DaZur, on 14 June 2013 - 08:56 AM, said:
Exercise: Pick an aim point on something 10 yards. away... hold out your hand in front of you, stick your thumb up like a weapon sight and walk briskly toward whatever you're aiming at....
1.) at 50 yards it's tough to keep your thumb-sight perfectly on target. As you draw closer it will linearly become easier to keep your aim-point as the thing you're aiming at draws closer (grows bigger) and fills your sight... eventually even though you thumb-sight deviates... you can keep you aim perfectly sighted.
In short... due to the small deviating swing... once you close in your target it becomes so nominal "on target" that you effectively have pin-point damage again.
And you overlooking that it does that with the sniper as well. It isn't like PPCs are bad brawling weapons.
DocBach, on 14 June 2013 - 08:57 AM, said:
four PPC stalker firing from two different locations with expanding convergence means damage is spread out still - And I'm the wall? I've put up visual **** and you still aren't getting it.
why would it be spread?>
The criteria for convergence is slow movement firing from the same location. Other than possible shooting one arm at a different time than other you don't change anything.
so ya, what do you change, other than making camping with snipers even better? and making mechs without stacked hardpoints in the same location drastically worse.
Edited by 3rdworld, 14 June 2013 - 09:02 AM.