Jump to content

Weekly Screenshot: Quickdraw


58 replies to this topic

#41 Kamies

    Member

  • PipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 234 posts

Posted 14 June 2013 - 06:22 AM

:D I see a boat in that picture. The mech looks good too.

#42 Cubivorre

    Member

  • PipPipPipPipPipPipPip
  • Knight Errant
  • 531 posts
  • LocationLocation Location

Posted 14 June 2013 - 08:11 AM

View PostTheMadTypist, on 13 June 2013 - 12:23 PM, said:

Huh. Having a hard time seeing this guy as only ten tons heavier than a Trebuchet, he looks a lot bigger. The legs especially look very Steiner.


#43 Tennex

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 6,619 posts

Posted 14 June 2013 - 11:57 AM

View PostKoniving, on 13 June 2013 - 06:39 PM, said:

Seems to be a trend. Remember the Centurion? Compare it to its concept art.
Posted Image
Posted Image
(Centurion Yen Lo Wang piloted by Koniving; Zhizhu colors; shot taken by Lordred.)


yeah kind of a shame when that happens..

#44 Tennex

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 6,619 posts

Posted 14 June 2013 - 12:01 PM

View PostCapperDeluxe, on 14 June 2013 - 04:22 AM, said:

they already stated that the Quickdraw was further along in the 3d modeling so they pushed it ahead of the Orion in the schedule


The orion variants have very different looking arms that would require more modeling.
hopefully orion was pushed back to make these variants distinct looking (instead of using recycled mesh like we have been seeing lately - JM6-A's trebuchet LRMs)

The ON1- K in the concept art has 2 ML in both arms. However most orions have SRM4s on the arms also (so that would require a seperate arm model)
Posted Image

and the ON1-M if i recall has a LRM15 on the arm. Which would require a seperate mesh as well.

Posted Image

With all this time they are putting into it. I have a feeling the orion will come out amazing.

Edited by Tennex, 14 June 2013 - 12:04 PM.


#45 Tennex

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 6,619 posts

Posted 14 June 2013 - 02:05 PM

Would be nice if they moved those lasers into the torsos a bit more. Like in the concept art. Maybe it wouldn't be as bulky

#46 Xeno Phalcon

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • 2,461 posts
  • LocationEvening Ladies

Posted 14 June 2013 - 02:13 PM

Dont you just hate it when you meet a nice mech she looks great and then you finally meet up with her in person only to find that shes put on a few extra tons sense that picture was taken.

#47 DirePhoenix

    Member

  • PipPipPipPipPipPipPipPip
  • 1,565 posts
  • Google+: Link
  • Facebook: Link
  • LocationSan Diego

Posted 14 June 2013 - 02:20 PM

Looks like you could probably make a "SuperGriffin" build out of the Quickdraw. The antennae even look a little reminiscent of the original Griffin's antennae (just add some shoulder baffles and I think it would be a dead-ringer):

Posted Image
Quickdraw in-game screen

Posted Image
original Griffin

Posted Image
SuperGriffin

Edited by DirePhoenix, 14 June 2013 - 02:22 PM.


#48 Arkhangel

    Member

  • PipPipPipPipPipPipPipPip
  • Mercenary Rank 2
  • Mercenary Rank 2
  • 1,202 posts
  • LocationBritish Columbia

Posted 14 June 2013 - 04:47 PM

View PostTennex, on 14 June 2013 - 12:01 PM, said:


The orion variants have very different looking arms that would require more modeling.
hopefully orion was pushed back to make these variants distinct looking (instead of using recycled mesh like we have been seeing lately - JM6-A's trebuchet LRMs)

The ON1- K in the concept art has 2 ML in both arms. However most orions have SRM4s on the arms also (so that would require a seperate arm model)
Posted Image

and the ON1-M if i recall has a LRM15 on the arm. Which would require a seperate mesh as well.

Posted Image

With all this time they are putting into it. I have a feeling the orion will come out amazing.


there's a Reason the LRMs looked the same. both the Treb and the Jager's LRMs are made by same company in canon. Attention to Detail: 1. Ignorance of Lore: 0.

#49 Xeno Phalcon

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • 2,461 posts
  • LocationEvening Ladies

Posted 14 June 2013 - 04:53 PM

View PostArkhangel, on 14 June 2013 - 04:47 PM, said:


there's a Reason the LRMs looked the same. both the Treb and the Jager's LRMs are made by same company in canon. Attention to Detail: 1. Ignorance of Lore: 0.


I like my lore a lot but even I have to say that is a pretty asinine detail right there.

#50 Marchant Consadine

    Member

  • PipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 148 posts

Posted 14 June 2013 - 10:32 PM

View PostArkhangel, on 14 June 2013 - 04:47 PM, said:


there's a Reason the LRMs looked the same. both the Treb and the Jager's LRMs are made by same company in canon. Attention to Detail: 1. Ignorance of Lore: 0.


I somehow doubt they knew this when doing the models, but dam did they get lucky :)

#51 SgtMagor

    Member

  • PipPipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 3,542 posts

Posted 15 June 2013 - 09:44 AM

View PostDirePhoenix, on 14 June 2013 - 02:20 PM, said:

Looks like you could probably make a "SuperGriffin" build out of the Quickdraw. The antennae even look a little reminiscent of the original Griffin's antennae (just add some shoulder baffles and I think it would be a dead-ringer):

Posted Image
Quickdraw in-game screen

Posted Image
original Griffin

Posted Image
SuperGriffin


kewl. more jump jetting heavies works for me. another mech on my wish list Super Griffin :huh:

#52 Tennex

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 6,619 posts

Posted 16 June 2013 - 08:12 AM

Posted Image

#53 Tennex

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 6,619 posts

Posted 16 June 2013 - 08:18 AM

View PostArkhangel, on 14 June 2013 - 04:47 PM, said:


there's a Reason the LRMs looked the same. both the Treb and the Jager's LRMs are made by same company in canon. Attention to Detail: 1. Ignorance of Lore: 0.


no... This is an LRM launcher Posted Image
a LRM launcher does not include the armor or frame covering it.

by your logic all cars using the same engine should have the same body

Edited by Tennex, 16 June 2013 - 06:35 PM.


#54 The Wiener Bandit

    Member

  • Pip
  • Philanthropist
  • Philanthropist
  • 14 posts

Posted 16 June 2013 - 12:08 PM

You guys complaining about the orion looking clunky and ugly is funny because it is the notoriously ugly mech.

Anyway, can we get more game modes instead of more mechs? So many of the mechs are so similar now, there's not much point in buying new ones. I want to destroy missile platforms, destroy drop ships, capture turrets, capture and defend mech repair bays, etc. Mechcommander would be a good place for inspiration with this. (Mechcommander 1, not 2. MC2 was awful).

#55 LTGear

    Member

  • PipPipPip
  • 87 posts
  • Facebook: Link
  • LocationPhilippines

Posted 16 June 2013 - 01:49 PM

what are the hard points for this mech? 70 tonner or what? got a link for specs of this mech?

#56 Krigherren

    Member

  • PipPipPip
  • Overlord
  • Overlord
  • 94 posts
  • LocationProbably sleeping in my mech.

Posted 16 June 2013 - 02:21 PM

I'm curious as to how the 4G and 4H will be different, taking into consideration what's below and the fact that we don't/won't have rear-facing weapons.
  • QKD-4H - In an attempt to bring more direct firepower to the 'Mech, the 4H moves the SRM-4 launcher into the rear arc and moves the two rear-facing Medium Lasers into forward firing mounts. Otherwise, the 4H is identical to the 4G model. BV (1.0) = 1,006, BV (2.0) = 1,242[9




With this in mind it brings me to wonder why they chose the 4H variant to put in game as opposed to another variant that actually had real differences.

Edited by Krigherren, 16 June 2013 - 02:25 PM.


#57 Bagheera

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,920 posts
  • LocationStrong and Pretty

Posted 16 June 2013 - 06:26 PM

View PostTennex, on 13 June 2013 - 12:10 PM, said:

omg it put on some weight since the concept art.


They always do.

Sadly poor Orion could end up looking more like a taller Awesome at this rate.

Kidding aside, there is a trend of them bulking up (or being outright larger) when compared to the concept art. Would be nice to lose that extra 10% that they seem to gain in the translation.

Edited by Bagheera, 16 June 2013 - 06:28 PM.


#58 SgtMagor

    Member

  • PipPipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 3,542 posts

Posted 17 June 2013 - 06:21 AM

I don't see it as a problem for hulking out the mechs. more logical for a multi ton war machine to be big, so it can fit the equipment and armor on a steel skeleton, wrapped in artificial muscles, smothered in crunchy goodness of armor!

#59 Wildstreak

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Civil Servant
  • Civil Servant
  • 5,154 posts

Posted 17 June 2013 - 06:52 AM

Sadly, some MWO 50-tonners seem bigger than a Quickdraw.

View PostGoldhawk, on 13 June 2013 - 01:34 PM, said:

Whoa, it looks like a Jump-capable Archer

Wish there was a Bombardier for that image.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users