Lilli, on 10 June 2012 - 05:44 AM, said:
The majority of goons aren't here to 'ruin your game' or 'destroy the universe' or whatever other ******* bullshit strawman people have put up today. Most of us just want to play a video game that we're legitimately excited about because there hasn't been a good incarnation of it in over a decade
That said, we are very slow to anger, many in this thread and others have already made it to our list, continued posting against goons in this fashion may very well be detrimental to the well being of your mech and your unit.
Back to topic:
Simply put what we are looking for in MWO is a form of permanent or semi-permanent goals that can be acheived in the game.
For example if there is a planet that we will actually be able to hold and can only lose it if we do not defend it, or if while defending it, we fail (however unlikely)
We want to be able to control as many worlds as our numbers will allow, we want something more tangible than what you currently see in World of Tanks, the entire community thing is outside of the game, in fact, if you want, you can avoid it entirely and never even know there were clans and they would have no effect on your gameplay anyway.
I have gotten the impression from the devs that they may do something similar to this, but it will be more detailed, more clans involved, more territories to fight over, more rewards, more risks.
I'm just hoping they indeed provide us something more than a website to check "land" or "planets" our clan controls and which nothing changes until the prescheduled fight date comes by.