months in case the game is tanking after the upcoming 3pv/UI2.0/launch/cw/ and clantech rebellions. :ph34r:

#130 Devil Fox

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Posted 07 June 2013 - 07:22 PM

View PostLoc Nar, on 07 June 2013 - 07:00 PM, said:

More realistically, after assessing how popular it is and estimating how many will buy it no matter what, they decided to keep it as an ace up their sleeve to trot out in 3-4 months in case the game is tanking after the upcoming 3pv/UI2.0/launch/cw/ and clantech rebellions. :ph34r:


If the games tanking... I'm doubtful those that wanted to buy it will actually still be playing. There really is no reason they've given for changing it's place unless they plan to abuse a potential market for it (thinking Kerensky's Hero mech before Clan's are revealed).

#131 Texas Merc

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Posted 07 June 2013 - 09:56 PM

Communication is Keytm

#132 Akrasjel Lanate

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Posted 08 June 2013 - 09:55 AM

View PostBryan Ekman, on 05 June 2013 - 08:31 AM, said:

Completely untrue. lol. We wanted to more variety to the mech meta game, so we changed it up a bit. The order in which mechs are announced will not always be the order in which they are released.


But i need Orion so badly :P

#133 ihateharriers

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Posted 08 June 2013 - 10:10 AM

View PostBryan Ekman, on 05 June 2013 - 08:31 AM, said:

Completely untrue. lol. We wanted to more variety to the mech meta game, so we changed it up a bit. The order in which mechs are announced will not always be the order in which they are released.


Perhaps what he means by "change the meta" is to get enough players to take a break from MWO so that all that's left are the whiners who seem to think that medium lasers are the only weapon that should do damage, and those who don't seem to understand that they're dying because they're bad players, not because the game is broken; although, the JJ nerf has actually by and large broken the game, in much the same way that removing a top predator from an ecosystem will destroy an ecosystem.

This mech will fix nothing, it contributes nothing, and all you've currently achieved with this little stunt is more disapproval from an already aching community and proven that your PR skills are a joke, at best.

I'm now convinced that a drunken, broken-jawed pirate could probably handle PR better than you.

YARRRRRR!!!

#134 Fate 6

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Posted 08 June 2013 - 10:11 AM

View PostShumabot, on 05 June 2013 - 08:38 AM, said:


In what capacity does releasing a mech with a hardpoint layout already duplicated in its own weight class, and which shares an exact weight with another mech, bring more variety than a mech with a relatively weight-unique weapon layout and unique total weight?

A energy/missile boat a smidge lighter than the catapult and a smidge heavier than the trebuchet with jump jets (shared by both of those) doesn't bring a whole lot to the meta games table.

Also, where's the art for it? What's the point of art releases and previews if you're just going to skip them on short notice?

The Orion doesn't offer all that much when we have the CTF and Atlas and Highlander. Yes, the hardpoints are slightly different (except the Atlas which is for all intents and purposes a 100 ton Orion that walks slower), but it doesn't add all that much variety to the game even though it is a unique weight.

I think a lot of the problem is that we can recreate all of these mechs if we want to because there are no limited hardpoint sizes. And then there are the random added hardpoints that make the line between mechs even fuzzier.

EDIT: I think the Quickdraw has potential, at least more so than the Treb, because it has a MUCH better hardpoint layout. The Treb was just a bad decision in my opinion because it didn't add a new mech weight and the hardpoints are in very random locations, making it hard to make weapon groupings. I guess this is somewhat true of the Orion compared to the CTF as well, depending on the added hardpoints PGI does or does not give the Orion.

Edited by Fate 6, 08 June 2013 - 10:13 AM.


#135 Bishop Steiner

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Posted 08 June 2013 - 04:54 PM

View PostAkrasjel Lanate, on 08 June 2013 - 09:55 AM, said:


But i need Orion so badly :D

buy an Atlas RS. Then you can have an Orion with better armor and heat capacity. A touch slower, but people don't pilot Orions to win sprints.

#136 Bishop Steiner

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Posted 08 June 2013 - 04:59 PM

View Postihateharriers, on 08 June 2013 - 10:10 AM, said:


Perhaps what he means by "change the meta" is to get enough players to take a break from MWO so that all that's left are the whiners who seem to think that medium lasers are the only weapon that should do damage, and those who don't seem to understand that they're dying because they're bad players, not because the game is broken; although, the JJ nerf has actually by and large broken the game, in much the same way that removing a top predator from an ecosystem will destroy an ecosystem.

This mech will fix nothing, it contributes nothing, and all you've currently achieved with this little stunt is more disapproval from an already aching community and proven that your PR skills are a joke, at best.

I'm now convinced that a drunken, broken-jawed pirate could probably handle PR better than you.

YARRRRRR!!!

I'm convinced this post is made by a player who has no clue what either a "top predator" or a "good player" is. By and large all the good players I know have shrugged, and continue to use JJs for increased maneuverability and positioning, and yes, even jump sniping still (quite doable if you actually have any SKILL).

But comparing stat padding while poptarting to being an apex predator? Adapt or die, predator boy. Since you obviously can't adapt, must not be much of a top predator after all.

#137 Vercinaigh

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Posted 08 June 2013 - 06:15 PM

View PostBishop Steiner, on 08 June 2013 - 04:59 PM, said:

I'm convinced this post is made by a player who has no clue what either a "top predator" or a "good player" is. By and large all the good players I know have shrugged, and continue to use JJs for increased maneuverability and positioning, and yes, even jump sniping still (quite doable if you actually have any SKILL).

But comparing stat padding while poptarting to being an apex predator? Adapt or die, predator boy. Since you obviously can't adapt, must not be much of a top predator after all.


You and your group are 40 and 0 with us, never more than 2 kills for in a game, and you talk, we are primarily brawlers until the most recent SRM nerf. I am convinced this post is made by someone who is delirious in their world of the old and grand massacres that never happen. We don't much care for jump sniping, however it was never a problem to outbrawl them, not even against Kaos and Steel Jaguar, and if you honestly think you're better than them you're more ignorant than you sound. Perhaps you need to understand the game and it's mechanics before you open your mouth and make a fool of yourself, please sign up for any tourney, PLEASE, we will be sure to have the powers that be seed us together so we get a match with a record behind it, wonder how big your mouth will be then.

#138 Bishop Steiner

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Posted 08 June 2013 - 06:28 PM

View PostVercinaigh, on 08 June 2013 - 06:15 PM, said:


You and your group are 40 and 0 with us, never more than 2 kills for in a game, and you talk, we are primarily brawlers until the most recent SRM nerf. I am convinced this post is made by someone who is delirious in their world of the old and grand massacres that never happen. We don't much care for jump sniping, however it was never a problem to outbrawl them, not even against Kaos and Steel Jaguar, and if you honestly think you're better than them you're more ignorant than you sound. Perhaps you need to understand the game and it's mechanics before you open your mouth and make a fool of yourself, please sign up for any tourney, PLEASE, we will be sure to have the powers that be seed us together so we get a match with a record behind it, wonder how big your mouth will be then.

Group? Since I pug 95% of the time, that should be interesting. Keep talking, if it makes you feel big. Your QQing over your poptart nerf is all I need to hear. Enjoy, Mr Pro-Gamer, sir!

#139 Sephlock

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Posted 08 June 2013 - 06:37 PM

View PostBishop Steiner, on 08 June 2013 - 04:54 PM, said:


buy an Atlas RS. Then you can have an Orion with better armor and heat capacity. A touch slower, but people don't pilot Orions to win sprints.
Yeah, they pilot them to be ALMOST an Atlas, yet only get matched up against Dragons.

#140 Bishop Steiner

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Posted 08 June 2013 - 06:39 PM

View PostSephlock, on 08 June 2013 - 06:37 PM, said:

Yeah, they pilot them to be ALMOST an Atlas, yet only get matched up against Dragons.

lol. Must be Pro-Gamers.





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