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Pgi, This Game Is Broken And You Just Give Us "sales."


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#41 Dredhawk

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Posted 07 June 2013 - 01:47 AM

The main reason I stop playing heavily is the lack of Faction Wars,Clan Wars,Community warfare what ever it being called..The other crap doesn't bother me one bit...

#42 Helio

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Posted 07 June 2013 - 01:50 AM

View PostSoy, on 07 June 2013 - 01:08 AM, said:


Dude look... I'll reserve judgment and save the OP a hairdryer treatment by ignoring this entire thread.


Yes, Ignoring what everyone has argued this far and posting ignorance. Get off your high horse, holy ****.

#43 Jam the Bam

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Posted 07 June 2013 - 02:00 AM

This topic is ridiculous, so many contradicting opinions and arguments. OP says streak cats are OP, the next person agrees and says to buff SRM's. Yeh that's gonna help.

The main issue I see everyone complaining about is min/maxing. Do you seriously think that's something unique to MWO? Seriously? Its human nature, it will always happen. Why on earth should I take a smattering of different weapons that are hard to control when I could just take 2 gauss rifles and have a simple weapon system that is effective. And above all people like simplicity. 2 powerful guns are always going to be easier than a mix of different weapon systems.

As for the rest, no matter how much money you think has been thrown at the game, it takes TIME. So be patient. Everything people are complaining about here has been mentioned by the devs as being on their to do list. Its not going to be built overnight. Yes they make mistakes, all developers do, but seriously calm down and do something else while you wait, the games not going anywhere.

Also; Seriously who are you to judge how much it costs to make game assets?

#44 Ralgas

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Posted 07 June 2013 - 02:02 AM

View PostSephlock, on 07 June 2013 - 01:40 AM, said:

Wait, I remember the 250k figure, but when did they say 25k a mech? ARE THEY SERIOUSLY PAYING 25K FOR THE FLEA? ARE YOU ******** KIDDING ME?!

Also, how IS Star Citizen?


Pretty sure it was in the same statement as the maps.


Star cit will leave this place a ghost town if they dont pull a finger out. Nov release is the aim i believe, haven't checked in a lil bit but i haven't seen any sort of beta news though

Edit: Dec 2014 this year will only be the alpha :P

http://starcitizen.w...elease_schedule

Edited by Ralgas, 07 June 2013 - 03:35 AM.


#45 Kiiyor

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Posted 07 June 2013 - 02:03 AM

View PostGingerBang, on 06 June 2013 - 10:42 PM, said:


which is ridiculous when the community is turning out examples of far superior maps that they would give for free.


What? Where? And superior in what way?

#46 Soy

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Posted 07 June 2013 - 02:07 AM

View PostHelio, on 07 June 2013 - 01:50 AM, said:


Yes, Ignoring what everyone has argued this far and posting ignorance. Get off your high horse, holy ****.


High horse? Yeah cuz I'm the guy whos claiming that people feel 'alienated' when a mod says something to them on a forum... oh wait I'm not, you are. I don't presume to know reasons why people quit, that is literally ignorance based on speculation. I doubt you're qualified to assume that sort of stuff.

Edited by Soy, 07 June 2013 - 02:09 AM.


#47 Arkatrex

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Posted 07 June 2013 - 02:08 AM

Who is that Helio guy???

You tell that the community and YOU do think that. But sorry guy, i'm not with you..and the whole community is not with you.

My opinion is that the game is not broken... i do not have any problems with srm splatcats. I can kill them at the distance..and yes....shoot off the ears..it's so much easy as well, really.

Edited by Arkatrex, 07 June 2013 - 02:14 AM.


#48 Shrouder

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Posted 07 June 2013 - 02:14 AM

Guys, it's 3 pages.

Stop feeding the troll pls. He's getting fat even without fastfood. :P

#49 Forestal

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Posted 07 June 2013 - 02:30 AM

View PostHelio, on 06 June 2013 - 10:16 PM, said:

Dear PGI, the community and I are very tired of the current meta. Alot of players have stopped playing because of the SRMcats and in the early days when SRMcats started ramping up all we got from you was "Shoot off the ears, guys!" ~ Community Manager

Not only did you alienate most the community when you left SRMcats virtually unchecked for the longest time.


Not only did you effectively kill the community when you blew up General Discussion.


Not only did you churn out so called "sales" when the game was so broken and con 40 year gold founders who don't know how to vote with their wallets because they played the first mechwarrior games and nostalgia'd so hard that they threw money at your feet.


Not to mention, where the hell is all that production value for the 5 million you made off the founder's program, cause I sure as hell don't see it.


The community is tired of poptarting and they've stop playing because of it. Just go in 8 mans and you'll get "Fail to find match" a least 3 times. If that doesn't tell you the state of affairs then I don't know what will. Maybe me griping some more?

Why people are leaving:

1. Weapon balance is out of wack because min/maxing.

2. They feel alienated by the community manager.

3. Price of MC is too steep, its F2P, its suppose to be MIRCOtransactions not MACROtransactions.

I can go on and on but I would start raging at that point, PGI.

With rage, a player since closed beta.
Logged in just to LIKE your post.... :huh:

View PostShrouder, on 07 June 2013 - 02:14 AM, said:

Guys, it's 3 pages.

Stop feeding the troll pls. He's getting fat even without fastfood. :P
Here's a quick reply for you, "Concerned/Neutral" Troll.... Liking the attention yet? :D

Edited by Forestal, 07 June 2013 - 02:31 AM.


#50 Inkarnus

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Posted 07 June 2013 - 02:42 AM

View PostTer Ushaka, on 06 June 2013 - 10:45 PM, said:

If players can't figure out a way to save $5 a day over the period of a week, or even $1 a day over a 30 day month, maybe they should get a paper route. MC Protip: A player can save $30 or more in 5 days by not eating fast food/takeaway, and this can also have the advantage of being healthier!

SRMcat Protip: Keep outside 270m. Resist the urge to run up to the Voltronbot and attempt to punch it in the boingloins.

I hope this helps you become a better Gundamwarrior.

he said the G-Word *grab him*
*two blackcoatet men with sunglases remove Ter Ushaka from plain view*
he was never seen again

Edited by Inkarnus, 07 June 2013 - 02:42 AM.


#51 Inkarnus

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Posted 07 June 2013 - 02:55 AM

dude it seems you actually would do better work then them with the attitude you post
wich i highly doubt especially with your mesely 3 posts
its harder to bash on something then create something
and well bad stuff happens
if you want to grief go ahead
but then dont look back when
the game actually shines

i have still faith in pgi
and as i guess its not
entirly there fault
that it is like it is
its more the QQers
who bash everything
that the DEVs do say
i would not even talk that
tidbit to you if i were a
DEV and treat me like that
but they still do so we
can say that
they have faith in us
as we have in them
if you cant believe its your thing
but throwing around wildly with
Numbers and accusations
doesnt bring you far

Edited by Inkarnus, 07 June 2013 - 02:58 AM.


#52 Riogar Daylighter

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Posted 07 June 2013 - 02:57 AM

View PostNamais, on 07 June 2013 - 02:47 AM, said:

If PGI had any interest in development of MWO beyond the bare minimum of work required to keep acute problems down this thread would not exist. And to whomever said 20 million is not a lot in game dev - that's a fifth of a Bioshock Infinite. Don't make me laugh by comparing the two. This is little more than a mod and frankly I've played several better. Without the MW IP propping up interest this would be a laughing stock with around nine players to speak of.


I call BS http://www.gamespot....-market-6405761

#53 TexAce

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Posted 07 June 2013 - 03:01 AM

what the hell are you talking about?

1. which SRM cats? I havent seen one in AGES
2. weapon balance is better than it ever was before right now after the last patch. a lot of brawls, much more mediums.
3. You are seriously complaining about their MC prizes? This is Battletech and the most lunatic fan boyism ever created in any franchise, theese guys are nuts and give out up to 1000$ for this game and their franchise, of course the MC prizes are so high.

And by the way: you can play this game for FREE and still be as good as the 1000$ peeps.

Fact is, you are at least a week too late with your thread.

Edited by TexAss, 07 June 2013 - 03:02 AM.


#54 Theodor Kling

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Posted 07 June 2013 - 03:12 AM

View PostHelio, on 06 June 2013 - 11:30 PM, said:

My friend, we're heading towards K-town and we need much more then just tonnage limits, more content, actual MIRCOtransactions, NEW weapons?(Please for the love of god.), and a low tonnage ballistic weapon for lights & mediums, and to fix the boating of high alpha weapons.

No new Weapons! They have a hard time with the existing ones ( although I would love an Arrow IV, but no).

View PostOneEyed Jack, on 07 June 2013 - 12:19 AM, said:

The game is not broken. It's not even finished. If you have a problem with playing games in beta, then don't ******* play. It really is that simple. It may not be perfected, yet, but it's playable and a lot of people enjoy it.

Well in many ways it is broken, but yes , it's a beta, so this is to be expected. The glacial tempo is NOT! Many balance changes, especially fine tuning of values, could be done at a much faster pace then once or max twice a month.

The tempo is what puts me of the most. They are making a team based multiplayer game and it takes them a year to even get us a lobby?!
In that time some mod teams can to WAY more, despite doing it in their free time. I am playing a mod for Civ IV where the team managed to trick the engine to circumvent the dreaded memory allocation failure, and is currently the final test stages of making the game make use of multicore cpus ( which is was not initially capable of). The work on that started about half a year ago, by people doing it in their spare time for gods sake! Not to mention the constant improvements of the AI and optimization to reduce turntimes.
But PGI can't get to grips with the cry engine, we still have no ingame voice chat and the net code is also not where it should be( but at least getting there). A mulitplayer game where the netcode is not capable of garuanteing hit registration should never have gone open beta in the first place!

Edit: Typo Hunt

Edited by Theodor Kling, 07 June 2013 - 03:31 AM.


#55 KharnZor

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Posted 07 June 2013 - 03:15 AM

Never see splatcats really. B,ugger (seriously? wtf is wrong with that word?) shooting the ears last one i saw got shot in the cockpit real fast.
Pointless inflammatory thread.

Edited by KharnZor, 07 June 2013 - 03:16 AM.


#56 Theodor Kling

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Posted 07 June 2013 - 03:21 AM

Yeah Cats are not that much trouble lateley, and poptarting is also reduced a lot after last patch ( which was alltogether a good one).
I am more worried about the low performance, bad hit registration, lack of content, lack of fullscreen UI, lack of lobby ( both comming finaly), lack of ingame voice ( aparently also coming), lack of more and meaningfull game modes.. thatś a lot of lack :P

#57 Alistair Winter

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Posted 07 June 2013 - 03:36 AM

View PostHelio, on 06 June 2013 - 10:16 PM, said:

Dear PGI, the community and I

A bit presumptuous, but go on.

View PostHelio, on 06 June 2013 - 10:16 PM, said:

Not only did you alienate most the community when you left SRMcats virtually unchecked for the longest time.

True.


View PostHelio, on 06 June 2013 - 10:16 PM, said:

Not only did you effectively kill the community when you blew up General Discussion.

True.

View PostHelio, on 06 June 2013 - 10:16 PM, said:

Not only did you churn out so called "sales" when the game was so broken and con 40 year gold founders who don't know how to vote with their wallets because they played the first mechwarrior games and nostalgia'd so hard that they threw money at your feet.

Well, as far as I'm concerned, PGI is entitled to sell dirt if there are people who want to buy it. Blame the consumers.

View PostHelio, on 06 June 2013 - 10:16 PM, said:

The community is tired of poptarting and they've stop playing because of it. Just go in 8 mans and you'll get "Fail to find match" a least 3 times.

Poptarting is not an issue at my ELO level, and I never fail to find a match, much less 3 times in a row.

I'm not sure ELO level is even an issue, as I'm seeing both relatively new players and quite experienced players. It doesn't seem like ELO is preventing new players from getting pugstomped.

View PostHelio, on 06 June 2013 - 10:16 PM, said:

Why people are leaving:
1. Weapon balance is out of wack because min/maxing.

True.

View PostHelio, on 06 June 2013 - 10:16 PM, said:

2. They feel alienated by the community manager.

True.

View PostHelio, on 06 June 2013 - 10:16 PM, said:

3. Price of MC is too steep, its F2P, its suppose to be MIRCOtransactions not MACROtransactions.

True.
Although if Mirco was involved, I'd definitely spend more money. Gotta love the Cro Cop.

#58 Adridos

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Posted 07 June 2013 - 03:46 AM

View PostHelio, on 06 June 2013 - 10:16 PM, said:

Why people are leaving:

1. Weapon balance is out of wack because min/maxing.


There are two ways to fix that:

1st: Don't make a Mechwarrior game.
2nd: Throw mechlab out of the window.

I think much more people would leave if either happened than those who are alienated by the min/maxing itself.

#59 Kyynele

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Posted 07 June 2013 - 03:55 AM

View PostHelio, on 06 June 2013 - 10:16 PM, said:

Dear PGI, the community and I are very tired of the current meta. Alot of players have stopped playing because of the SRMcats and in the early days when SRMcats started ramping up all we got from you was "Shoot off the ears, guys!" ~ Community Manager


It's nice to see hubris hasn't hit you on that Mount Olympus of yours. Seriously, speak for yourself, not for the community. Claiming that you speak for the community doesn't make your post seem more important, it makes you look like a fool. That's a good advice for the A1s btw, hope you've actually tried how efficient it really is.

Quote

Not only did you churn out so called "sales" when the game was so broken and con 40 year gold founders who don't know how to vote with their wallets because they played the first mechwarrior games and nostalgia'd so hard that they threw money at your feet.


You know, the way voting with wallets works, is that you choose which game gets made and which game does not. If there's no money, the development stops. You can't vote for features or details. If you don't want MWO to be made, just go away. Why are you bothering the rest of us? If you're really thinking what you're doing is fixing the game, you seriously need to get your head out of your *** and smell the reality for a change. It's not the fault of those who pay that the game isn't how you'd want it.

Quote

Not to mention, where the hell is all that production value for the 5 million you made off the founder's program, cause I sure as hell don't see it.


Obviously you have no idea of how much making games costs, because 5 million isn't really very much. And it is a pretty fine looking game for that.

Quote

3. Price of MC is too steep, its F2P, its suppose to be MIRCOtransactions not MACROtransactions.


The prices are good. It's not PGIs fault you're too poor to be a part of the target audience.

As for being Beta, welcome to the 21st century: http://en.wikipedia..../Perpetual_beta

#60 Xandergod

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Posted 07 June 2013 - 04:01 AM

Dear OP
This game is FREE
You have 23 posts, half of which are here. What do you know of general chat?

This game is FREE

How many hours of Free entertainment have you gotten from this game?
What's the name of the game studio you run? So we can compare your allocation of funds.

Let's go look at the horrendous meta critic score for this game.
What? It doesn't exist
The game is still in BETA

This game is FREE.

Edited by LexLuther, 07 June 2013 - 04:12 AM.






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