Genewen, on 13 June 2013 - 02:02 PM, said:
With all due respect, that is what HSR(hit state rewind) is, it was a system implemented for hit registration, so our weapons actually hit what we were shooting at.
Posted 13 June 2013 - 02:07 PM
Genewen, on 13 June 2013 - 02:02 PM, said:
Posted 13 June 2013 - 02:10 PM
Blackfang, on 13 June 2013 - 02:07 PM, said:
Edited by Genewen, 13 June 2013 - 03:26 PM.
Posted 13 June 2013 - 02:11 PM
Posted 13 June 2013 - 02:18 PM
Karl Berg, on 13 June 2013 - 01:24 PM, said:
Posted 13 June 2013 - 03:09 PM
Posted 13 June 2013 - 03:49 PM
Karl Berg, on 13 June 2013 - 01:24 PM, said:
Posted 13 June 2013 - 04:13 PM
Posted 13 June 2013 - 04:39 PM
Posted 13 June 2013 - 04:46 PM
Posted 13 June 2013 - 05:15 PM
Posted 13 June 2013 - 05:25 PM
Karl Berg, on 13 June 2013 - 11:07 AM, said:
Posted 13 June 2013 - 06:25 PM
Karl Berg, on 13 June 2013 - 11:07 AM, said:
Posted 13 June 2013 - 06:29 PM
Posted 13 June 2013 - 06:50 PM
GaussDragon, on 13 June 2013 - 06:25 PM, said:
Edited by Valore, 13 June 2013 - 06:56 PM.
Posted 13 June 2013 - 07:23 PM
Posted 13 June 2013 - 08:37 PM
Posted 13 June 2013 - 11:50 PM
Posted 14 June 2013 - 12:02 AM
Curccu, on 13 June 2013 - 11:24 AM, said:
Posted 14 June 2013 - 12:38 AM
Kiiyor, on 14 June 2013 - 12:02 AM, said:
Posted 14 June 2013 - 01:18 AM
Curccu, on 14 June 2013 - 12:38 AM, said:
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