Weekly Screenshot: Quickdraw
#41
Posted 14 June 2013 - 06:22 AM
#44
Posted 14 June 2013 - 12:01 PM
CapperDeluxe, on 14 June 2013 - 04:22 AM, said:
The orion variants have very different looking arms that would require more modeling.
hopefully orion was pushed back to make these variants distinct looking (instead of using recycled mesh like we have been seeing lately - JM6-A's trebuchet LRMs)
The ON1- K in the concept art has 2 ML in both arms. However most orions have SRM4s on the arms also (so that would require a seperate arm model)
and the ON1-M if i recall has a LRM15 on the arm. Which would require a seperate mesh as well.
With all this time they are putting into it. I have a feeling the orion will come out amazing.
Edited by Tennex, 14 June 2013 - 12:04 PM.
#45
Posted 14 June 2013 - 02:05 PM
#46
Posted 14 June 2013 - 02:13 PM
#47
Posted 14 June 2013 - 02:20 PM
Quickdraw in-game screen
original Griffin
SuperGriffin
Edited by DirePhoenix, 14 June 2013 - 02:22 PM.
#48
Posted 14 June 2013 - 04:47 PM
Tennex, on 14 June 2013 - 12:01 PM, said:
The orion variants have very different looking arms that would require more modeling.
hopefully orion was pushed back to make these variants distinct looking (instead of using recycled mesh like we have been seeing lately - JM6-A's trebuchet LRMs)
The ON1- K in the concept art has 2 ML in both arms. However most orions have SRM4s on the arms also (so that would require a seperate arm model)
and the ON1-M if i recall has a LRM15 on the arm. Which would require a seperate mesh as well.
With all this time they are putting into it. I have a feeling the orion will come out amazing.
there's a Reason the LRMs looked the same. both the Treb and the Jager's LRMs are made by same company in canon. Attention to Detail: 1. Ignorance of Lore: 0.
#49
Posted 14 June 2013 - 04:53 PM
Arkhangel, on 14 June 2013 - 04:47 PM, said:
there's a Reason the LRMs looked the same. both the Treb and the Jager's LRMs are made by same company in canon. Attention to Detail: 1. Ignorance of Lore: 0.
I like my lore a lot but even I have to say that is a pretty asinine detail right there.
#50
Posted 14 June 2013 - 10:32 PM
Arkhangel, on 14 June 2013 - 04:47 PM, said:
there's a Reason the LRMs looked the same. both the Treb and the Jager's LRMs are made by same company in canon. Attention to Detail: 1. Ignorance of Lore: 0.
I somehow doubt they knew this when doing the models, but dam did they get lucky
#51
Posted 15 June 2013 - 09:44 AM
DirePhoenix, on 14 June 2013 - 02:20 PM, said:
Quickdraw in-game screen
original Griffin
SuperGriffin
kewl. more jump jetting heavies works for me. another mech on my wish list Super Griffin
#52
Posted 16 June 2013 - 08:12 AM
#53
Posted 16 June 2013 - 08:18 AM
Arkhangel, on 14 June 2013 - 04:47 PM, said:
there's a Reason the LRMs looked the same. both the Treb and the Jager's LRMs are made by same company in canon. Attention to Detail: 1. Ignorance of Lore: 0.
no... This is an LRM launcher
a LRM launcher does not include the armor or frame covering it.
by your logic all cars using the same engine should have the same body
Edited by Tennex, 16 June 2013 - 06:35 PM.
#54
Posted 16 June 2013 - 12:08 PM
Anyway, can we get more game modes instead of more mechs? So many of the mechs are so similar now, there's not much point in buying new ones. I want to destroy missile platforms, destroy drop ships, capture turrets, capture and defend mech repair bays, etc. Mechcommander would be a good place for inspiration with this. (Mechcommander 1, not 2. MC2 was awful).
#55
Posted 16 June 2013 - 01:49 PM
#56
Posted 16 June 2013 - 02:21 PM
- QKD-4H - In an attempt to bring more direct firepower to the 'Mech, the 4H moves the SRM-4 launcher into the rear arc and moves the two rear-facing Medium Lasers into forward firing mounts. Otherwise, the 4H is identical to the 4G model. BV (1.0) = 1,006, BV (2.0) = 1,242[9
With this in mind it brings me to wonder why they chose the 4H variant to put in game as opposed to another variant that actually had real differences.
Edited by Krigherren, 16 June 2013 - 02:25 PM.
#57
Posted 16 June 2013 - 06:26 PM
Tennex, on 13 June 2013 - 12:10 PM, said:
They always do.
Sadly poor Orion could end up looking more like a taller Awesome at this rate.
Kidding aside, there is a trend of them bulking up (or being outright larger) when compared to the concept art. Would be nice to lose that extra 10% that they seem to gain in the translation.
Edited by Bagheera, 16 June 2013 - 06:28 PM.
#58
Posted 17 June 2013 - 06:21 AM
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users