You do realize that firing while during a jump was first introduced with the Solaris 7 box set, hai? And was utilized before that with the Virtual World and the original Mechwarrior.
And there has been pop tarting since the jenner was introduced but it was at a much closer range than many of the configurations being made today. To put YOUR definition of poptarting out there, ya know where you can put it

, so *******.
So sticking with only one component of the BT line is BS and shows how narrow minded some people really are. And the BT box rules used the KISS principle, whereas the Solaris rules were meant to expand on those rules for a more complex game.
Many here do not disagree that some tweaks needed to be done, it is HOW they were done. Imagine PGI thought something else that was thought to be OP cause people were using it in a way not envisioned by PGI, but instead of applying tweaks on something that has been live since the beginning they decided to hit it with 3 severe negative effects, not one, not two but three. And a combination of all of those effects caused you mild to severe discomfort due to some of the changes, forcing YOUR eyes to constantly readjust/strain. How would YOU feel then when other people who did not really use that item, that particular weapon told YOU to not use that weapon since you have issues with it, to adapt to it?
The lack of empathy is fraking pathetic on these boards, and that some of PGI/IGP staff endorsed the negative feedback with some of their posts is really sad. Last night (I think it was last night) in one of my matches the game was down to a 1 on 1 and I was in my highlander (dropped all but 1 JJ, need to NOT focus on the screen, look off when jumping - eye strain) and had a few of my team comment on the screen shake and other effects. And reviewing some of the recordings I had taking, during a game I fired approx 25%-30% of the time from the air, hitting about 60% of my shots, and most of the jumps were in what you would call brawling range. And none of those 4ppc setups.
imho, and there are a few who agree that PGI went the wrong route, they went overboard but with comments of reducing some of the things. My question is, what is wrong with an actual cone of fire? Do they really think that their current approach will impress those who will join up here in the future?
Screw it, EA with 3025 did the pinpoint alphas, which sucked even if we were in stock mechs. At least MPBT EGA/Solaris firing tics were handled by cycling through the weapons, firing one after the other to reduce the pinpoint stuff. PGI current approach is a.. nm.
I have said my peace.